My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army Bandit
Giant Snowball
Fire Spirit Minions Hog Rider Skeleton Army
Zap
Fire Spirit Minions Skeleton Army Bandit
Barbarian Barrel
Fire Spirit Valkyrie Skeleton Army Bandit
The Log
Fire Spirit Hog Rider Skeleton Army Bandit
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Minions Skeleton Army
Royal Delivery
Fire Spirit Minions Valkyrie Hog Rider Skeleton Army Bandit
Fireball
Minions Hog Rider Skeleton Army Bandit
Poison
Minions Skeleton Army
Lightning
Valkyrie Bandit
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Skeleton Army Bandit Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Skeleton Army

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Bandit
Minions
Hog Rider Valkyrie Bandit
Fireball
Hog Rider The Log
Valkyrie
Fire Spirit Hog Rider Minions Bandit
Hog Rider
Fire Spirit Minions Fireball Valkyrie The Log Bandit
Skeleton Army
The Log
Hog Rider Fireball Bandit
Bandit
Fire Spirit Minions Valkyrie Hog Rider The Log

Defense Synergies 2 11

Fire Spirit
Valkyrie The Log
Minions
Valkyrie The Log Bandit
Fireball
The Log Valkyrie Bandit
Valkyrie
Minions Fire Spirit Fireball The Log Bandit
Hog Rider
Skeleton Army
The Log Bandit
The Log
Fireball Fire Spirit Minions Valkyrie Skeleton Army Bandit
Bandit
Minions Fireball Valkyrie Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie The Log
Skeleton Army Minions Valkyrie The Log Bandit
Skeleton Army Fire Spirit Minions Valkyrie Bandit
Skeleton Army Minions Valkyrie Bandit
Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Fire Spirit Minions Valkyrie Bandit
Minions Fire Spirit Fireball
Fireball Valkyrie The Log Bandit
Minions Skeleton Army
Skeleton Army Fire Spirit Valkyrie Bandit
Minions Valkyrie Skeleton Army Fireball The Log Bandit
Minions Fireball
Skeleton Army Fire Spirit Minions Fireball Valkyrie The Log Bandit
Fire Spirit Fireball Valkyrie Skeleton Army Minions The Log
Skeleton Army Bandit
Skeleton Army Fireball The Log Bandit
Minions Fireball Valkyrie Skeleton Army
Fire Spirit Fireball Minions Valkyrie Skeleton Army The Log Bandit
Valkyrie The Log Fire Spirit Minions Fireball Bandit
Valkyrie Skeleton Army Fire Spirit Minions Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Bandit
Fireball Bandit Valkyrie The Log
Skeleton Army Bandit Minions Valkyrie The Log
Valkyrie Skeleton Army Fireball The Log Bandit
Valkyrie Skeleton Army Bandit
Fire Spirit Fireball Minions
Skeleton Army Minions Fireball Valkyrie Bandit
Valkyrie Skeleton Army
Minions Fireball Valkyrie Skeleton Army The Log Bandit
Skeleton Army
Minions Valkyrie
Skeleton Army Fireball Valkyrie The Log
Skeleton Army Fireball Valkyrie Bandit
Fireball Valkyrie Skeleton Army
Skeleton Army Minions Fireball Valkyrie The Log
Minions Valkyrie Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball Fire Spirit Valkyrie The Log
Fireball Fire Spirit Minions
Fire Spirit The Log
Fireball The Log Fire Spirit
Fireball The Log Bandit
Fire Spirit Minions Fireball
Fireball Valkyrie The Log Bandit
Fireball Fire Spirit
Fire Spirit Fireball The Log Bandit
Minions Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Minions
Fire Spirit Fireball The Log Bandit
Fire Spirit Fireball Valkyrie The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fire Spirit Fireball Valkyrie
Fireball The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fire Spirit Fireball
Minions Fireball
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Fire Spirit Minions Fireball Skeleton Army Bandit
Fireball Fire Spirit
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Minions Fireball The Log
Fireball
Fireball The Log Bandit

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