My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Flying Machine Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Fire Spirit Flying Machine Guards Baby Dragon
Zap
Fire Spirit Flying Machine Guards
Barbarian Barrel
Fire Spirit Tesla Valkyrie Guards
The Log
Fire Spirit Mini P.E.K.K.A Guards
Earthquake
Tesla Guards
Arrows
Fire Spirit Flying Machine Guards
Royal Delivery
Fire Spirit Mini P.E.K.K.A Valkyrie Flying Machine Guards Baby Dragon
Fireball
Tesla Flying Machine Baby Dragon
Poison
Flying Machine Guards
Lightning
Tesla Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Valkyrie Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Guards Tesla Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Guards Tesla

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mini P.E.K.K.A Baby Dragon
Arrows
Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Fire Spirit Arrows Valkyrie Baby Dragon
Valkyrie
Fire Spirit Mini P.E.K.K.A Flying Machine Baby Dragon
Flying Machine
Valkyrie Baby Dragon
Guards
Baby Dragon
Fire Spirit Mini P.E.K.K.A Valkyrie Flying Machine

Defense Synergies 0 17

Fire Spirit
Mini P.E.K.K.A Valkyrie
Arrows
Tesla Mini P.E.K.K.A Valkyrie
Tesla
Arrows Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Mini P.E.K.K.A
Fire Spirit Arrows Tesla Valkyrie Guards Baby Dragon
Valkyrie
Fire Spirit Arrows Tesla Mini P.E.K.K.A Flying Machine Baby Dragon
Flying Machine
Valkyrie Guards Baby Dragon
Guards
Tesla Mini P.E.K.K.A Flying Machine Baby Dragon
Baby Dragon
Tesla Mini P.E.K.K.A Valkyrie Flying Machine Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Flying Machine Baby Dragon
Mini P.E.K.K.A Tesla Valkyrie Flying Machine
Tesla Mini P.E.K.K.A Fire Spirit Valkyrie
Tesla Mini P.E.K.K.A Valkyrie Guards
Arrows Mini P.E.K.K.A Valkyrie
Arrows Fire Spirit Tesla Valkyrie Flying Machine Guards Baby Dragon
Tesla Fire Spirit Arrows Flying Machine Baby Dragon
Arrows Tesla Valkyrie Flying Machine Baby Dragon
Tesla Mini P.E.K.K.A
Guards Fire Spirit Tesla Mini P.E.K.K.A Valkyrie
Valkyrie Guards Arrows Tesla Flying Machine Baby Dragon
Arrows Tesla Flying Machine Baby Dragon
Tesla Mini P.E.K.K.A Fire Spirit Valkyrie Flying Machine Guards
Fire Spirit Valkyrie Arrows Tesla Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Arrows Mini P.E.K.K.A Valkyrie
Fire Spirit Arrows Tesla Valkyrie Flying Machine Guards Baby Dragon
Arrows Valkyrie Baby Dragon Fire Spirit Tesla Flying Machine Guards
Mini P.E.K.K.A Tesla
Valkyrie Fire Spirit Arrows Tesla Mini P.E.K.K.A Flying Machine Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Tesla
Arrows Tesla Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon
Guards Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Tesla
Tesla Mini P.E.K.K.A Valkyrie Guards
Fire Spirit Arrows Tesla Flying Machine Baby Dragon
Mini P.E.K.K.A Guards Tesla Valkyrie Flying Machine
Mini P.E.K.K.A Tesla Valkyrie
Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon
Tesla Guards
Tesla Mini P.E.K.K.A Valkyrie Flying Machine Guards
Arrows Valkyrie Guards
Mini P.E.K.K.A Tesla Valkyrie Guards
Tesla Valkyrie Flying Machine Baby Dragon
Tesla Guards Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon
Arrows Valkyrie Tesla Mini P.E.K.K.A Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine Guards Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Valkyrie Flying Machine Guards
Fire Spirit Arrows Valkyrie Baby Dragon
Arrows Fire Spirit Flying Machine Baby Dragon
Fire Spirit Arrows Flying Machine Baby Dragon
Arrows Fire Spirit Flying Machine Baby Dragon
Arrows Flying Machine
Fire Spirit Mini P.E.K.K.A Guards
Arrows Valkyrie Flying Machine
Fire Spirit Arrows Flying Machine Baby Dragon
Flying Machine Fire Spirit Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows
Mini P.E.K.K.A
Fire Spirit Arrows Mini P.E.K.K.A Flying Machine Baby Dragon
Fire Spirit Arrows Valkyrie Flying Machine Baby Dragon
Baby Dragon
Arrows
Arrows Flying Machine Baby Dragon
Arrows Fire Spirit Valkyrie Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Baby Dragon
Fire Spirit Arrows Flying Machine Baby Dragon
Flying Machine Guards
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Fire Spirit Flying Machine Guards
Fire Spirit Arrows Flying Machine Baby Dragon
Arrows
Mini P.E.K.K.A Valkyrie Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows
Flying Machine
Flying Machine Guards Baby Dragon
Flying Machine
Flying Machine Baby Dragon

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