My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Fire Spirit Mega Minion Flying Machine Miner
Zap
Fire Spirit Flying Machine
Barbarian Barrel
Fire Spirit Hunter
The Log
Fire Spirit Hunter
Earthquake
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Mega Minion Flying Machine Hunter Miner
Fireball
Mega Minion Flying Machine Hunter
Poison
Mega Minion Flying Machine Hunter
Lightning
Mega Minion Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Mega Minion Miner Flying Machine Poison Hunter Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Mega Minion Miner

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant Snowball Mega Minion Giant
Giant Snowball
Fire Spirit Mega Minion Flying Machine Giant Poison Hunter Miner
Mega Minion
Giant Fire Spirit Giant Snowball Poison Miner
Flying Machine
Giant Snowball Giant
Giant
Mega Minion Poison Hunter Miner Fire Spirit Giant Snowball Flying Machine
Poison
Giant Miner Giant Snowball Mega Minion
Hunter
Giant Giant Snowball
Miner
Fire Spirit Giant Poison Giant Snowball Mega Minion

Defense Synergies 0 10

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Mega Minion Flying Machine Poison Hunter Miner
Mega Minion
Giant Snowball Flying Machine Hunter Miner
Flying Machine
Giant Snowball Mega Minion Hunter
Giant
Poison
Giant Snowball
Hunter
Giant Snowball Mega Minion Flying Machine
Miner
Giant Snowball Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
Hunter Mega Minion Flying Machine
Hunter Fire Spirit Giant Snowball Mega Minion
Hunter Mega Minion
Poison
Fire Spirit Giant Snowball Mega Minion Flying Machine Hunter
Giant Snowball Mega Minion Hunter Fire Spirit Flying Machine Poison
Flying Machine Poison
Hunter
Fire Spirit Giant Snowball Hunter Miner
Poison Giant Snowball Mega Minion Flying Machine Hunter
Mega Minion Hunter Giant Snowball Flying Machine Poison
Hunter Fire Spirit Giant Snowball Flying Machine
Fire Spirit Giant Snowball Mega Minion Poison Hunter
Hunter
Giant Snowball Hunter
Poison Hunter
Fire Spirit Giant Snowball Mega Minion Flying Machine Hunter
Giant Snowball Poison Hunter Fire Spirit Mega Minion Flying Machine
Hunter
Fire Spirit Giant Snowball Flying Machine Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball
Poison Giant Snowball Mega Minion Flying Machine Hunter Miner
Hunter
Hunter
Hunter
Fire Spirit Poison Giant Snowball Flying Machine Hunter
Mega Minion Flying Machine Hunter
Hunter
Giant Snowball Mega Minion Flying Machine Poison
Mega Minion
Mega Minion Flying Machine Hunter
Giant Snowball Poison
Hunter
Flying Machine
Mega Minion Flying Machine Poison Hunter
Poison Giant Snowball Mega Minion Flying Machine Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Giant Snowball Flying Machine Miner
Flying Machine Poison Miner
Flying Machine Poison
Poison Fire Spirit Giant Snowball
Poison Fire Spirit Giant Snowball Mega Minion Flying Machine Hunter
Fire Spirit Flying Machine Poison
Poison Fire Spirit Giant Snowball Flying Machine Hunter
Poison Miner Giant Snowball Flying Machine
Fire Spirit Giant Snowball Poison
Poison Miner Flying Machine
Poison Fire Spirit Giant Snowball Flying Machine
Flying Machine Poison Fire Spirit Giant Snowball Hunter Miner
Flying Machine Poison
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison Hunter
Flying Machine Poison
Giant Snowball Poison
Fire Spirit Giant Snowball Mega Minion Flying Machine Poison Hunter
Fire Spirit Giant Snowball Flying Machine Poison Miner
Poison
Giant Snowball Poison
Giant Snowball Flying Machine Poison
Giant Snowball Poison Fire Spirit Hunter
Mega Minion
Poison Miner Giant Snowball Flying Machine Hunter
Giant Snowball Flying Machine Poison Miner
Poison Miner
Poison Fire Spirit Giant Snowball Flying Machine Hunter
Giant Snowball Mega Minion Flying Machine Poison
Giant Snowball Mega Minion
Poison Giant Snowball Hunter Miner
Giant Snowball Poison
Giant Snowball Poison
Fire Spirit Flying Machine
Poison Fire Spirit Giant Snowball Mega Minion Flying Machine Hunter
Poison Miner Mega Minion Flying Machine Hunter
Giant Snowball Flying Machine Poison
Giant Snowball Poison
Mega Minion Flying Machine
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison
Poison Giant Snowball Flying Machine Miner

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