My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Balloon Miner
Giant Snowball
Fire Spirit Minions Furnace Skeleton Army Balloon Miner
Zap
Fire Spirit Minions Furnace Skeleton Army Balloon
Barbarian Barrel
Fire Spirit Knight Furnace Skeleton Army
The Log
Fire Spirit Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Fire Spirit Minions Furnace Skeleton Army
Royal Delivery
Fire Spirit Knight Minions Skeleton Army Balloon Miner
Fireball
Minions Furnace Skeleton Army Balloon
Poison
Minions Furnace Skeleton Army Balloon
Lightning
Knight Furnace Balloon
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Minions Skeleton Army Miner Fireball Furnace Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Minions Skeleton Army

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Knight Furnace Balloon
Knight
Minions Balloon Fire Spirit Fireball Furnace Miner
Minions
Knight Miner Balloon
Fireball
Knight Miner
Furnace
Miner Fire Spirit Knight Balloon
Skeleton Army
Balloon
Knight Miner Fire Spirit Minions Furnace
Miner
Fire Spirit Minions Furnace Balloon Knight Fireball

Defense Synergies 2 5

Fire Spirit
Knight
Knight
Fire Spirit Minions Fireball Furnace Skeleton Army
Minions
Knight
Fireball
Knight Miner
Furnace
Knight Skeleton Army
Skeleton Army
Knight Furnace
Balloon
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball
Skeleton Army Knight Minions Furnace
Furnace Skeleton Army Fire Spirit Knight Minions
Skeleton Army Knight Minions Furnace
Fireball Skeleton Army
Fireball Skeleton Army Fire Spirit Minions Furnace
Minions Furnace Fire Spirit Fireball
Fireball
Minions Furnace Skeleton Army
Knight Skeleton Army Fire Spirit Miner
Minions Skeleton Army Knight Fireball Furnace
Minions Fireball Furnace
Furnace Skeleton Army Fire Spirit Knight Minions Fireball
Fire Spirit Fireball Skeleton Army Minions Furnace
Skeleton Army Knight Furnace
Skeleton Army Fireball Furnace
Knight Minions Fireball Furnace Skeleton Army
Fire Spirit Fireball Knight Minions Furnace Skeleton Army
Furnace Fire Spirit Knight Minions Fireball
Skeleton Army Fire Spirit Knight Minions Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball Furnace
Fireball Knight Miner
Skeleton Army Knight Minions Furnace
Skeleton Army Knight Fireball
Knight Skeleton Army
Fire Spirit Fireball Furnace Minions
Skeleton Army Knight Minions Fireball Furnace
Knight Skeleton Army
Knight Minions Fireball Skeleton Army
Skeleton Army
Knight Minions
Skeleton Army Fireball
Skeleton Army Knight Fireball
Fireball Furnace Skeleton Army
Skeleton Army Knight Minions Fireball Furnace
Minions Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Miner
Fireball Miner
Knight Fireball
Fireball Fire Spirit Furnace
Fireball Fire Spirit Minions Furnace
Fire Spirit Furnace
Fireball Fire Spirit
Fireball Miner
Fire Spirit Minions Fireball
Miner Knight Fireball
Fireball Fire Spirit
Fire Spirit Knight Fireball Miner
Minions Fireball
Fireball Furnace
Fireball Furnace
Fireball Furnace
Fireball
Minions
Fire Spirit Fireball
Fire Spirit Fireball Miner
Minions Fireball
Fireball
Fireball
Fire Spirit Fireball Furnace
Fireball Miner
Fireball Miner
Fireball Miner
Fire Spirit Fireball Furnace
Minions Fireball
Fireball
Fireball Miner
Fireball
Fireball
Fire Spirit Minions Fireball Skeleton Army
Fireball Fire Spirit
Fireball
Fireball Miner Knight
Fireball
Fireball
Minions Fireball
Fireball
Fireball Miner

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