My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Three Musketeers Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers Bandit
Giant Snowball
Fire Spirit Minions Three Musketeers Lumberjack
Zap
Fire Spirit Minions Three Musketeers Bandit
Barbarian Barrel
Fire Spirit Knight Three Musketeers Bandit Lumberjack
The Log
Fire Spirit Three Musketeers Bandit Lumberjack
Earthquake
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Knight Minions Three Musketeers Bandit Lumberjack
Fireball
Minions Three Musketeers Bandit Lumberjack
Poison
Minions Three Musketeers
Lightning
Knight Three Musketeers Bandit Lumberjack
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Minions Bandit Fireball Lumberjack Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Minions

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Three Musketeers Bandit Lumberjack
Knight
Minions Three Musketeers Fire Spirit Fireball The Log Lumberjack
Minions
Knight Bandit Lumberjack
Fireball
Knight The Log
Three Musketeers
Knight Fire Spirit The Log Bandit
The Log
Knight Fireball Three Musketeers Bandit Lumberjack
Bandit
Fire Spirit Minions Three Musketeers The Log Lumberjack
Lumberjack
Fire Spirit Knight Minions The Log Bandit

Defense Synergies 3 15

Fire Spirit
Knight The Log
Knight
Fire Spirit Minions Fireball Three Musketeers The Log Lumberjack
Minions
Knight The Log Bandit Lumberjack
Fireball
The Log Knight Bandit Lumberjack
Three Musketeers
Knight The Log Bandit
The Log
Fireball Fire Spirit Knight Minions Three Musketeers Bandit Lumberjack
Bandit
Minions Fireball Three Musketeers The Log Lumberjack
Lumberjack
Knight Minions Fireball The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball The Log
Lumberjack Knight Minions Three Musketeers The Log Bandit
Three Musketeers Lumberjack Fire Spirit Knight Minions Bandit
Three Musketeers Lumberjack Knight Minions Bandit
Fireball The Log Lumberjack
Fireball The Log Fire Spirit Minions Bandit Lumberjack
Minions Three Musketeers Fire Spirit Fireball
Fireball The Log Bandit
Three Musketeers Minions Lumberjack
Knight Fire Spirit Bandit Lumberjack
Minions Knight Fireball The Log Bandit Lumberjack
Minions Three Musketeers Fireball
Lumberjack Fire Spirit Knight Minions Fireball Three Musketeers The Log Bandit
Fire Spirit Fireball Three Musketeers Minions The Log Lumberjack
Knight Three Musketeers Bandit Lumberjack
Fireball Three Musketeers The Log Bandit Lumberjack
Three Musketeers Knight Minions Fireball Lumberjack
Fire Spirit Fireball Knight Minions Three Musketeers The Log Bandit Lumberjack
The Log Fire Spirit Knight Minions Fireball Bandit Lumberjack
Three Musketeers Lumberjack
Fire Spirit Knight Minions Fireball The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Fireball Bandit
Fireball Bandit Knight The Log Lumberjack
Bandit Lumberjack Knight Minions The Log
Lumberjack Knight Fireball The Log Bandit
Knight Three Musketeers Bandit Lumberjack
Fire Spirit Fireball Minions Three Musketeers
Knight Minions Fireball Bandit Lumberjack
Knight Lumberjack
Knight Minions Fireball The Log Bandit
Three Musketeers
Knight Minions Lumberjack
Fireball The Log
Knight Fireball Three Musketeers Bandit Lumberjack
Fireball Three Musketeers
Knight Minions Fireball Three Musketeers The Log Lumberjack
Minions Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Knight Fireball The Log
Fireball Fire Spirit The Log
Fireball Fire Spirit Minions
Fire Spirit The Log
Fireball The Log Fire Spirit
Fireball The Log Bandit
Fire Spirit Minions Fireball Three Musketeers Lumberjack
Knight Fireball The Log Bandit
Fireball Fire Spirit
Fire Spirit Knight Fireball Three Musketeers The Log Bandit
Minions Fireball Bandit
Fireball The Log
Fireball Three Musketeers The Log Bandit
Fireball Three Musketeers The Log Bandit
Fireball Three Musketeers
Minions
Fire Spirit Fireball Three Musketeers The Log Bandit
Fire Spirit Fireball The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fire Spirit Fireball
Fireball The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fire Spirit Fireball
Minions Fireball
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Fire Spirit Minions Fireball Bandit
Fireball Fire Spirit Three Musketeers
The Log Fireball
Fireball Knight Three Musketeers Lumberjack
The Log Fireball
Fireball
Three Musketeers
Minions Fireball The Log
Fireball
Fireball The Log Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: