My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army Miner
Giant Snowball
Fire Spirit Minion Horde Skeleton Army Miner
Zap
Fire Spirit Minion Horde Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Wizard Skeleton Army
The Log
Fire Spirit Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army Miner
Fireball
Minion Horde Elite Barbarians Wizard Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Skeleton Army Tornado Miner Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Skeleton Army Tornado

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Elite Barbarians
Minion Horde
Miner
Elite Barbarians
Fire Spirit Wizard The Log
Wizard
Tornado Elite Barbarians Miner
Skeleton Army
Tornado
Wizard The Log
The Log
Elite Barbarians Tornado Miner
Miner
Fire Spirit Minion Horde Wizard The Log

Defense Synergies 1 11

Fire Spirit
Tornado The Log
Minion Horde
Tornado The Log
Elite Barbarians
Wizard The Log
Wizard
Tornado Elite Barbarians Skeleton Army The Log
Skeleton Army
Wizard The Log
Tornado
Wizard Fire Spirit Minion Horde The Log
The Log
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army Tornado Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Elite Barbarians Skeleton Army The Log
Minion Horde Skeleton Army Tornado Fire Spirit Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tornado The Log
Skeleton Army Tornado The Log Fire Spirit
Minion Horde Tornado Fire Spirit Wizard
The Log
Minion Horde Elite Barbarians Skeleton Army Tornado
Elite Barbarians Skeleton Army Tornado Fire Spirit Minion Horde Miner
Minion Horde Skeleton Army Wizard Tornado The Log
Minion Horde Wizard Tornado
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Wizard The Log
Fire Spirit Wizard Skeleton Army Minion Horde Tornado The Log
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Tornado Elite Barbarians The Log
Minion Horde Wizard Elite Barbarians Skeleton Army Tornado
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army Tornado The Log
Wizard Tornado The Log Fire Spirit
Elite Barbarians Tornado
Wizard Skeleton Army Fire Spirit Minion Horde Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians
Elite Barbarians Wizard The Log Miner
Skeleton Army Minion Horde Elite Barbarians The Log
Skeleton Army Minion Horde Elite Barbarians Tornado The Log
Minion Horde Elite Barbarians Skeleton Army
Fire Spirit Wizard Minion Horde Tornado
Skeleton Army Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Elite Barbarians Skeleton Army Tornado The Log
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Elite Barbarians Tornado The Log
Elite Barbarians Skeleton Army Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Tornado The Log
Minion Horde Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Tornado The Log Miner
Minion Horde The Log Miner
The Log
Wizard Fire Spirit Minion Horde The Log
Wizard Fire Spirit Minion Horde Tornado
Fire Spirit Minion Horde Wizard Tornado The Log
The Log Fire Spirit Wizard Tornado
The Log Miner Wizard Tornado
Fire Spirit Minion Horde Elite Barbarians Tornado
Miner Minion Horde Wizard Tornado The Log
Fire Spirit Wizard Tornado
Fire Spirit Elite Barbarians The Log Miner
Minion Horde
Elite Barbarians The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Tornado
Minion Horde
Fire Spirit Wizard The Log
Fire Spirit Wizard Tornado The Log Miner
Minion Horde The Log
Wizard Tornado
Tornado The Log
Minion Horde The Log
Tornado The Log Fire Spirit Wizard
Minion Horde
The Log Miner Wizard Tornado
Wizard Tornado The Log Miner
Miner Tornado The Log
Elite Barbarians Fire Spirit Minion Horde Wizard Tornado
Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard The Log Miner
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Fire Spirit Skeleton Army
Fire Spirit Wizard Tornado
The Log
Miner Minion Horde Wizard
The Log Wizard
Tornado
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Tornado The Log
Tornado
Tornado The Log Miner

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