My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Prince
Giant Snowball
Fire Spirit Minion Horde Hog Rider Witch
Zap
Fire Spirit Minion Horde Witch Prince
Barbarian Barrel
Fire Spirit Elite Barbarians Witch
The Log
Fire Spirit Elite Barbarians Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Minion Horde Witch
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Hog Rider Witch Prince
Fireball
Minion Horde Elite Barbarians Hog Rider Witch
Poison
Minion Horde Witch
Lightning
Elite Barbarians Witch Prince
Rocket
Minion Horde Elite Barbarians Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Hog Rider Minion Horde Witch Prince Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Rage Hog Rider Minion Horde

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elite Barbarians Prince
Minion Horde
Rage Hog Rider Prince
Elite Barbarians
Rage Fire Spirit Hog Rider
Hog Rider
Fire Spirit Rage Minion Horde Elite Barbarians Rocket Witch Prince
Rocket
Hog Rider
Rage
Minion Horde Elite Barbarians Hog Rider Witch Prince
Witch
Rage Hog Rider Prince
Prince
Fire Spirit Minion Horde Hog Rider Rage Witch

Defense Synergies 0 1

Fire Spirit
Minion Horde
Elite Barbarians
Hog Rider
Rocket
Rage
Witch
Prince
Prince
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde
Minion Horde Elite Barbarians Witch Prince
Minion Horde Rocket Witch Prince Fire Spirit Elite Barbarians
Minion Horde Elite Barbarians Witch Prince
Elite Barbarians Rocket Prince
Fire Spirit
Minion Horde Rocket Fire Spirit Witch
Rocket
Minion Horde Witch Elite Barbarians Prince
Elite Barbarians Fire Spirit Minion Horde Prince
Minion Horde Witch
Minion Horde Witch
Minion Horde Prince Fire Spirit Elite Barbarians Rocket Witch
Fire Spirit Rocket Minion Horde Witch Prince
Elite Barbarians Minion Horde Prince
Minion Horde Rocket Elite Barbarians Prince
Minion Horde Elite Barbarians Witch Prince
Fire Spirit Minion Horde Elite Barbarians Witch Prince
Witch Fire Spirit
Elite Barbarians Prince
Fire Spirit Minion Horde Elite Barbarians Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Prince
Elite Barbarians Rocket Prince
Minion Horde Elite Barbarians Rocket Witch Prince
Rocket Prince Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Witch Prince
Fire Spirit Rocket Minion Horde Witch
Rocket Prince Minion Horde Elite Barbarians Witch
Minion Horde Elite Barbarians Prince
Minion Horde Rocket Elite Barbarians Witch Prince
Witch Minion Horde
Minion Horde Elite Barbarians Witch Prince
Rocket Elite Barbarians Prince
Elite Barbarians Rocket Prince Minion Horde Witch
Minion Horde Witch
Elite Barbarians Witch Minion Horde Rocket Prince
Minion Horde Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Rocket Minion Horde
Rocket Prince
Rocket Fire Spirit Minion Horde
Fire Spirit Minion Horde Rocket Witch
Fire Spirit Minion Horde Witch
Fire Spirit
Rocket Fire Spirit Minion Horde Elite Barbarians Prince
Rocket Minion Horde Prince
Fire Spirit Rocket
Rocket Fire Spirit Elite Barbarians
Minion Horde Rocket
Elite Barbarians Prince
Rocket Minion Horde Witch
Minion Horde Rocket
Rocket
Minion Horde Rocket
Rocket Fire Spirit Prince
Rocket Fire Spirit Witch
Rocket Minion Horde Prince
Rocket
Rocket Prince
Rocket Minion Horde
Fire Spirit Witch
Minion Horde Witch
Witch
Witch Prince
Rocket
Elite Barbarians Fire Spirit Minion Horde Witch
Rocket Minion Horde Witch
Minion Horde Elite Barbarians
Minion Horde Rocket
Rocket Minion Horde
Minion Horde Prince
Rocket
Minion Horde Fire Spirit Rocket Witch Prince
Rocket Fire Spirit Witch
Minion Horde Rocket Prince
Rocket
Minion Horde Elite Barbarians Prince
Minion Horde Elite Barbarians Rocket Witch
Rocket Witch
Rocket Witch Prince

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