My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Bad
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Zappies Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar Hog Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Lava Hound
Giant Snowball
Fire Spirit Hog Rider Zappies Lava Hound
Zap
Fire Spirit Mortar Zappies Lava Hound
Barbarian Barrel
Fire Spirit Knight Mortar Zappies
The Log
Fire Spirit Hog Rider Zappies
Earthquake
Mortar Hog Rider Zappies
Arrows
Fire Spirit Zappies Lava Hound
Royal Delivery
Fire Spirit Knight Hog Rider Zappies Lava Hound
Fireball
Mortar Hog Rider Zappies Lava Hound
Poison
Mortar Zappies Lava Hound
Lightning
Knight Mortar
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Mortar Hog Rider Zappies Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Knight Mortar

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight Mortar
Zap
Hog Rider Fire Spirit Knight Mortar Zappies Lava Hound
Knight
Mortar Hog Rider Fire Spirit Zap Zappies
Mortar
Knight Fire Spirit Zap Hog Rider Zappies Rocket
Hog Rider
Fire Spirit Zap Knight Mortar Zappies Rocket
Zappies
Zap Knight Mortar Hog Rider Lava Hound
Rocket
Mortar Hog Rider Lava Hound
Lava Hound
Zap Zappies Rocket

Defense Synergies 1 7

Fire Spirit
Knight Zap
Zap
Fire Spirit Knight Mortar Zappies
Knight
Fire Spirit Zap Mortar Zappies
Mortar
Zap Knight Zappies
Hog Rider
Zappies
Zap Knight Mortar
Rocket
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Mortar Zappies
Zap Knight Mortar Zappies
Mortar Rocket Fire Spirit Knight Zappies
Knight Mortar Zappies
Rocket
Fire Spirit Zap Zappies
Rocket Fire Spirit Zap Mortar Zappies
Rocket Zap
Zappies Mortar
Knight Fire Spirit Zappies
Zap Knight Zappies
Zap Zappies
Mortar Fire Spirit Zap Knight Zappies Rocket
Fire Spirit Rocket Zap Mortar Zappies
Knight Mortar Zappies
Rocket Zap Mortar Zappies
Knight Mortar Zappies
Fire Spirit Mortar Zap Knight Zappies
Zap Mortar Fire Spirit Knight Zappies
Mortar Zappies
Fire Spirit Knight Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Zappies
Zap Knight Mortar Rocket
Zappies Zap Knight Rocket
Rocket Zap Knight Zappies
Knight Zappies
Fire Spirit Rocket Zap Zappies
Rocket Knight Zappies
Knight Zappies
Zap Rocket Knight Mortar Zappies
Zappies
Knight Zappies
Rocket Zap
Rocket Knight Zappies
Zappies
Zappies Zap Knight Mortar Rocket
Zap Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Rocket
Mortar Zap
Rocket
Knight Rocket
Rocket Fire Spirit Zap Mortar
Fire Spirit Zap Rocket
Fire Spirit Mortar
Fire Spirit Zap
Zap Mortar
Rocket Fire Spirit
Rocket Zap Knight Mortar
Fire Spirit Zap Rocket
Rocket Fire Spirit Knight Mortar
Mortar Rocket
Zap Mortar
Rocket Zap Mortar
Mortar Rocket
Mortar Rocket
Rocket
Rocket Fire Spirit Zap Mortar
Rocket Fire Spirit Zap Mortar
Rocket
Rocket
Rocket
Rocket Zap Mortar
Zap Fire Spirit Mortar
Mortar Zap
Zap Mortar
Rocket Zap Mortar
Fire Spirit Zap
Zap Rocket Zappies
Zap Mortar Rocket
Zap Rocket Zappies
Rocket
Zap Fire Spirit Zappies Rocket
Rocket Fire Spirit Zap Zappies
Knight Rocket
Zap Mortar
Rocket Zap
Zap Zappies Rocket
Zap Zappies Rocket
Zap Mortar Rocket

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