My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Goblins Hog Rider
Zap
Fire Spirit Goblins Inferno Tower
Barbarian Barrel
Fire Spirit Goblins Valkyrie Inferno Tower Wizard
The Log
Fire Spirit Goblins Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Fire Spirit Goblins
Royal Delivery
Fire Spirit Goblins Valkyrie Hog Rider Wizard
Fireball
Hog Rider Inferno Tower Wizard
Poison
Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap The Log Valkyrie Hog Rider Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Zap The Log

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Goblins
Hog Rider Zap Valkyrie
Zap
Hog Rider Fire Spirit Goblins Valkyrie The Log
Valkyrie
Fire Spirit Hog Rider Goblins Zap Wizard
Hog Rider
Fire Spirit Goblins Zap Valkyrie The Log Wizard
Inferno Tower
Wizard
Valkyrie Hog Rider
The Log
Hog Rider Zap

Defense Synergies 1 15

Fire Spirit
Zap Valkyrie Inferno Tower The Log
Goblins
Zap Inferno Tower Wizard The Log
Zap
Fire Spirit Goblins Valkyrie Inferno Tower The Log
Valkyrie
Fire Spirit Zap Inferno Tower Wizard The Log
Hog Rider
Inferno Tower
The Log Fire Spirit Goblins Zap Valkyrie
Wizard
Goblins Valkyrie The Log
The Log
Inferno Tower Fire Spirit Goblins Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Wizard The Log
Inferno Tower Goblins Zap Valkyrie The Log
Inferno Tower Fire Spirit Goblins Valkyrie
Inferno Tower Goblins Valkyrie
Valkyrie The Log
The Log Fire Spirit Goblins Zap Valkyrie
Inferno Tower Fire Spirit Zap Wizard
Zap Valkyrie Inferno Tower The Log
Inferno Tower Goblins
Fire Spirit Goblins Valkyrie Inferno Tower
Goblins Valkyrie Zap Wizard The Log
Inferno Tower Zap Wizard
Inferno Tower Fire Spirit Zap Valkyrie Wizard The Log
Fire Spirit Valkyrie Wizard Goblins Zap The Log
Inferno Tower
Inferno Tower Zap The Log
Wizard Goblins Valkyrie Inferno Tower
Fire Spirit Goblins Zap Valkyrie Wizard The Log
Zap Valkyrie Wizard The Log Fire Spirit
Inferno Tower
Valkyrie Wizard Fire Spirit Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Inferno Tower
Zap Valkyrie Wizard The Log
Goblins Zap Valkyrie Inferno Tower The Log
Valkyrie Zap Inferno Tower The Log
Inferno Tower Valkyrie
Fire Spirit Wizard Zap
Goblins Valkyrie Inferno Tower
Inferno Tower Valkyrie
Zap Goblins Valkyrie Inferno Tower The Log
Inferno Tower
Valkyrie Inferno Tower
Zap Valkyrie The Log
Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Goblins Zap Valkyrie The Log
Valkyrie Zap Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Wizard Fire Spirit Zap Valkyrie The Log
Wizard Fire Spirit Zap
Fire Spirit Wizard The Log
The Log Fire Spirit Zap Wizard
The Log Zap Wizard
Fire Spirit Goblins
Zap Valkyrie Wizard The Log
Fire Spirit Zap Wizard
Fire Spirit The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Fire Spirit Zap Wizard The Log
Fire Spirit Zap Valkyrie Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Fire Spirit Valkyrie Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Fire Spirit Zap Wizard
Zap Wizard
Zap Wizard The Log
Zap
Wizard The Log
Zap Fire Spirit
Fire Spirit Zap Wizard
The Log
Valkyrie Wizard
The Log Zap Wizard
Zap
Zap The Log
Zap
Zap The Log

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