My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Battle Ram Flying Machine Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Battle Ram Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Battle Ram Hog Rider
Giant Snowball
Fire Spirit Goblin Gang Battle Ram Flying Machine Hog Rider Furnace
Zap
Fire Spirit Goblin Gang Royal Giant Battle Ram Flying Machine Furnace
Barbarian Barrel
Fire Spirit Goblin Gang Battle Ram Furnace
The Log
Fire Spirit Goblin Gang Royal Giant Battle Ram Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Fire Spirit Goblin Gang Flying Machine Furnace
Royal Delivery
Fire Spirit Goblin Gang Battle Ram Flying Machine Hog Rider
Fireball
Goblin Gang Battle Ram Flying Machine Hog Rider Furnace
Poison
Goblin Gang Flying Machine Furnace
Lightning
Battle Ram Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Fireball Battle Ram Flying Machine Hog Rider Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Goblin Gang Fireball Battle Ram

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Hog Rider Battle Ram Furnace
Goblin Gang
Hog Rider Royal Giant Battle Ram
Royal Giant
Fire Spirit Fireball Furnace Goblin Gang Flying Machine Hog Rider
Fireball
Royal Giant Hog Rider Battle Ram
Battle Ram
Fire Spirit Goblin Gang Fireball Flying Machine Furnace
Flying Machine
Royal Giant Battle Ram Hog Rider Furnace
Hog Rider
Fire Spirit Goblin Gang Fireball Royal Giant Flying Machine Furnace
Furnace
Royal Giant Fire Spirit Battle Ram Flying Machine Hog Rider

Defense Synergies 0 3

Fire Spirit
Goblin Gang
Flying Machine Furnace
Royal Giant
Fireball
Battle Ram
Flying Machine
Goblin Gang Furnace
Hog Rider
Furnace
Goblin Gang Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine
Goblin Gang Flying Machine Furnace
Goblin Gang Furnace Fire Spirit
Goblin Gang Furnace
Fireball
Goblin Gang Fireball Fire Spirit Flying Machine Furnace
Furnace Fire Spirit Goblin Gang Fireball Flying Machine
Fireball Flying Machine
Goblin Gang Furnace
Goblin Gang Fire Spirit
Goblin Gang Fireball Flying Machine Furnace
Goblin Gang Fireball Flying Machine Furnace
Furnace Fire Spirit Goblin Gang Fireball Flying Machine
Fire Spirit Fireball Goblin Gang Furnace
Goblin Gang Furnace
Goblin Gang Fireball Furnace
Goblin Gang Fireball Furnace
Fire Spirit Fireball Goblin Gang Flying Machine Furnace
Furnace Fire Spirit Fireball Flying Machine
Goblin Gang Fire Spirit Fireball Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace
Fireball Goblin Gang Flying Machine
Goblin Gang Furnace
Goblin Gang Fireball
Goblin Gang
Fire Spirit Fireball Furnace Goblin Gang Flying Machine
Goblin Gang Fireball Flying Machine Furnace
Fireball Flying Machine
Goblin Gang
Flying Machine
Fireball
Goblin Gang Fireball
Fireball Flying Machine Furnace
Goblin Gang Fireball Flying Machine Furnace
Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Fire Spirit Furnace
Fireball Fire Spirit Flying Machine Furnace
Fire Spirit Flying Machine Furnace
Fireball Fire Spirit Flying Machine
Fireball Flying Machine
Fire Spirit Goblin Gang Fireball
Fireball Flying Machine
Fireball Fire Spirit Flying Machine
Flying Machine Fire Spirit Fireball
Fireball Flying Machine
Fireball Flying Machine Furnace
Fireball Flying Machine Furnace
Fireball Flying Machine Furnace
Fireball
Fire Spirit Fireball Flying Machine
Fire Spirit Fireball Flying Machine
Fireball
Fireball
Fireball Flying Machine
Fire Spirit Fireball Furnace
Fireball Flying Machine
Fireball Flying Machine
Fireball
Fire Spirit Fireball Flying Machine Furnace
Fireball Flying Machine
Fireball
Fireball
Fireball
Fireball
Fire Spirit Goblin Gang Fireball Flying Machine
Fireball Fire Spirit Flying Machine
Fireball
Fireball Goblin Gang Flying Machine
Fireball Flying Machine
Fireball
Flying Machine
Goblin Gang Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine

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