My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Fire Spirit Goblin Gang Goblin Barrel Baby Dragon
Zap
Fire Spirit Goblin Gang Firecracker Royal Giant Goblin Barrel
Barbarian Barrel
Fire Spirit Goblin Gang Firecracker Goblin Barrel
The Log
Fire Spirit Goblin Gang Firecracker Royal Giant Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Fire Spirit Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Firecracker Goblin Barrel Baby Dragon
Fireball
Goblin Gang Firecracker Goblin Barrel Baby Dragon
Poison
Goblin Gang Firecracker
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Fireball Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Fireball Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Firecracker Goblin Barrel Fireball Baby Dragon Poison Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Gang Firecracker Goblin Barrel

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Goblin Barrel Baby Dragon
Goblin Gang
Goblin Barrel Firecracker Royal Giant Baby Dragon
Firecracker
Royal Giant Goblin Gang Goblin Barrel Baby Dragon
Royal Giant
Fire Spirit Firecracker Fireball Goblin Barrel Poison Goblin Gang Baby Dragon
Fireball
Royal Giant Baby Dragon
Goblin Barrel
Goblin Gang Royal Giant Fire Spirit Firecracker Baby Dragon
Baby Dragon
Fire Spirit Goblin Gang Firecracker Royal Giant Fireball Goblin Barrel Poison
Poison
Royal Giant Baby Dragon

Defense Synergies 0 3

Fire Spirit
Firecracker
Goblin Gang
Firecracker
Firecracker
Fire Spirit Goblin Gang Baby Dragon
Royal Giant
Fireball
Goblin Barrel
Baby Dragon
Firecracker
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Baby Dragon
Goblin Gang Firecracker
Goblin Gang Fire Spirit
Goblin Gang Firecracker
Firecracker Fireball Poison
Goblin Gang Fireball Fire Spirit Firecracker Baby Dragon
Fire Spirit Goblin Gang Firecracker Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Goblin Gang
Goblin Gang Fire Spirit Firecracker
Goblin Gang Poison Firecracker Fireball Baby Dragon
Goblin Gang Firecracker Fireball Baby Dragon Poison
Fire Spirit Goblin Gang Fireball
Fire Spirit Fireball Goblin Gang Firecracker Baby Dragon Poison
Goblin Gang
Goblin Gang Fireball
Goblin Gang Firecracker Fireball Poison
Fire Spirit Fireball Goblin Gang Firecracker Baby Dragon
Baby Dragon Poison Fire Spirit Firecracker Fireball
Goblin Gang Fire Spirit Firecracker Fireball Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Poison Goblin Gang Firecracker Baby Dragon
Goblin Gang
Goblin Gang Fireball
Goblin Gang
Fire Spirit Firecracker Fireball Poison Goblin Gang Baby Dragon
Goblin Gang Fireball
Firecracker Fireball Baby Dragon Poison
Goblin Gang
Fireball Poison
Goblin Gang Fireball
Firecracker Fireball Baby Dragon
Goblin Gang Firecracker Fireball Baby Dragon Poison
Poison Firecracker Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Baby Dragon
Firecracker Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Firecracker Fireball Poison
Fireball Poison Fire Spirit Firecracker Baby Dragon
Firecracker Fireball Poison Fire Spirit Baby Dragon
Fire Spirit Firecracker Baby Dragon Poison
Fireball Poison Fire Spirit Firecracker Baby Dragon
Fireball Poison Firecracker
Fire Spirit Goblin Gang Fireball Poison
Firecracker Poison Fireball
Fireball Poison Fire Spirit Firecracker Baby Dragon
Poison Fire Spirit Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon Poison
Firecracker Fireball Baby Dragon Poison
Firecracker Fireball Baby Dragon Poison
Firecracker Fireball Baby Dragon Poison
Fireball Poison
Fire Spirit Firecracker Fireball Baby Dragon Poison
Fire Spirit Firecracker Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Poison
Fireball Baby Dragon Poison
Firecracker Poison Fire Spirit Fireball Baby Dragon
Firecracker Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Fireball Poison Firecracker Baby Dragon
Poison Fire Spirit Firecracker Fireball Baby Dragon
Firecracker Fireball Poison
Fireball
Poison Fireball
Firecracker Fireball Poison
Firecracker Fireball Poison
Fire Spirit Goblin Gang Fireball
Fireball Poison Fire Spirit Firecracker Baby Dragon
Fireball
Fireball Poison Goblin Gang Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Poison
Fireball Poison
Firecracker
Goblin Gang Firecracker Fireball Baby Dragon Poison
Firecracker Fireball Poison
Poison Firecracker Fireball Baby Dragon

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