My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Bandit
Giant Snowball
Fire Spirit
Zap
Fire Spirit Bandit
Barbarian Barrel
Fire Spirit Valkyrie Wizard Bandit
The Log
Fire Spirit Mini P.E.K.K.A Bandit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Valkyrie Wizard Bandit
Fireball
Wizard Bandit
Poison
Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Bandit Fireball Mini P.E.K.K.A Valkyrie Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Bandit Fireball

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mini P.E.K.K.A Giant Bandit
Fireball
Giant
Mini P.E.K.K.A
Giant Fire Spirit Valkyrie Wizard Rage
Valkyrie
Fire Spirit Mini P.E.K.K.A Giant Wizard Bandit
Giant
Mini P.E.K.K.A Rage Fire Spirit Fireball Valkyrie Wizard Bandit
Wizard
Mini P.E.K.K.A Valkyrie Giant Rage Bandit
Rage
Giant Mini P.E.K.K.A Wizard
Bandit
Fire Spirit Valkyrie Giant Wizard

Defense Synergies 0 10

Fire Spirit
Mini P.E.K.K.A Valkyrie
Fireball
Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A
Fire Spirit Fireball Valkyrie Wizard
Valkyrie
Fire Spirit Fireball Mini P.E.K.K.A Wizard Bandit
Giant
Wizard
Mini P.E.K.K.A Valkyrie Bandit
Rage
Bandit
Fireball Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Fire Spirit Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Bandit
Fireball Mini P.E.K.K.A Valkyrie
Fireball Fire Spirit Valkyrie Bandit
Fire Spirit Fireball Wizard
Fireball Valkyrie Bandit
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Valkyrie Bandit
Valkyrie Fireball Wizard Bandit
Fireball Wizard
Mini P.E.K.K.A Fire Spirit Fireball Valkyrie Wizard Bandit
Fire Spirit Fireball Valkyrie Wizard Mini P.E.K.K.A
Mini P.E.K.K.A Bandit
Fireball Mini P.E.K.K.A Bandit
Wizard Fireball Mini P.E.K.K.A Valkyrie
Fire Spirit Fireball Valkyrie Wizard Bandit
Valkyrie Wizard Fire Spirit Fireball Bandit
Mini P.E.K.K.A
Valkyrie Wizard Fire Spirit Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Bandit
Fireball Bandit Mini P.E.K.K.A Valkyrie Wizard
Bandit Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Fireball Bandit
Mini P.E.K.K.A Valkyrie Bandit
Fire Spirit Fireball Wizard
Mini P.E.K.K.A Fireball Valkyrie Bandit
Mini P.E.K.K.A Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Valkyrie
Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Wizard Bandit
Wizard Fireball Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Bandit
Fireball Bandit
Fireball Valkyrie
Fireball Wizard Fire Spirit Valkyrie
Fireball Wizard Fire Spirit
Fire Spirit Wizard
Fireball Fire Spirit Wizard
Fireball Wizard Bandit
Fire Spirit Fireball Mini P.E.K.K.A
Fireball Valkyrie Wizard Bandit
Fireball Fire Spirit Wizard
Fire Spirit Fireball Bandit
Fireball Bandit
Fireball
Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball
Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Wizard Bandit
Fire Spirit Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fire Spirit Fireball Valkyrie Wizard
Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball Bandit
Fire Spirit Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Bandit
Fireball
Fireball Wizard
Fire Spirit Fireball Bandit
Fireball Fire Spirit Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Bandit

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