My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Fire Spirit Hog Rider Goblin Barrel Witch
Zap
Fire Spirit Goblin Barrel Witch
Barbarian Barrel
Fire Spirit Valkyrie Wizard Goblin Barrel Witch
The Log
Fire Spirit Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Fire Spirit Goblin Barrel Witch
Royal Delivery
Fire Spirit Valkyrie Hog Rider Wizard Goblin Barrel Witch
Fireball
Hog Rider Wizard Goblin Barrel Witch
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Fireball Valkyrie Hog Rider Poison Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Goblin Barrel Fireball Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Goblin Barrel
Fireball
Hog Rider
Valkyrie
Fire Spirit Hog Rider Goblin Barrel Wizard Witch
Hog Rider
Fire Spirit Fireball Valkyrie Wizard Goblin Barrel Poison Witch
Wizard
Valkyrie Hog Rider
Goblin Barrel
Valkyrie Fire Spirit Hog Rider
Poison
Hog Rider
Witch
Valkyrie Hog Rider

Defense Synergies 0 4

Fire Spirit
Valkyrie
Fireball
Valkyrie
Valkyrie
Fire Spirit Fireball Wizard Witch
Hog Rider
Wizard
Valkyrie
Goblin Barrel
Poison
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Valkyrie Witch
Witch Fire Spirit Valkyrie
Witch Valkyrie
Fireball Valkyrie Poison
Fireball Fire Spirit Valkyrie
Fire Spirit Fireball Wizard Poison Witch
Fireball Valkyrie Poison
Witch
Fire Spirit Valkyrie
Valkyrie Poison Witch Fireball Wizard
Fireball Wizard Poison Witch
Fire Spirit Fireball Valkyrie Wizard Witch
Fire Spirit Fireball Valkyrie Wizard Poison Witch
Fireball
Wizard Fireball Valkyrie Poison Witch
Fire Spirit Fireball Valkyrie Wizard Witch
Valkyrie Wizard Poison Witch Fire Spirit Fireball
Valkyrie Wizard Fire Spirit Fireball Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Poison Valkyrie Wizard
Valkyrie Witch
Valkyrie Fireball
Valkyrie Witch
Fire Spirit Fireball Wizard Poison Witch
Fireball Valkyrie Witch
Valkyrie
Fireball Valkyrie Poison Witch
Witch
Valkyrie Witch
Fireball Valkyrie Poison
Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch
Witch Fireball Valkyrie Poison
Valkyrie Poison Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie
Fireball Poison
Fireball Poison
Fireball Valkyrie Poison
Fireball Wizard Poison Fire Spirit Valkyrie
Fireball Wizard Poison Fire Spirit Witch
Fire Spirit Wizard Poison Witch
Fireball Poison Fire Spirit Wizard
Fireball Poison Wizard
Fire Spirit Fireball Poison
Poison Fireball Valkyrie Wizard
Fireball Poison Fire Spirit Wizard
Poison Fire Spirit Fireball
Fireball Poison
Fireball Poison
Fireball Wizard Poison Witch
Fireball Wizard Poison
Fireball Poison
Fire Spirit Fireball Wizard Poison
Fire Spirit Fireball Valkyrie Wizard Poison Witch
Fireball Poison
Fireball Wizard Poison
Fireball Poison
Poison Fire Spirit Fireball Valkyrie Wizard Witch
Witch
Fireball Poison Wizard Witch
Fireball Wizard Poison Witch
Fireball Poison
Poison Fire Spirit Fireball Wizard Witch
Fireball Wizard Poison Witch
Fireball
Poison Fireball Wizard
Fireball Poison
Fireball Wizard Poison
Fire Spirit Fireball Witch
Fireball Poison Fire Spirit Wizard Witch
Fireball
Fireball Poison Valkyrie Wizard
Fireball Wizard Poison
Fireball Poison
Fireball Poison Witch
Fireball Poison Witch
Poison Fireball Witch

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