My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Executioner Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Clone Giant Skeleton
Giant Snowball
Fire Spirit Bomber Skeleton Army Clone Lumberjack
Zap
Fire Spirit Bomber Skeleton Army Clone
Barbarian Barrel
Fire Spirit Bomber Skeleton Army Clone Executioner Giant Skeleton Lumberjack
The Log
Fire Spirit Bomber Skeleton Army Clone Giant Skeleton Lumberjack
Earthquake
Bomber Skeleton Army Clone
Arrows
Fire Spirit Bomber Skeleton Army Clone
Royal Delivery
Fire Spirit Bomber Skeleton Army Clone Executioner Giant Skeleton Lumberjack
Fireball
Bomber Skeleton Army Clone Executioner Lumberjack
Poison
Bomber Skeleton Army Clone Executioner
Lightning
Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Clone Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber The Log Skeleton Army Clone Lumberjack Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber The Log Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Skeleton Lumberjack
Bomber
Giant Skeleton Lumberjack
Skeleton Army
Clone
Clone
Skeleton Army Giant Skeleton Lumberjack
Executioner
The Log
Giant Skeleton
Clone Fire Spirit Bomber The Log Lumberjack
The Log
Executioner Giant Skeleton Lumberjack
Lumberjack
Fire Spirit Bomber Clone Giant Skeleton The Log

Defense Synergies 0 13

Fire Spirit
Giant Skeleton The Log
Bomber
The Log
Skeleton Army
Executioner Giant Skeleton The Log Lumberjack
Clone
Executioner
Skeleton Army Giant Skeleton The Log Lumberjack
Giant Skeleton
Fire Spirit Skeleton Army Executioner The Log Lumberjack
The Log
Fire Spirit Bomber Skeleton Army Executioner Giant Skeleton Lumberjack
Lumberjack
Skeleton Army Executioner Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Executioner The Log
Skeleton Army Lumberjack Bomber Executioner The Log
Skeleton Army Lumberjack Fire Spirit Bomber Executioner Giant Skeleton
Skeleton Army Lumberjack Bomber
Bomber Skeleton Army Giant Skeleton The Log Lumberjack
Skeleton Army The Log Fire Spirit Bomber Executioner Lumberjack
Fire Spirit Executioner
Giant Skeleton The Log
Skeleton Army Lumberjack
Skeleton Army Fire Spirit Bomber Giant Skeleton Lumberjack
Skeleton Army Executioner Bomber Giant Skeleton The Log Lumberjack
Executioner
Skeleton Army Lumberjack Fire Spirit Bomber Giant Skeleton The Log
Fire Spirit Bomber Skeleton Army Executioner The Log Lumberjack
Skeleton Army Lumberjack
Skeleton Army The Log Lumberjack
Bomber Skeleton Army Executioner Lumberjack
Fire Spirit Bomber Skeleton Army Executioner The Log Lumberjack
Executioner The Log Fire Spirit Bomber Giant Skeleton Lumberjack
Lumberjack
Bomber Skeleton Army Fire Spirit Executioner Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Giant Skeleton
Bomber Executioner The Log Lumberjack
Skeleton Army Giant Skeleton Lumberjack The Log
Skeleton Army Giant Skeleton Lumberjack The Log
Giant Skeleton Skeleton Army Executioner Lumberjack
Fire Spirit Executioner
Skeleton Army Giant Skeleton Lumberjack
Giant Skeleton Skeleton Army Lumberjack
Giant Skeleton Skeleton Army The Log
Skeleton Army
Giant Skeleton Lumberjack
Skeleton Army Giant Skeleton The Log
Skeleton Army Giant Skeleton Executioner Lumberjack
Bomber Skeleton Army Executioner
Skeleton Army Bomber Executioner Giant Skeleton The Log Lumberjack
Executioner Bomber Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Executioner The Log
Giant Skeleton The Log
Giant Skeleton The Log
Bomber Executioner Fire Spirit The Log
Executioner Fire Spirit
Fire Spirit Bomber Executioner The Log
The Log Fire Spirit Executioner
The Log
Fire Spirit Lumberjack
The Log
Fire Spirit Executioner
Fire Spirit Executioner The Log
The Log
Bomber Executioner The Log
Executioner The Log
Bomber
Fire Spirit Bomber Executioner The Log
Fire Spirit Bomber The Log
Giant Skeleton The Log
The Log
The Log
The Log Fire Spirit Bomber Executioner
The Log Executioner
The Log
The Log
Fire Spirit Executioner
Bomber The Log
Giant Skeleton
The Log
Fire Spirit Skeleton Army
Fire Spirit Executioner
The Log
Executioner Lumberjack
The Log Bomber Executioner
Giant Skeleton
Executioner
Giant Skeleton The Log
Executioner
Executioner Giant Skeleton The Log

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