My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army
Giant Snowball
Fire Spirit Bomber Musketeer Skeleton Army Baby Dragon
Zap
Fire Spirit Bomber Royal Giant Skeleton Army
Barbarian Barrel
Fire Spirit Bomber Musketeer Skeleton Army
The Log
Fire Spirit Bomber Royal Giant Mini P.E.K.K.A Musketeer Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Fire Spirit Bomber Skeleton Army
Royal Delivery
Fire Spirit Bomber Mini P.E.K.K.A Musketeer Skeleton Army Baby Dragon
Fireball
Bomber Musketeer Skeleton Army Baby Dragon
Poison
Bomber Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Skeleton Army Fireball Mini P.E.K.K.A Musketeer Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Skeleton Army Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mini P.E.K.K.A Baby Dragon
Bomber
Royal Giant Mini P.E.K.K.A Baby Dragon
Royal Giant
Fire Spirit Bomber Fireball Musketeer Baby Dragon
Fireball
Royal Giant Baby Dragon
Mini P.E.K.K.A
Fire Spirit Bomber Musketeer Baby Dragon
Musketeer
Royal Giant Mini P.E.K.K.A Baby Dragon
Skeleton Army
Baby Dragon
Fire Spirit Bomber Royal Giant Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 0 9

Fire Spirit
Mini P.E.K.K.A
Bomber
Mini P.E.K.K.A
Royal Giant
Fireball
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Fire Spirit Bomber Fireball Musketeer Skeleton Army Baby Dragon
Musketeer
Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Skeleton Army
Mini P.E.K.K.A Musketeer
Baby Dragon
Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Bomber Musketeer
Mini P.E.K.K.A Skeleton Army Fire Spirit Bomber Musketeer
Mini P.E.K.K.A Skeleton Army Bomber Musketeer
Bomber Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Fire Spirit Bomber Musketeer Baby Dragon
Musketeer Fire Spirit Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Fire Spirit Bomber Mini P.E.K.K.A Musketeer
Skeleton Army Bomber Fireball Musketeer Baby Dragon
Musketeer Fireball Baby Dragon
Mini P.E.K.K.A Skeleton Army Fire Spirit Bomber Fireball Musketeer
Fire Spirit Bomber Fireball Skeleton Army Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Musketeer Skeleton Army
Fire Spirit Fireball Bomber Musketeer Skeleton Army Baby Dragon
Baby Dragon Fire Spirit Bomber Fireball Musketeer
Mini P.E.K.K.A Musketeer
Bomber Skeleton Army Fire Spirit Fireball Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball
Fireball Bomber Mini P.E.K.K.A Musketeer Baby Dragon
Skeleton Army Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Fireball Musketeer
Mini P.E.K.K.A Musketeer Skeleton Army
Fire Spirit Fireball Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Fireball Musketeer
Mini P.E.K.K.A Skeleton Army
Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer
Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Fireball
Bomber Fireball Musketeer Skeleton Army Baby Dragon
Skeleton Army Bomber Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Bomber Fireball Mini P.E.K.K.A Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer
Bomber Fireball Fire Spirit Baby Dragon
Fireball Fire Spirit Musketeer Baby Dragon
Fire Spirit Bomber Musketeer Baby Dragon
Fireball Fire Spirit Baby Dragon
Fireball
Fire Spirit Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball Fire Spirit Musketeer Baby Dragon
Fire Spirit Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Fire Spirit Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fire Spirit Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fire Spirit Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Mini P.E.K.K.A
Bomber Fireball Musketeer
Fireball
Fireball
Fire Spirit Fireball Musketeer Skeleton Army
Fireball Fire Spirit Musketeer Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: