My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince Prince
Giant Snowball
Fire Spirit
Zap
Fire Spirit Dark Prince Prince
Barbarian Barrel
Fire Spirit Elite Barbarians Dark Prince Executioner
The Log
Fire Spirit Elite Barbarians Dark Prince Prince
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Dark Prince Prince Executioner P.E.K.K.A
Fireball
Elite Barbarians Executioner
Poison
Executioner
Lightning
Elite Barbarians Dark Prince Prince Executioner
Rocket
Elite Barbarians Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Rocket Dark Prince Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Rocket Dark Prince Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Dark Prince Prince Executioner Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Arrows Dark Prince Prince

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Elite Barbarians Dark Prince Prince
Arrows
Elite Barbarians P.E.K.K.A Dark Prince Prince
Elite Barbarians
Arrows Fire Spirit
Rocket
Dark Prince
Prince Fire Spirit Arrows Executioner
Prince
Dark Prince Fire Spirit Arrows
Executioner
Dark Prince P.E.K.K.A
P.E.K.K.A
Fire Spirit Arrows Executioner

Defense Synergies 1 7

Fire Spirit
P.E.K.K.A
Arrows
Dark Prince Prince P.E.K.K.A
Elite Barbarians
Dark Prince
Rocket
Dark Prince
Elite Barbarians Arrows Prince Executioner
Prince
Arrows Dark Prince Executioner
Executioner
Dark Prince Prince
P.E.K.K.A
Fire Spirit Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner
Elite Barbarians P.E.K.K.A Dark Prince Prince Executioner
Rocket Prince P.E.K.K.A Fire Spirit Elite Barbarians Dark Prince Executioner
Elite Barbarians Prince P.E.K.K.A Dark Prince
Arrows Elite Barbarians Rocket Dark Prince Prince P.E.K.K.A
Arrows Fire Spirit Dark Prince Executioner
Rocket Fire Spirit Arrows Executioner
Rocket Arrows P.E.K.K.A
P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Fire Spirit Dark Prince Prince
Executioner Arrows Dark Prince
Arrows Executioner
Prince P.E.K.K.A Fire Spirit Elite Barbarians Rocket Dark Prince
Fire Spirit Rocket Executioner Arrows Dark Prince Prince P.E.K.K.A
Elite Barbarians P.E.K.K.A Prince
Rocket Elite Barbarians Prince P.E.K.K.A
Arrows Elite Barbarians Dark Prince Prince Executioner P.E.K.K.A
Fire Spirit Arrows Elite Barbarians Dark Prince Prince Executioner
Arrows Executioner Fire Spirit Dark Prince
P.E.K.K.A Elite Barbarians Prince
Dark Prince Fire Spirit Arrows Elite Barbarians Prince Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince Prince P.E.K.K.A
Arrows Elite Barbarians Rocket Prince Executioner
P.E.K.K.A Elite Barbarians Rocket Dark Prince Prince
Rocket Dark Prince Prince P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Dark Prince Prince Executioner
Fire Spirit Arrows Rocket Executioner
Rocket Dark Prince Prince P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Dark Prince Prince
Rocket P.E.K.K.A Elite Barbarians Dark Prince Prince
P.E.K.K.A
P.E.K.K.A Elite Barbarians Dark Prince Prince
Rocket P.E.K.K.A Arrows Elite Barbarians Dark Prince Prince
Elite Barbarians Rocket Dark Prince Prince P.E.K.K.A Executioner
Executioner
Elite Barbarians Rocket Dark Prince Prince Executioner P.E.K.K.A
Arrows Executioner Elite Barbarians Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Executioner
Rocket Arrows
Arrows Rocket Dark Prince Prince
Rocket Executioner Fire Spirit Arrows Dark Prince
Arrows Executioner Fire Spirit Rocket
Fire Spirit Arrows Executioner
Arrows Fire Spirit Executioner
Arrows
Rocket Fire Spirit Elite Barbarians Prince
Rocket Arrows Dark Prince Prince
Fire Spirit Arrows Rocket Executioner
Rocket Fire Spirit Elite Barbarians Executioner
Arrows Rocket
Arrows Elite Barbarians Prince
Rocket Arrows Executioner
Arrows Rocket Executioner
Arrows Rocket
Rocket
Rocket Fire Spirit Arrows Dark Prince Prince Executioner
Rocket Fire Spirit Arrows
Rocket Prince
Rocket Arrows
Rocket Prince
Rocket Arrows
Arrows Fire Spirit Dark Prince Executioner
Arrows Executioner
Arrows Prince
Rocket Arrows
Elite Barbarians Fire Spirit Arrows Executioner
Rocket
Elite Barbarians
Arrows Rocket
Rocket Arrows
P.E.K.K.A Prince
Rocket Arrows
Fire Spirit Rocket Dark Prince Prince
Rocket Fire Spirit Arrows Executioner
Arrows
Rocket Dark Prince Prince Executioner
Arrows Executioner
Rocket Arrows
Elite Barbarians Dark Prince Prince Executioner P.E.K.K.A
Elite Barbarians Rocket
Rocket Executioner
Rocket Dark Prince Prince Executioner

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