My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Mini P.E.K.K.A Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Army Balloon
Giant Snowball
Fire Spirit Skeleton Army Balloon
Zap
Fire Spirit Skeleton Army Balloon
Barbarian Barrel
Fire Spirit Elite Barbarians Wizard Skeleton Army
The Log
Fire Spirit Elite Barbarians Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Elite Barbarians Mini P.E.K.K.A Wizard Skeleton Army Balloon
Fireball
Elite Barbarians Wizard Skeleton Army Balloon
Poison
Wizard Skeleton Army Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Balloon
Rocket
Elite Barbarians Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Skeleton Army Mini P.E.K.K.A Giant Wizard Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Skeleton Army Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Mini P.E.K.K.A Giant Balloon
Arrows
Elite Barbarians Giant Balloon Mini P.E.K.K.A
Elite Barbarians
Arrows Fire Spirit Wizard
Mini P.E.K.K.A
Giant Fire Spirit Arrows Wizard
Giant
Arrows Mini P.E.K.K.A Fire Spirit Wizard Balloon
Wizard
Elite Barbarians Mini P.E.K.K.A Giant Balloon
Skeleton Army
Balloon
Arrows Fire Spirit Giant Wizard

Defense Synergies 0 7

Fire Spirit
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Fire Spirit Arrows Elite Barbarians Wizard Skeleton Army
Giant
Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Fire Spirit Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Fire Spirit
Fire Spirit Arrows Wizard
Arrows
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Mini P.E.K.K.A
Skeleton Army Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Skeleton Army Fire Spirit Elite Barbarians Wizard
Fire Spirit Wizard Skeleton Army Arrows Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Elite Barbarians Mini P.E.K.K.A
Wizard Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army
Fire Spirit Arrows Elite Barbarians Wizard Skeleton Army
Arrows Wizard Fire Spirit
Mini P.E.K.K.A Elite Barbarians
Wizard Skeleton Army Fire Spirit Arrows Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians
Arrows Elite Barbarians Mini P.E.K.K.A Wizard
Skeleton Army Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Fire Spirit Arrows Wizard
Mini P.E.K.K.A Skeleton Army Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army
Elite Barbarians Mini P.E.K.K.A
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Wizard
Wizard Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Wizard Fire Spirit Arrows
Arrows Wizard Fire Spirit
Fire Spirit Arrows Wizard
Arrows Fire Spirit Wizard
Arrows Wizard
Fire Spirit Elite Barbarians Mini P.E.K.K.A
Arrows Wizard
Fire Spirit Arrows Wizard
Fire Spirit Elite Barbarians
Arrows
Arrows Elite Barbarians
Arrows Wizard
Arrows Wizard
Arrows
Mini P.E.K.K.A
Fire Spirit Arrows Mini P.E.K.K.A Wizard
Fire Spirit Arrows Wizard
Arrows Wizard
Arrows
Arrows Fire Spirit Wizard
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Fire Spirit Arrows Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Fire Spirit Skeleton Army
Fire Spirit Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows
Elite Barbarians
Elite Barbarians

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