My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Witch
Zap
Fire Spirit Mortar Royal Giant Witch
Barbarian Barrel
Fire Spirit Mortar Valkyrie Witch
The Log
Fire Spirit Royal Giant Mini P.E.K.K.A Witch
Earthquake
Mortar Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Mini P.E.K.K.A Valkyrie Witch
Fireball
Mortar Witch
Poison
Mortar Witch
Lightning
Mortar Mini P.E.K.K.A Valkyrie Witch
Rocket
Mortar Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Valkyrie Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Mortar Mini P.E.K.K.A Valkyrie Poison Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Arrows Mortar Mini P.E.K.K.A

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Mortar Mini P.E.K.K.A
Arrows
Royal Giant Mortar Mini P.E.K.K.A
Mortar
Royal Giant Fire Spirit Arrows
Royal Giant
Fire Spirit Arrows Mortar Poison Witch
Mini P.E.K.K.A
Fire Spirit Arrows Valkyrie
Valkyrie
Fire Spirit Mini P.E.K.K.A Witch
Poison
Royal Giant
Witch
Royal Giant Valkyrie

Defense Synergies 0 10

Fire Spirit
Mini P.E.K.K.A Valkyrie
Arrows
Mortar Mini P.E.K.K.A Valkyrie
Mortar
Arrows Valkyrie Poison
Royal Giant
Mini P.E.K.K.A
Fire Spirit Arrows Valkyrie Witch
Valkyrie
Fire Spirit Arrows Mortar Mini P.E.K.K.A Witch
Poison
Mortar
Witch
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie
Mini P.E.K.K.A Mortar Valkyrie Witch
Mortar Mini P.E.K.K.A Witch Fire Spirit Valkyrie
Mini P.E.K.K.A Witch Mortar Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Poison
Arrows Fire Spirit Valkyrie
Fire Spirit Arrows Mortar Poison Witch
Arrows Valkyrie Poison
Mini P.E.K.K.A Witch Mortar
Fire Spirit Mini P.E.K.K.A Valkyrie
Valkyrie Poison Witch Arrows
Arrows Poison Witch
Mortar Mini P.E.K.K.A Fire Spirit Valkyrie Witch
Fire Spirit Valkyrie Arrows Mortar Mini P.E.K.K.A Poison Witch
Mini P.E.K.K.A Mortar
Mortar Mini P.E.K.K.A
Arrows Mortar Mini P.E.K.K.A Valkyrie Poison Witch
Fire Spirit Arrows Mortar Valkyrie Witch
Arrows Mortar Valkyrie Poison Witch Fire Spirit
Mini P.E.K.K.A Mortar
Valkyrie Fire Spirit Arrows Mini P.E.K.K.A Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Poison Arrows Mortar Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Fire Spirit Arrows Poison Witch
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mortar Mini P.E.K.K.A Valkyrie Poison Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Arrows Valkyrie Poison
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Witch
Witch Mortar Mini P.E.K.K.A Valkyrie Poison
Arrows Valkyrie Poison Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Mortar Valkyrie
Arrows Mortar Poison
Arrows Poison
Arrows Valkyrie Poison
Poison Fire Spirit Arrows Mortar Valkyrie
Arrows Poison Fire Spirit Witch
Fire Spirit Arrows Mortar Poison Witch
Arrows Poison Fire Spirit
Arrows Poison Mortar
Fire Spirit Mini P.E.K.K.A Poison
Poison Arrows Mortar Valkyrie
Poison Fire Spirit Arrows
Poison Fire Spirit Mortar
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison Witch
Arrows Mortar Poison
Arrows Mortar Poison
Mini P.E.K.K.A
Fire Spirit Arrows Mortar Mini P.E.K.K.A Poison
Fire Spirit Arrows Mortar Valkyrie Poison Witch
Poison
Arrows Poison
Arrows Mortar Poison
Arrows Poison Fire Spirit Mortar Valkyrie Witch
Witch
Arrows Mortar Poison Witch
Arrows Mortar Poison Witch
Poison Arrows Mortar
Poison Fire Spirit Arrows Witch
Poison Witch
Mini P.E.K.K.A
Poison Arrows Mortar
Arrows Poison
Arrows Poison
Fire Spirit Witch
Poison Fire Spirit Arrows Witch
Arrows
Poison Mini P.E.K.K.A Valkyrie
Arrows Mortar Poison
Arrows Poison
Poison Witch
Poison Witch
Poison Mortar Witch

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