My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Fire Spirit Musketeer Hog Rider Skeleton Army Baby Dragon
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Musketeer Wizard Skeleton Army
The Log
Fire Spirit Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Mini P.E.K.K.A Musketeer Hog Rider Wizard Skeleton Army Baby Dragon
Fireball
Musketeer Hog Rider Wizard Skeleton Army Baby Dragon
Poison
Musketeer Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Wizard Baby Dragon
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Skeleton Army Mini P.E.K.K.A Musketeer Hog Rider Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Baby Dragon
Arrows
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Arrows Musketeer Hog Rider Wizard Baby Dragon
Musketeer
Hog Rider Mini P.E.K.K.A Baby Dragon
Hog Rider
Fire Spirit Arrows Musketeer Mini P.E.K.K.A Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Hog Rider
Skeleton Army
Baby Dragon
Fire Spirit Mini P.E.K.K.A Musketeer Hog Rider

Defense Synergies 0 9

Fire Spirit
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Arrows Musketeer Wizard Skeleton Army Baby Dragon
Musketeer
Mini P.E.K.K.A Skeleton Army Baby Dragon
Hog Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Musketeer Wizard
Baby Dragon
Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Baby Dragon
Mini P.E.K.K.A Skeleton Army Musketeer
Mini P.E.K.K.A Skeleton Army Fire Spirit Musketeer
Mini P.E.K.K.A Skeleton Army Musketeer
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Fire Spirit Musketeer Baby Dragon
Musketeer Fire Spirit Arrows Wizard Baby Dragon
Arrows Musketeer Baby Dragon
Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Fire Spirit Mini P.E.K.K.A Musketeer
Skeleton Army Arrows Musketeer Wizard Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Mini P.E.K.K.A Skeleton Army Fire Spirit Musketeer Wizard
Fire Spirit Wizard Skeleton Army Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A Musketeer Skeleton Army
Fire Spirit Arrows Musketeer Wizard Skeleton Army Baby Dragon
Arrows Wizard Baby Dragon Fire Spirit Musketeer
Mini P.E.K.K.A Musketeer
Wizard Skeleton Army Fire Spirit Arrows Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Mini P.E.K.K.A Musketeer Wizard Baby Dragon
Skeleton Army Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Musketeer
Mini P.E.K.K.A Musketeer Skeleton Army
Fire Spirit Arrows Wizard Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Musketeer
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Baby Dragon
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Musketeer Skeleton Army Baby Dragon
Skeleton Army Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Mini P.E.K.K.A Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Musketeer
Wizard Fire Spirit Arrows Baby Dragon
Arrows Wizard Fire Spirit Musketeer Baby Dragon
Fire Spirit Arrows Musketeer Wizard Baby Dragon
Arrows Fire Spirit Wizard Baby Dragon
Arrows Wizard
Fire Spirit Mini P.E.K.K.A Musketeer
Arrows Musketeer Wizard
Fire Spirit Arrows Musketeer Wizard Baby Dragon
Fire Spirit Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Arrows
Mini P.E.K.K.A
Fire Spirit Arrows Mini P.E.K.K.A Musketeer Wizard Baby Dragon
Fire Spirit Arrows Wizard Baby Dragon
Musketeer Baby Dragon
Arrows Wizard
Musketeer
Arrows Musketeer Baby Dragon
Arrows Fire Spirit Wizard Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Arrows Musketeer Baby Dragon
Fire Spirit Arrows Musketeer Wizard Baby Dragon
Musketeer Wizard
Mini P.E.K.K.A
Arrows Musketeer Wizard
Arrows
Arrows Wizard
Fire Spirit Musketeer Skeleton Army
Fire Spirit Arrows Musketeer Wizard Baby Dragon
Arrows
Mini P.E.K.K.A Musketeer Wizard Baby Dragon
Arrows Musketeer Wizard Baby Dragon
Arrows
Musketeer
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon

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