My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Barbarian Barrel Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Miner Bandit
Giant Snowball
Fire Spirit Archers Goblin Gang Miner
Zap
Fire Spirit Archers Goblin Gang Bandit
Barbarian Barrel
Fire Spirit Archers Goblin Gang Royal Ghost Bandit
The Log
Fire Spirit Archers Goblin Gang Bandit
Earthquake
Archers Goblin Gang
Arrows
Fire Spirit Archers Goblin Gang
Royal Delivery
Fire Spirit Archers Goblin Gang Miner Royal Ghost Bandit
Fireball
Archers Goblin Gang Bandit
Poison
Archers Goblin Gang
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Barbarian Barrel Archers Goblin Gang Miner Royal Ghost Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Barbarian Barrel Archers

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Bandit
Archers
Barbarian Barrel Miner Royal Ghost Bandit
Goblin Gang
Miner Mirror Royal Ghost Bandit
Mirror
Miner Goblin Gang Barbarian Barrel Royal Ghost
Barbarian Barrel
Archers Mirror Miner Bandit
Miner
Fire Spirit Goblin Gang Mirror Archers Barbarian Barrel Royal Ghost Bandit
Royal Ghost
Archers Goblin Gang Mirror Miner Bandit
Bandit
Fire Spirit Archers Goblin Gang Barbarian Barrel Miner Royal Ghost

Defense Synergies 2 8

Fire Spirit
Archers
Barbarian Barrel Goblin Gang Bandit
Goblin Gang
Archers Mirror Barbarian Barrel Miner Bandit
Mirror
Barbarian Barrel Goblin Gang
Barbarian Barrel
Archers Mirror Goblin Gang Miner Bandit
Miner
Goblin Gang Barbarian Barrel
Royal Ghost
Bandit
Archers Goblin Gang Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Goblin Gang Bandit
Goblin Gang Fire Spirit Archers Bandit
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Barbarian Barrel Fire Spirit Archers Royal Ghost Bandit
Fire Spirit Archers Goblin Gang
Barbarian Barrel Bandit
Goblin Gang
Goblin Gang Fire Spirit Archers Barbarian Barrel Miner Royal Ghost Bandit
Archers Goblin Gang Barbarian Barrel Royal Ghost Bandit
Archers Goblin Gang
Fire Spirit Goblin Gang Bandit
Fire Spirit Goblin Gang Barbarian Barrel Royal Ghost
Goblin Gang Bandit
Goblin Gang Bandit
Goblin Gang
Fire Spirit Archers Goblin Gang Barbarian Barrel Royal Ghost Bandit
Barbarian Barrel Fire Spirit Archers Royal Ghost Bandit
Goblin Gang Royal Ghost Fire Spirit Archers Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Barbarian Barrel Royal Ghost Bandit
Bandit Archers Goblin Gang Barbarian Barrel Miner Royal Ghost
Goblin Gang Bandit
Goblin Gang Barbarian Barrel Bandit
Goblin Gang Bandit
Fire Spirit Archers Goblin Gang
Goblin Gang Archers Bandit
Barbarian Barrel Bandit
Goblin Gang
Goblin Gang Bandit
Archers
Goblin Gang Archers Barbarian Barrel
Archers Barbarian Barrel Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Royal Ghost Bandit
Barbarian Barrel Miner Royal Ghost Bandit
Barbarian Barrel Miner Bandit
Barbarian Barrel
Fire Spirit Barbarian Barrel
Fire Spirit
Fire Spirit Archers
Fire Spirit Barbarian Barrel
Miner Bandit
Fire Spirit Goblin Gang
Miner Barbarian Barrel Bandit
Fire Spirit Archers
Fire Spirit Barbarian Barrel Miner Bandit
Barbarian Barrel Bandit
Barbarian Barrel
Barbarian Barrel Bandit
Barbarian Barrel Bandit
Barbarian Barrel
Fire Spirit Archers Barbarian Barrel Bandit
Fire Spirit Barbarian Barrel Miner
Barbarian Barrel
Fire Spirit Barbarian Barrel
Miner Barbarian Barrel Royal Ghost Bandit
Miner Bandit
Miner Barbarian Barrel Bandit
Fire Spirit Archers
Miner Bandit
Fire Spirit Archers Goblin Gang Barbarian Barrel Bandit
Fire Spirit Archers
Barbarian Barrel
Miner Goblin Gang
Goblin Gang
Barbarian Barrel Miner Royal Ghost Bandit

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