My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Tombstone Musketeer
Zap
Goblin Gang Tombstone
Barbarian Barrel
Goblin Gang Tombstone Musketeer Executioner Electro Wizard
The Log
Goblin Gang Tombstone Musketeer
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone
Royal Delivery
Goblin Gang Musketeer Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Tombstone Musketeer Executioner Electro Wizard
Poison
Goblin Gang Tombstone Musketeer Executioner Electro Wizard
Lightning
Tombstone Musketeer Executioner Electro Wizard
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tombstone Fireball Musketeer Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Tombstone Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A
Goblin Gang
P.E.K.K.A
Tombstone
Fireball
Arrows Electro Wizard
Musketeer
P.E.K.K.A
Executioner
P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Musketeer Executioner
Electro Wizard
P.E.K.K.A Fireball

Defense Synergies 2 13

Arrows
Tombstone Fireball P.E.K.K.A
Goblin Gang
Musketeer Tombstone P.E.K.K.A Electro Wizard
Tombstone
Musketeer Arrows Goblin Gang Fireball Electro Wizard
Fireball
Arrows Tombstone Musketeer Electro Wizard
Musketeer
Goblin Gang Tombstone Fireball P.E.K.K.A Electro Wizard
Executioner
P.E.K.K.A
Arrows Goblin Gang Musketeer Electro Wizard
Electro Wizard
Goblin Gang Tombstone Fireball Musketeer P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Musketeer Executioner Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Musketeer Executioner Electro Wizard
Goblin Gang P.E.K.K.A Tombstone Musketeer Executioner Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Musketeer Electro Wizard
Arrows Tombstone Fireball P.E.K.K.A
Arrows Goblin Gang Fireball Musketeer Executioner Electro Wizard
Musketeer Electro Wizard Arrows Goblin Gang Tombstone Fireball Executioner
Arrows Fireball Musketeer P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Musketeer
Goblin Gang Musketeer Electro Wizard
Goblin Gang Executioner Electro Wizard Arrows Tombstone Fireball Musketeer
Arrows Musketeer Executioner Goblin Gang Fireball Electro Wizard
Tombstone P.E.K.K.A Goblin Gang Fireball Musketeer Electro Wizard
Fireball Executioner Arrows Goblin Gang Tombstone P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Electro Wizard
Goblin Gang Fireball P.E.K.K.A Electro Wizard
Arrows Goblin Gang Tombstone Fireball Musketeer Executioner P.E.K.K.A Electro Wizard
Arrows Tombstone Fireball Goblin Gang Musketeer Executioner Electro Wizard
Arrows Executioner Tombstone Fireball Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Goblin Gang Arrows Fireball Musketeer Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Goblin Gang Musketeer Executioner
Goblin Gang Tombstone P.E.K.K.A Musketeer Electro Wizard
Goblin Gang P.E.K.K.A Fireball Musketeer Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Musketeer Executioner
Arrows Fireball Executioner Goblin Gang Musketeer Electro Wizard
Goblin Gang P.E.K.K.A Tombstone Fireball Musketeer Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Tombstone Fireball
P.E.K.K.A Goblin Gang Tombstone Musketeer
P.E.K.K.A Tombstone Musketeer
P.E.K.K.A Arrows Fireball Electro Wizard
P.E.K.K.A Goblin Gang Tombstone Fireball Executioner
Fireball Musketeer Executioner
Goblin Gang Tombstone Electro Wizard Fireball Musketeer Executioner P.E.K.K.A
Arrows Executioner Fireball Musketeer P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer Executioner Electro Wizard
Arrows Fireball
Arrows Fireball Musketeer
Fireball Executioner Arrows
Arrows Fireball Executioner Musketeer
Arrows Musketeer Executioner
Arrows Fireball Executioner
Arrows Fireball
Goblin Gang Fireball Musketeer Electro Wizard
Arrows Fireball Musketeer Electro Wizard
Fireball Arrows Musketeer Executioner
Fireball Musketeer Executioner
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer Executioner
Arrows Fireball Musketeer Executioner
Arrows Fireball
Arrows Fireball Musketeer Executioner Electro Wizard
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Executioner
Arrows Fireball Musketeer Executioner Electro Wizard
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer Executioner Electro Wizard
Electro Wizard Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball
Electro Wizard Goblin Gang Tombstone Fireball Musketeer
Fireball Arrows Musketeer Executioner Electro Wizard
Arrows Fireball
Fireball Goblin Gang Musketeer Executioner Electro Wizard
Arrows Fireball Musketeer Executioner
Arrows Fireball
Musketeer Executioner P.E.K.K.A
Goblin Gang Fireball Musketeer Electro Wizard
Fireball Musketeer Executioner Electro Wizard
Fireball Musketeer Executioner Electro Wizard

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