My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Bandit Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Miner Bandit Night Witch
Giant Snowball
Skeleton Army Miner Night Witch
Zap
Skeleton Army Bandit Night Witch
Barbarian Barrel
Elite Barbarians Skeleton Army Executioner Bandit Electro Wizard Night Witch
The Log
Elite Barbarians Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Skeleton Army Night Witch
Royal Delivery
Elite Barbarians Skeleton Army Executioner Miner Bandit Electro Wizard Night Witch
Fireball
Elite Barbarians Skeleton Army Executioner Bandit Electro Wizard Night Witch
Poison
Skeleton Army Executioner Electro Wizard Night Witch
Lightning
Elite Barbarians Executioner Bandit Electro Wizard Night Witch
Rocket
Elite Barbarians Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Bandit Electro Wizard Night Witch Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Miner Bandit

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Miner Electro Wizard Executioner Bandit Night Witch
Elite Barbarians
Zap Bandit
Skeleton Army
Executioner
Zap Miner Bandit
Miner
Zap Executioner Bandit Electro Wizard
Bandit
Zap Elite Barbarians Executioner Miner Electro Wizard
Electro Wizard
Zap Miner Bandit
Night Witch
Zap

Defense Synergies 1 12

Zap
Electro Wizard Elite Barbarians Skeleton Army Executioner Miner Bandit Night Witch
Elite Barbarians
Zap
Skeleton Army
Zap Executioner Bandit Electro Wizard
Executioner
Zap Skeleton Army Bandit
Miner
Zap
Bandit
Zap Skeleton Army Executioner Electro Wizard
Electro Wizard
Zap Skeleton Army Bandit Night Witch
Night Witch
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
Elite Barbarians Skeleton Army Zap Executioner Bandit Electro Wizard Night Witch
Skeleton Army Elite Barbarians Executioner Bandit Electro Wizard Night Witch
Elite Barbarians Skeleton Army Night Witch Bandit Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Zap Executioner Bandit Electro Wizard Night Witch
Electro Wizard Zap Executioner Night Witch
Zap Bandit Electro Wizard
Elite Barbarians Skeleton Army Night Witch
Elite Barbarians Skeleton Army Miner Bandit Electro Wizard Night Witch
Skeleton Army Executioner Electro Wizard Zap Bandit Night Witch
Executioner Zap Electro Wizard Night Witch
Skeleton Army Night Witch Zap Elite Barbarians Bandit Electro Wizard
Skeleton Army Executioner Zap Electro Wizard Night Witch
Elite Barbarians Skeleton Army Bandit Electro Wizard
Skeleton Army Zap Elite Barbarians Bandit Electro Wizard
Elite Barbarians Skeleton Army Executioner Electro Wizard Night Witch
Zap Elite Barbarians Skeleton Army Executioner Bandit Electro Wizard Night Witch
Zap Executioner Bandit Electro Wizard
Elite Barbarians Electro Wizard
Skeleton Army Elite Barbarians Executioner Bandit Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Bandit Electro Wizard
Bandit Electro Wizard Zap Elite Barbarians Executioner Miner
Skeleton Army Bandit Zap Elite Barbarians Electro Wizard
Skeleton Army Zap Elite Barbarians Bandit Electro Wizard Night Witch
Elite Barbarians Skeleton Army Executioner Bandit Night Witch
Executioner Zap Electro Wizard
Skeleton Army Elite Barbarians Bandit Electro Wizard Night Witch
Elite Barbarians Skeleton Army
Zap Electro Wizard Elite Barbarians Skeleton Army Bandit
Skeleton Army
Elite Barbarians
Skeleton Army Zap Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Executioner Bandit Night Witch
Skeleton Army Executioner
Elite Barbarians Skeleton Army Electro Wizard Zap Executioner Night Witch
Executioner Zap Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Executioner Miner Bandit Electro Wizard
Miner Bandit
Executioner Zap
Executioner Zap
Executioner
Zap Executioner
Miner Zap Bandit
Elite Barbarians Electro Wizard Night Witch
Miner Zap Bandit Electro Wizard
Zap Executioner
Elite Barbarians Executioner Miner Bandit
Bandit
Zap Elite Barbarians
Zap Executioner Bandit
Executioner Bandit
Night Witch
Zap Executioner Bandit Electro Wizard
Zap Miner
Night Witch
Zap
Zap Executioner
Miner Zap Executioner Bandit Electro Wizard
Zap Miner Bandit
Miner Zap Bandit
Elite Barbarians Zap Executioner Electro Wizard Night Witch
Zap Electro Wizard
Elite Barbarians Night Witch
Zap Miner Bandit Night Witch
Zap Electro Wizard
Zap Electro Wizard Skeleton Army Bandit Night Witch
Zap Executioner Electro Wizard
Miner Executioner Electro Wizard
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Elite Barbarians Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Miner Bandit Electro Wizard

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