My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Miner
Zap
Bats Goblin Gang Mortar
Barbarian Barrel
Goblin Gang Mortar Executioner
The Log
Goblin Gang
Earthquake
Goblin Gang Mortar
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Executioner Miner
Fireball
Goblin Gang Mortar Executioner
Poison
Bats Goblin Gang Mortar Executioner
Lightning
Mortar Executioner
Rocket
Mortar Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Tornado Miner Mortar Fireball Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Tornado

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mortar
Goblin Gang
Miner Mortar
Mortar
Miner Bats Goblin Gang Fireball Tornado The Log
Fireball
Tornado Mortar The Log Miner
Tornado
Fireball Executioner Mortar The Log
Executioner
Tornado The Log Miner
The Log
Mortar Fireball Tornado Executioner Miner
Miner
Bats Goblin Gang Mortar Fireball Executioner The Log

Defense Synergies 3 12

Bats
Mortar The Log
Goblin Gang
Mortar The Log Miner
Mortar
Bats Goblin Gang Fireball Tornado The Log
Fireball
Tornado The Log Mortar Miner
Tornado
Fireball Executioner Mortar The Log
Executioner
Tornado The Log
The Log
Fireball Bats Goblin Gang Mortar Tornado Executioner Miner
Miner
Goblin Gang Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Executioner The Log
Bats Goblin Gang Mortar Executioner The Log
Goblin Gang Mortar Tornado Bats Executioner
Bats Goblin Gang Mortar
Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Bats Executioner
Bats Tornado Goblin Gang Mortar Fireball Executioner
Fireball The Log
Goblin Gang Mortar Tornado
Goblin Gang Tornado Miner
Bats Goblin Gang Executioner Fireball Tornado The Log
Executioner Bats Goblin Gang Fireball Tornado
Mortar Bats Goblin Gang Fireball The Log
Fireball Executioner Bats Goblin Gang Mortar Tornado The Log
Goblin Gang Mortar
Tornado Goblin Gang Mortar Fireball The Log
Bats Goblin Gang Mortar Fireball Tornado Executioner
Mortar Fireball Bats Goblin Gang Tornado Executioner The Log
Mortar Tornado Executioner The Log Bats Fireball
Mortar Tornado
Goblin Gang Bats Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Goblin Gang Mortar Executioner The Log Miner
Goblin Gang Bats The Log
Goblin Gang Bats Fireball Tornado The Log
Goblin Gang Executioner
Fireball Executioner Bats Goblin Gang Tornado
Goblin Gang Bats Fireball
Bats Mortar Fireball Tornado The Log
Goblin Gang
Bats
Fireball Tornado The Log
Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Bats Mortar Fireball Tornado Executioner The Log
Bats Executioner Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball Tornado Executioner The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Executioner Mortar The Log
Fireball Executioner Bats Tornado
Mortar Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Miner Mortar Tornado
Bats Goblin Gang Fireball Tornado
Miner Mortar Fireball Tornado The Log
Fireball Tornado Executioner
Mortar Fireball Executioner The Log Miner
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball Executioner The Log
Mortar Fireball Executioner The Log
Mortar Fireball Tornado
Bats
Mortar Fireball Executioner The Log
Mortar Fireball Tornado The Log Miner
Fireball The Log
Fireball Tornado
Tornado The Log
Mortar Fireball The Log
Tornado The Log Mortar Fireball Executioner
Mortar Fireball The Log Miner Tornado Executioner
Fireball Mortar Tornado The Log Miner
Fireball Miner Mortar Tornado The Log
Bats Fireball Tornado Executioner
Bats Fireball
Fireball
Mortar Fireball The Log Miner
Fireball
Fireball The Log
Bats Goblin Gang Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Miner Goblin Gang Executioner
The Log Mortar Fireball Executioner
Fireball Tornado
Executioner
Bats Goblin Gang Fireball Tornado The Log
Bats Fireball Tornado Executioner
Mortar Fireball Tornado Executioner The Log Miner

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