My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Knight Wizard Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Wizard Executioner
Fireball
Hog Rider Wizard Executioner
Poison
Wizard Executioner
Lightning
Knight Mini P.E.K.K.A Wizard Executioner
Rocket
Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Tornado Mini P.E.K.K.A Hog Rider Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Tornado

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Knight Mini P.E.K.K.A Executioner The Log
Knight
Hog Rider Executioner Zap Wizard The Log
Mini P.E.K.K.A
Zap Hog Rider Wizard Tornado The Log
Hog Rider
Zap Knight The Log Mini P.E.K.K.A Wizard Tornado Executioner
Wizard
Tornado Knight Mini P.E.K.K.A Hog Rider
Tornado
Zap Wizard Executioner Mini P.E.K.K.A Hog Rider The Log
Executioner
Knight Tornado Zap Hog Rider The Log
The Log
Hog Rider Zap Knight Mini P.E.K.K.A Tornado Executioner

Defense Synergies 5 14

Zap
Mini P.E.K.K.A Knight Tornado Executioner The Log
Knight
Executioner Zap Mini P.E.K.K.A Wizard Tornado The Log
Mini P.E.K.K.A
Zap The Log Knight Wizard Tornado Executioner
Hog Rider
Wizard
Tornado Knight Mini P.E.K.K.A The Log
Tornado
Wizard Executioner Zap Knight Mini P.E.K.K.A The Log
Executioner
Knight Tornado Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Knight Wizard Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard Executioner The Log
Mini P.E.K.K.A Zap Knight Executioner The Log
Mini P.E.K.K.A Tornado Knight Executioner
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Tornado The Log
Tornado The Log Zap Executioner
Tornado Zap Wizard Executioner
Zap The Log
Mini P.E.K.K.A Tornado
Knight Tornado Mini P.E.K.K.A
Executioner Zap Knight Wizard Tornado The Log
Executioner Zap Wizard Tornado
Mini P.E.K.K.A Zap Knight Wizard The Log
Wizard Executioner Zap Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Knight
Tornado Zap Mini P.E.K.K.A The Log
Wizard Knight Mini P.E.K.K.A Tornado Executioner
Zap Knight Wizard Tornado Executioner The Log
Zap Wizard Tornado Executioner The Log Knight
Mini P.E.K.K.A Tornado
Wizard Knight Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap
Zap Knight Mini P.E.K.K.A Wizard Executioner The Log
Zap Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Knight Tornado The Log
Knight Mini P.E.K.K.A Executioner
Wizard Executioner Zap Tornado
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight
Zap Knight Mini P.E.K.K.A Tornado The Log
Knight Mini P.E.K.K.A
Zap Tornado The Log
Mini P.E.K.K.A Knight Wizard Executioner
Wizard Executioner
Zap Knight Mini P.E.K.K.A Tornado Executioner The Log
Executioner Zap Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap Tornado Executioner The Log
The Log
Knight The Log
Wizard Executioner Zap The Log
Wizard Executioner Zap Tornado
Wizard Tornado Executioner The Log
The Log Zap Wizard Tornado Executioner
The Log Zap Wizard Tornado
Mini P.E.K.K.A Tornado
Zap Knight Wizard Tornado The Log
Zap Wizard Tornado Executioner
Knight Executioner The Log
Zap The Log
Zap Wizard Executioner The Log
Wizard Executioner The Log
Tornado
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Executioner The Log
Zap Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Wizard Executioner
The Log Zap Wizard Tornado Executioner
Zap Wizard Tornado The Log
Zap Tornado The Log
Zap Wizard Tornado Executioner
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap
Wizard The Log
Zap
Zap Wizard Tornado Executioner
The Log
Knight Mini P.E.K.K.A Wizard Executioner
The Log Zap Wizard Executioner
Zap Tornado
Executioner
Zap Tornado The Log
Zap Tornado Executioner
Zap Tornado Executioner The Log

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