My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Mega Minion Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Mega Minion Princess
Zap
Royal Giant Princess
Barbarian Barrel
Knight Barbarians Executioner Princess
The Log
Barbarians Royal Giant Princess
Earthquake
Barbarians
Arrows
Princess
Royal Delivery
Knight Barbarians Mega Minion Executioner Princess
Fireball
Barbarians Mega Minion Executioner Princess
Poison
Barbarians Mega Minion Executioner Princess
Lightning
Knight Mega Minion Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Princess Fireball Barbarians Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Mega Minion Princess

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Executioner Princess Fireball The Log
Barbarians
Royal Giant
Fireball Mega Minion Executioner The Log Princess
Mega Minion
Knight Royal Giant Fireball
Fireball
Royal Giant Knight Mega Minion The Log Princess
Executioner
Knight Royal Giant The Log
The Log
Knight Royal Giant Fireball Executioner Princess
Princess
Knight Royal Giant Fireball The Log

Defense Synergies 4 7

Knight
Mega Minion Executioner Princess Fireball The Log
Barbarians
Royal Giant
Mega Minion
Knight The Log Princess
Fireball
The Log Knight Princess
Executioner
Knight The Log
The Log
Fireball Knight Mega Minion Executioner Princess
Princess
Knight Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball Executioner The Log
Barbarians Knight Mega Minion Executioner The Log
Barbarians Knight Mega Minion Executioner
Barbarians Knight Mega Minion
Barbarians Fireball The Log Princess
Fireball The Log Mega Minion Executioner
Mega Minion Fireball Executioner Princess
Barbarians Fireball The Log
Barbarians Princess
Knight Barbarians
Barbarians Executioner Knight Mega Minion Fireball The Log Princess
Mega Minion Executioner Fireball Princess
Barbarians Knight Fireball The Log
Fireball Executioner Barbarians Mega Minion The Log Princess
Barbarians Knight
Barbarians Fireball The Log
Barbarians Knight Fireball Executioner
Fireball Knight Barbarians Mega Minion Executioner The Log
Executioner The Log Knight Barbarians Mega Minion Fireball Princess
Barbarians
Knight Barbarians Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball
Fireball Knight Mega Minion Executioner The Log
Barbarians Knight The Log
Knight Barbarians Fireball The Log
Barbarians Knight Executioner
Fireball Executioner Princess
Knight Barbarians Mega Minion Fireball
Knight Barbarians
Knight Barbarians Mega Minion Fireball The Log
Barbarians Mega Minion
Knight Barbarians Mega Minion
Barbarians Fireball The Log
Barbarians Knight Fireball Executioner
Barbarians Fireball Executioner Princess
Barbarians Knight Mega Minion Fireball Executioner The Log
Executioner Barbarians Mega Minion Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight The Log
Fireball Executioner The Log Princess
Fireball The Log
Knight Barbarians Fireball The Log
Fireball Executioner The Log
Fireball Executioner Mega Minion Princess
Executioner The Log Princess
Fireball The Log Executioner Princess
Fireball The Log
Fireball
Knight Fireball The Log Princess
Fireball Executioner Princess
Knight Fireball Executioner The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Executioner The Log Princess
Fireball Executioner The Log Princess
Fireball
Mega Minion Fireball Executioner The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Barbarians Fireball The Log
The Log Fireball Executioner Princess
Mega Minion
Fireball The Log Executioner Princess
Fireball The Log Princess
Fireball The Log
Fireball Executioner Princess
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Barbarians Fireball Princess
Fireball Mega Minion Executioner Princess
The Log Fireball
Fireball Knight Mega Minion Executioner Princess
The Log Fireball Executioner Princess
Fireball
Mega Minion Executioner
Fireball The Log Princess
Fireball Executioner Princess
Fireball Executioner The Log Princess

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