My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Executioner P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Goblin Hut
Zap
Goblin Hut Bandit
Barbarian Barrel
Goblin Hut Executioner Bandit Electro Wizard
The Log
Hog Rider Goblin Hut Bandit
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Hog Rider Goblin Hut Executioner P.E.K.K.A Bandit Electro Wizard
Fireball
Hog Rider Goblin Hut Executioner Bandit Electro Wizard
Poison
Goblin Hut Executioner Electro Wizard
Lightning
Goblin Hut Executioner Bandit Electro Wizard
Rocket
Hog Rider Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Fireball Hog Rider Electro Wizard Goblin Hut Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Fireball Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider The Log Electro Wizard
Hog Rider
Fireball The Log Goblin Hut Executioner Bandit Electro Wizard
Goblin Hut
Hog Rider The Log Bandit
Executioner
Hog Rider P.E.K.K.A The Log Bandit
P.E.K.K.A
Electro Wizard Executioner The Log
The Log
Hog Rider Fireball Goblin Hut Executioner P.E.K.K.A Bandit
Bandit
Hog Rider Goblin Hut Executioner The Log Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Hog Rider Bandit

Defense Synergies 2 11

Fireball
The Log Goblin Hut Bandit Electro Wizard
Hog Rider
Goblin Hut
Fireball Bandit Electro Wizard
Executioner
The Log Bandit
P.E.K.K.A
The Log Electro Wizard
The Log
Fireball P.E.K.K.A Executioner Bandit Electro Wizard
Bandit
Fireball Goblin Hut Executioner The Log Electro Wizard
Electro Wizard
Fireball Goblin Hut P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Executioner The Log Electro Wizard
P.E.K.K.A Goblin Hut Executioner The Log Bandit Electro Wizard
Goblin Hut P.E.K.K.A Executioner Bandit Electro Wizard
Goblin Hut P.E.K.K.A Bandit Electro Wizard
Fireball P.E.K.K.A The Log
Fireball The Log Executioner Bandit Electro Wizard
Electro Wizard Fireball Goblin Hut Executioner
Fireball P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Goblin Hut
Bandit Electro Wizard
Executioner Electro Wizard Fireball Goblin Hut The Log Bandit
Executioner Fireball Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Fireball The Log Bandit Electro Wizard
Fireball Executioner Goblin Hut P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Hut Bandit Electro Wizard
Fireball Goblin Hut P.E.K.K.A The Log Bandit Electro Wizard
Fireball Goblin Hut Executioner P.E.K.K.A Electro Wizard
Fireball Goblin Hut Executioner The Log Bandit Electro Wizard
Executioner The Log Fireball Goblin Hut Bandit Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Fireball Executioner P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Executioner The Log
P.E.K.K.A Bandit Goblin Hut The Log Electro Wizard
P.E.K.K.A Fireball The Log Bandit Electro Wizard
P.E.K.K.A Goblin Hut Executioner Bandit
Fireball Executioner Goblin Hut Electro Wizard
P.E.K.K.A Fireball Goblin Hut Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Goblin Hut The Log Bandit
P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Fireball Executioner Bandit
Fireball Executioner
Goblin Hut Electro Wizard Fireball Executioner P.E.K.K.A The Log
Executioner Fireball Goblin Hut P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball Executioner The Log Bandit Electro Wizard
Fireball Goblin Hut The Log Bandit
Fireball The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log Bandit
Fireball Electro Wizard
Fireball The Log Bandit Electro Wizard
Fireball Executioner
Fireball Goblin Hut Executioner The Log Bandit
Fireball Bandit
Fireball Goblin Hut The Log
Fireball Goblin Hut Executioner The Log Bandit
Fireball Goblin Hut Executioner The Log Bandit
Fireball
Fireball Executioner The Log Bandit Electro Wizard
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner Bandit Electro Wizard
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Executioner Electro Wizard
Electro Wizard Fireball Goblin Hut
Fireball
Fireball The Log Bandit
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Fireball Goblin Hut Bandit
Fireball Executioner Electro Wizard
The Log Fireball
Fireball Executioner Electro Wizard
The Log Fireball Executioner
Fireball
Executioner P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner The Log Bandit Electro Wizard

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