My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Minion Horde Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Battle Ram
Giant Snowball
Fire Spirit Goblin Gang Minion Horde Battle Ram
Zap
Fire Spirit Goblin Gang Minion Horde Battle Ram
Barbarian Barrel
Fire Spirit Knight Goblin Gang Battle Ram Executioner
The Log
Fire Spirit Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Minion Horde
Royal Delivery
Fire Spirit Knight Goblin Gang Minion Horde Battle Ram Executioner
Fireball
Goblin Gang Minion Horde Battle Ram Executioner
Poison
Goblin Gang Minion Horde Executioner
Lightning
Knight Battle Ram Executioner
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Battle Ram Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Goblin Gang Tornado Battle Ram Minion Horde Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Goblin Gang Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Battle Ram
Knight
Goblin Gang Battle Ram Executioner Fire Spirit Minion Horde
Goblin Gang
Knight Battle Ram
Minion Horde
Knight Battle Ram
Battle Ram
Knight Fire Spirit Goblin Gang Minion Horde Tornado
Rocket
Tornado
Tornado
Rocket Executioner Battle Ram
Executioner
Knight Tornado

Defense Synergies 5 4

Fire Spirit
Knight Tornado
Knight
Fire Spirit Goblin Gang Executioner Minion Horde Tornado
Goblin Gang
Knight
Minion Horde
Knight Tornado
Battle Ram
Rocket
Tornado
Tornado
Rocket Executioner Fire Spirit Knight Minion Horde
Executioner
Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minion Horde Executioner
Minion Horde Knight Goblin Gang Executioner
Goblin Gang Minion Horde Rocket Tornado Fire Spirit Knight Executioner
Minion Horde Knight Goblin Gang
Rocket Tornado
Goblin Gang Tornado Fire Spirit Executioner
Minion Horde Rocket Tornado Fire Spirit Goblin Gang Executioner
Rocket
Minion Horde Goblin Gang Tornado
Knight Goblin Gang Tornado Fire Spirit Minion Horde
Goblin Gang Minion Horde Executioner Knight Tornado
Minion Horde Executioner Goblin Gang Tornado
Minion Horde Fire Spirit Knight Goblin Gang Rocket
Fire Spirit Rocket Executioner Goblin Gang Minion Horde Tornado
Knight Goblin Gang Minion Horde
Minion Horde Rocket Tornado Goblin Gang
Minion Horde Knight Goblin Gang Tornado Executioner
Fire Spirit Knight Goblin Gang Minion Horde Tornado Executioner
Tornado Executioner Fire Spirit Knight
Tornado
Goblin Gang Fire Spirit Knight Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Rocket Executioner
Goblin Gang Knight Minion Horde Rocket
Goblin Gang Rocket Knight Minion Horde Tornado
Knight Goblin Gang Minion Horde Executioner
Fire Spirit Rocket Executioner Goblin Gang Minion Horde Tornado
Goblin Gang Rocket Knight Minion Horde
Knight Minion Horde
Minion Horde Rocket Knight Tornado
Goblin Gang Minion Horde
Knight Minion Horde
Rocket Tornado
Rocket Knight Goblin Gang Minion Horde Executioner
Minion Horde Executioner
Goblin Gang Knight Minion Horde Rocket Tornado Executioner
Executioner Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Rocket
Tornado Executioner
Rocket Minion Horde
Knight Rocket
Rocket Executioner Fire Spirit Minion Horde
Executioner Fire Spirit Minion Horde Rocket Tornado
Fire Spirit Minion Horde Tornado Executioner
Fire Spirit Tornado Executioner
Tornado
Rocket Fire Spirit Goblin Gang Minion Horde Tornado
Rocket Knight Minion Horde Tornado
Fire Spirit Rocket Tornado Executioner
Rocket Fire Spirit Knight Executioner
Minion Horde Rocket
Rocket Minion Horde Executioner
Minion Horde Rocket Executioner
Rocket Tornado
Minion Horde Rocket
Rocket Fire Spirit Executioner
Rocket Fire Spirit Tornado
Rocket Minion Horde
Rocket Tornado
Rocket Tornado
Rocket Minion Horde
Tornado Fire Spirit Executioner
Minion Horde
Tornado Executioner
Tornado
Rocket Tornado
Fire Spirit Minion Horde Tornado Executioner
Rocket Minion Horde
Minion Horde
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Fire Spirit Goblin Gang Rocket
Rocket Fire Spirit Tornado Executioner
Knight Goblin Gang Minion Horde Rocket Executioner
Executioner
Rocket Tornado
Minion Horde Executioner
Goblin Gang Minion Horde Rocket Tornado
Rocket Tornado Executioner
Rocket Tornado Executioner

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