My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Executioner
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Executioner
Fireball
Goblin Gang Executioner
Poison
Goblin Gang Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Tornado Fireball Mini P.E.K.K.A Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Tornado

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Tornado Mini P.E.K.K.A Executioner The Log
Goblin Gang
Mini P.E.K.K.A Giant
Fireball
Zap Tornado Giant The Log
Mini P.E.K.K.A
Giant Zap Goblin Gang Tornado The Log
Giant
Zap Mini P.E.K.K.A Goblin Gang Fireball Tornado Executioner The Log
Tornado
Zap Fireball Executioner Mini P.E.K.K.A Giant The Log
Executioner
Tornado Zap Giant The Log
The Log
Zap Fireball Mini P.E.K.K.A Giant Tornado Executioner

Defense Synergies 6 11

Zap
Fireball Mini P.E.K.K.A Goblin Gang Tornado Executioner The Log
Goblin Gang
Zap Mini P.E.K.K.A The Log
Fireball
Zap Tornado The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Goblin Gang Fireball Tornado Executioner
Giant
Tornado
Fireball Executioner Zap Mini P.E.K.K.A The Log
Executioner
Tornado Zap Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Zap Goblin Gang Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner The Log
Mini P.E.K.K.A Zap Goblin Gang Executioner The Log
Goblin Gang Mini P.E.K.K.A Tornado Executioner
Mini P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A Tornado The Log
Goblin Gang Fireball Tornado The Log Zap Executioner
Tornado Zap Goblin Gang Fireball Executioner
Zap Fireball The Log
Mini P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Mini P.E.K.K.A
Goblin Gang Executioner Zap Fireball Tornado The Log
Executioner Zap Goblin Gang Fireball Tornado
Mini P.E.K.K.A Zap Goblin Gang Fireball The Log
Fireball Executioner Zap Goblin Gang Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang Fireball Mini P.E.K.K.A The Log
Goblin Gang Fireball Mini P.E.K.K.A Tornado Executioner
Fireball Zap Goblin Gang Tornado Executioner The Log
Zap Tornado Executioner The Log Fireball
Mini P.E.K.K.A Tornado
Goblin Gang Fireball Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Executioner The Log
Goblin Gang Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Zap Fireball Tornado The Log
Goblin Gang Mini P.E.K.K.A Executioner
Fireball Executioner Zap Goblin Gang Tornado
Goblin Gang Mini P.E.K.K.A Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Tornado The Log
Goblin Gang
Mini P.E.K.K.A
Zap Fireball Tornado The Log
Mini P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Zap Fireball Mini P.E.K.K.A Tornado Executioner The Log
Executioner Zap Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap Tornado Executioner The Log
Fireball The Log
Fireball The Log
Fireball Executioner Zap The Log
Fireball Executioner Zap Tornado
Tornado Executioner The Log
Fireball The Log Zap Tornado Executioner
Fireball The Log Zap Tornado
Goblin Gang Fireball Mini P.E.K.K.A Tornado
Zap Fireball Tornado The Log
Fireball Zap Tornado Executioner
Fireball Executioner The Log
Fireball
Zap Fireball The Log
Zap Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Executioner The Log
Zap Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Zap Fireball The Log
Zap Tornado The Log Fireball Executioner
Fireball The Log Zap Tornado Executioner
Fireball Zap Tornado The Log
Fireball Zap Tornado The Log
Zap Fireball Tornado Executioner
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Goblin Gang Fireball
Fireball Zap Tornado Executioner
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A Executioner
The Log Zap Fireball Executioner
Zap Fireball Tornado
Executioner
Zap Goblin Gang Fireball Tornado The Log
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner The Log

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