My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Executioner Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton
Giant Snowball
Minions Mega Minion Baby Dragon
Zap
Minions
Barbarian Barrel
Executioner Giant Skeleton
The Log
Giant Skeleton
Earthquake
Arrows
Minions
Royal Delivery
Minions Mega Minion Baby Dragon Executioner Giant Skeleton
Fireball
Minions Mega Minion Baby Dragon Executioner
Poison
Minions Mega Minion Executioner
Lightning
Mega Minion Baby Dragon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Executioner Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mega Minion Baby Dragon Executioner Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Mega Minion

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Minions Baby Dragon Executioner Giant Skeleton The Log Mega Knight
Minions
Mega Knight Zap Baby Dragon Giant Skeleton
Mega Minion
Zap Baby Dragon Giant Skeleton Mega Knight
Baby Dragon
Zap Minions Mega Minion Giant Skeleton Mega Knight
Executioner
Zap The Log Mega Knight
Giant Skeleton
Zap Minions Mega Minion Baby Dragon The Log
The Log
Zap Executioner Giant Skeleton Mega Knight
Mega Knight
Minions Zap Mega Minion Baby Dragon Executioner The Log

Defense Synergies 2 21

Zap
Mega Minion Mega Knight Minions Baby Dragon Executioner Giant Skeleton The Log
Minions
Zap Baby Dragon Giant Skeleton The Log Mega Knight
Mega Minion
Zap Baby Dragon Giant Skeleton The Log Mega Knight
Baby Dragon
Zap Minions Mega Minion Giant Skeleton The Log Mega Knight
Executioner
Zap Giant Skeleton The Log Mega Knight
Giant Skeleton
Zap Minions Mega Minion Baby Dragon Executioner The Log
The Log
Zap Minions Mega Minion Baby Dragon Executioner Giant Skeleton Mega Knight
Mega Knight
Zap Minions Mega Minion Baby Dragon Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Baby Dragon Executioner The Log
Zap Minions Mega Minion Executioner The Log Mega Knight
Mega Knight Minions Mega Minion Executioner Giant Skeleton
Minions Mega Minion Mega Knight
Giant Skeleton The Log Mega Knight
The Log Zap Minions Mega Minion Baby Dragon Executioner Mega Knight
Minions Mega Minion Zap Baby Dragon Executioner
Zap Baby Dragon Giant Skeleton The Log Mega Knight
Minions
Giant Skeleton Mega Knight
Minions Executioner Zap Mega Minion Baby Dragon Giant Skeleton The Log Mega Knight
Minions Mega Minion Executioner Zap Baby Dragon
Mega Knight Zap Minions Giant Skeleton The Log
Executioner Mega Knight Zap Minions Mega Minion Baby Dragon The Log
Mega Knight
Zap The Log Mega Knight
Mega Knight Minions Executioner
Mega Knight Zap Minions Mega Minion Baby Dragon Executioner The Log
Zap Baby Dragon Executioner The Log Minions Mega Minion Giant Skeleton Mega Knight
Mega Knight Minions Baby Dragon Executioner Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Giant Skeleton
Zap Mega Minion Baby Dragon Executioner The Log Mega Knight
Giant Skeleton Mega Knight Zap Minions The Log
Giant Skeleton Mega Knight Zap The Log
Giant Skeleton Executioner Mega Knight
Executioner Zap Minions Baby Dragon
Minions Mega Minion Giant Skeleton
Giant Skeleton Mega Knight
Zap Giant Skeleton Mega Knight Minions Mega Minion Baby Dragon The Log
Mega Minion
Mega Knight Minions Mega Minion Giant Skeleton
Mega Knight Zap Giant Skeleton The Log
Giant Skeleton Mega Knight Executioner
Baby Dragon Executioner Mega Knight
Zap Minions Mega Minion Baby Dragon Executioner Giant Skeleton The Log
Minions Executioner Mega Knight Zap Mega Minion Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton The Log
Zap Baby Dragon Executioner The Log
Baby Dragon Giant Skeleton The Log
Giant Skeleton The Log
Executioner Zap Baby Dragon The Log Mega Knight
Executioner Zap Minions Mega Minion Baby Dragon
Baby Dragon Executioner The Log
The Log Zap Baby Dragon Executioner
The Log Zap
Minions
Zap The Log
Zap Baby Dragon Executioner
Baby Dragon Executioner The Log
Minions Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon Executioner The Log
Baby Dragon Executioner The Log Mega Knight
Minions
Zap Mega Minion Baby Dragon Executioner The Log Mega Knight
Zap Baby Dragon The Log Mega Knight
Minions Baby Dragon Giant Skeleton The Log Mega Knight
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon Executioner Mega Knight
Mega Minion
The Log Zap Baby Dragon Executioner
Zap Baby Dragon The Log Mega Knight
Zap Baby Dragon The Log
Zap Baby Dragon Executioner
Zap Minions Mega Minion
Mega Minion
Zap The Log Mega Knight
Zap
Giant Skeleton Mega Knight
The Log
Zap Minions
Zap Mega Minion Baby Dragon Executioner
The Log
Mega Minion Baby Dragon Executioner Mega Knight
The Log Zap Baby Dragon Executioner
Zap Giant Skeleton
Mega Minion Executioner Mega Knight
Zap Minions Baby Dragon Giant Skeleton The Log
Zap Executioner
Zap Baby Dragon Executioner Giant Skeleton The Log Mega Knight

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