My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Barbarian Hut Witch Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Barbarian Hut Witch Executioner Electro Wizard
The Log
Barbarian Hut Witch
Earthquake
Barbarian Hut Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch Executioner Electro Wizard Inferno Dragon
Fireball
Barbarian Hut Witch Executioner Electro Wizard Inferno Dragon
Poison
Barbarian Hut Witch Executioner Electro Wizard
Lightning
Valkyrie Barbarian Hut Witch Executioner Electro Wizard Inferno Dragon
Rocket
Valkyrie Barbarian Hut Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Electro Wizard Inferno Dragon Giant Witch Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Valkyrie Electro Wizard Inferno Dragon

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Giant Barbarian Hut Witch Executioner Electro Wizard
Giant
Rage Valkyrie Barbarian Hut Witch Executioner Electro Wizard
Barbarian Hut
Valkyrie Giant
Rage
Giant Witch Electro Wizard
Witch
Rage Valkyrie Giant
Executioner
Valkyrie Giant
Electro Wizard
Valkyrie Giant Rage
Inferno Dragon

Defense Synergies 0 7

Valkyrie
Witch Executioner Electro Wizard
Giant
Barbarian Hut
Electro Wizard Inferno Dragon
Rage
Witch
Valkyrie Electro Wizard
Executioner
Valkyrie
Electro Wizard
Valkyrie Barbarian Hut Witch Inferno Dragon
Inferno Dragon
Barbarian Hut Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Valkyrie Executioner Electro Wizard
Barbarian Hut Inferno Dragon Valkyrie Witch Executioner Electro Wizard
Barbarian Hut Witch Valkyrie Executioner Electro Wizard Inferno Dragon
Barbarian Hut Witch Inferno Dragon Valkyrie Electro Wizard
Valkyrie
Valkyrie Executioner Electro Wizard
Electro Wizard Inferno Dragon Barbarian Hut Witch Executioner
Barbarian Hut Valkyrie Electro Wizard
Barbarian Hut Witch Inferno Dragon
Valkyrie Electro Wizard
Valkyrie Witch Executioner Electro Wizard
Executioner Inferno Dragon Barbarian Hut Witch Electro Wizard
Barbarian Hut Valkyrie Witch Electro Wizard
Valkyrie Barbarian Hut Executioner Witch Electro Wizard
Barbarian Hut Inferno Dragon Electro Wizard
Barbarian Hut Electro Wizard Inferno Dragon
Barbarian Hut Valkyrie Witch Executioner Electro Wizard
Valkyrie Barbarian Hut Witch Executioner Electro Wizard
Valkyrie Witch Executioner Barbarian Hut Electro Wizard Inferno Dragon
Barbarian Hut Electro Wizard Inferno Dragon
Valkyrie Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Witch Electro Wizard
Electro Wizard Valkyrie Executioner Inferno Dragon
Valkyrie Barbarian Hut Witch Electro Wizard
Valkyrie Barbarian Hut Electro Wizard
Barbarian Hut Valkyrie Witch Executioner Inferno Dragon
Executioner Witch Electro Wizard
Valkyrie Barbarian Hut Witch Electro Wizard
Valkyrie Barbarian Hut Inferno Dragon
Electro Wizard Valkyrie Barbarian Hut Witch Inferno Dragon
Witch Barbarian Hut Inferno Dragon
Inferno Dragon Valkyrie Witch
Valkyrie Electro Wizard
Valkyrie Barbarian Hut Witch Executioner
Valkyrie Barbarian Hut Witch Executioner
Witch Electro Wizard Valkyrie Barbarian Hut Executioner Inferno Dragon
Valkyrie Executioner Barbarian Hut Witch Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Hut
Executioner Electro Wizard
Barbarian Hut
Valkyrie Barbarian Hut
Executioner Valkyrie
Executioner Witch
Witch Executioner
Barbarian Hut Executioner
Electro Wizard
Valkyrie Electro Wizard
Executioner
Barbarian Hut Executioner
Barbarian Hut
Barbarian Hut Witch Executioner
Barbarian Hut Executioner
Executioner Electro Wizard
Valkyrie Witch
Barbarian Hut
Valkyrie Witch Executioner
Witch Inferno Dragon
Witch Executioner Electro Wizard
Witch
Witch Executioner Electro Wizard
Electro Wizard Witch
Electro Wizard
Electro Wizard Barbarian Hut Witch
Witch Executioner Electro Wizard
Valkyrie Executioner Electro Wizard
Executioner
Executioner
Witch Electro Wizard
Witch Executioner Electro Wizard
Witch Executioner Electro Wizard

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