My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon
Giant Snowball
Bats Guards Balloon
Zap
Bats Inferno Tower Guards Balloon
Barbarian Barrel
Inferno Tower Guards Executioner
The Log
Guards
Earthquake
Inferno Tower Guards
Arrows
Bats Guards
Royal Delivery
Bats Guards Balloon Executioner
Fireball
Inferno Tower Balloon Executioner
Poison
Bats Inferno Tower Guards Balloon Executioner
Lightning
Inferno Tower Balloon Executioner
Rocket
Inferno Tower Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Guards Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Guards Fireball Freeze Inferno Tower Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Guards Fireball

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon
Arrows
Fireball Balloon Freeze
Fireball
Arrows Freeze
Inferno Tower
Guards
Freeze
Balloon Arrows Fireball
Balloon
Bats Arrows Freeze Executioner
Executioner
Balloon

Defense Synergies 1 7

Bats
Inferno Tower Freeze
Arrows
Fireball Inferno Tower
Fireball
Arrows Inferno Tower Freeze
Inferno Tower
Guards Bats Arrows Fireball
Guards
Inferno Tower Executioner
Freeze
Bats Fireball
Balloon
Executioner
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Executioner
Inferno Tower Bats Executioner
Inferno Tower Bats Freeze Executioner
Inferno Tower Bats Guards
Arrows Fireball
Arrows Fireball Freeze Bats Guards Executioner
Bats Inferno Tower Arrows Fireball Freeze Executioner
Arrows Fireball Inferno Tower
Inferno Tower
Guards Inferno Tower
Bats Guards Executioner Arrows Fireball Freeze
Arrows Inferno Tower Executioner Bats Fireball
Inferno Tower Bats Fireball Guards Freeze
Fireball Executioner Bats Arrows Guards Freeze
Inferno Tower
Inferno Tower Fireball Freeze
Bats Arrows Fireball Inferno Tower Executioner
Arrows Fireball Bats Guards Executioner
Arrows Freeze Executioner Bats Fireball Guards
Inferno Tower
Bats Arrows Fireball Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Inferno Tower
Fireball Arrows Executioner
Guards Bats Inferno Tower
Guards Bats Fireball Inferno Tower
Inferno Tower Guards Executioner
Arrows Fireball Executioner Bats Freeze
Guards Bats Fireball Inferno Tower
Inferno Tower
Freeze Bats Fireball Inferno Tower
Inferno Tower Guards
Bats Inferno Tower Guards
Arrows Fireball Guards
Fireball Inferno Tower Guards Executioner
Fireball Executioner
Inferno Tower Guards Bats Fireball Freeze Executioner
Bats Arrows Executioner Fireball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Guards Freeze
Arrows Fireball Executioner
Arrows Fireball
Arrows Fireball Guards Freeze
Fireball Executioner Arrows
Arrows Fireball Executioner Bats Freeze
Arrows Executioner
Arrows Fireball Freeze Executioner
Arrows Fireball
Bats Fireball Guards
Arrows Fireball
Fireball Arrows Executioner
Fireball Executioner
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball Freeze
Bats
Arrows Fireball Executioner
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Freeze Fireball Executioner
Arrows Fireball Executioner
Fireball Arrows
Fireball Arrows
Bats Arrows Fireball Executioner
Bats Fireball Guards Freeze
Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Bats Fireball Guards Freeze
Fireball Arrows Executioner
Freeze
Arrows Fireball
Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball
Executioner
Bats Fireball Guards Freeze
Bats Fireball Executioner
Fireball Freeze Executioner

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