My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Zap
Dark Prince
Barbarian Barrel
Tesla Dark Prince Executioner Electro Wizard
The Log
Dark Prince
Earthquake
Tesla
Arrows
Royal Delivery
Dark Prince Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Dark Prince Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Tesla Dark Prince Poison Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Tesla Dark Prince

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Dark Prince Poison Executioner
Tesla
Tornado
Zap Executioner P.E.K.K.A Dark Prince Poison
Dark Prince
Zap Tornado Poison Executioner Electro Wizard
Poison
P.E.K.K.A Zap Tornado Dark Prince
Executioner
Tornado Zap Dark Prince P.E.K.K.A
P.E.K.K.A
Zap Tornado Poison Electro Wizard Executioner
Electro Wizard
Zap P.E.K.K.A Dark Prince

Defense Synergies 3 18

Zap
Electro Wizard Tesla Tornado Dark Prince Poison Executioner P.E.K.K.A
Tesla
Zap Tornado Dark Prince Poison Electro Wizard
Tornado
Executioner P.E.K.K.A Zap Tesla Dark Prince Poison Electro Wizard
Dark Prince
Zap Tesla Tornado Poison Executioner Electro Wizard
Poison
Zap Tesla Tornado Dark Prince Electro Wizard
Executioner
Tornado Zap Dark Prince
P.E.K.K.A
Tornado Zap Electro Wizard
Electro Wizard
Zap Tesla Tornado Dark Prince Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Executioner Electro Wizard
P.E.K.K.A Zap Tesla Dark Prince Executioner Electro Wizard
Tesla Tornado P.E.K.K.A Dark Prince Executioner Electro Wizard
Tesla P.E.K.K.A Dark Prince Electro Wizard
Tornado Dark Prince Poison P.E.K.K.A
Tornado Zap Tesla Dark Prince Executioner Electro Wizard
Tesla Tornado Electro Wizard Zap Poison Executioner
Zap Tesla Poison P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Tesla Dark Prince Electro Wizard
Poison Executioner Electro Wizard Zap Tesla Tornado Dark Prince
Tesla Executioner Zap Tornado Poison Electro Wizard
Tesla P.E.K.K.A Zap Dark Prince Electro Wizard
Executioner Zap Tesla Tornado Dark Prince Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tornado Zap Tesla P.E.K.K.A Electro Wizard
Tesla Tornado Dark Prince Poison Executioner P.E.K.K.A Electro Wizard
Tesla Zap Tornado Dark Prince Executioner Electro Wizard
Zap Tornado Poison Executioner Tesla Dark Prince Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Dark Prince Tesla Poison Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Tesla Executioner
P.E.K.K.A Zap Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Zap Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Dark Prince Executioner
Poison Executioner Zap Tesla Tornado Electro Wizard
Dark Prince P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla Dark Prince
Zap P.E.K.K.A Electro Wizard Tornado Dark Prince Poison
P.E.K.K.A Tesla
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Zap Tornado Dark Prince Poison Electro Wizard
Dark Prince P.E.K.K.A Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Zap Tornado Dark Prince Poison Executioner P.E.K.K.A
Poison Executioner Zap Tesla Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Tornado Executioner Electro Wizard
Poison
Dark Prince Poison
Poison Executioner Zap Dark Prince
Poison Executioner Zap Tornado
Tornado Poison Executioner
Poison Zap Tornado Executioner
Poison Zap Tornado
Tornado Poison Electro Wizard
Poison Zap Tornado Dark Prince Electro Wizard
Poison Zap Tornado Executioner
Poison Executioner
Poison
Zap Poison
Zap Poison Executioner
Poison Executioner
Tornado Poison
Zap Dark Prince Poison Executioner Electro Wizard
Zap Tornado Poison
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Dark Prince Executioner
Poison Zap Tornado Executioner Electro Wizard
Zap Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Executioner Electro Wizard
Zap Electro Wizard Poison
Poison Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Dark Prince
Poison Zap Tornado Executioner Electro Wizard
Poison Dark Prince Executioner Electro Wizard
Zap Poison Executioner
Zap Tornado Poison
Dark Prince Executioner P.E.K.K.A
Zap Tornado Poison Electro Wizard
Zap Tornado Poison Executioner Electro Wizard
Poison Zap Tornado Dark Prince Executioner Electro Wizard

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