My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Royal Ghost Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats
Zap
Bats Bandit
Barbarian Barrel
Executioner Royal Ghost Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Bats
Royal Delivery
Bats Executioner Royal Ghost Bandit Electro Wizard
Fireball
Executioner Bandit Electro Wizard
Poison
Bats Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Royal Ghost Bandit Electro Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tornado Royal Ghost

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Bandit
Tornado
Executioner The Log Mega Knight
Executioner
Tornado The Log Bandit Mega Knight
The Log
Tornado Executioner Bandit Mega Knight
Royal Ghost
Bandit Electro Wizard Mega Knight
Bandit
Bats Executioner The Log Royal Ghost Electro Wizard Mega Knight
Electro Wizard
Royal Ghost Bandit Mega Knight
Mega Knight
Bats Tornado Executioner The Log Royal Ghost Bandit Electro Wizard

Defense Synergies 1 19

Bats
The Log Bandit Electro Wizard Mega Knight
Tornado
Executioner The Log Electro Wizard Mega Knight
Executioner
Tornado The Log Bandit Mega Knight
The Log
Bats Tornado Executioner Royal Ghost Bandit Electro Wizard Mega Knight
Royal Ghost
The Log Electro Wizard Mega Knight
Bandit
Bats Executioner The Log Electro Wizard Mega Knight
Electro Wizard
Bats Tornado The Log Royal Ghost Bandit Mega Knight
Mega Knight
Bats Tornado Executioner The Log Royal Ghost Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
Bats Executioner The Log Bandit Electro Wizard Mega Knight
Tornado Mega Knight Bats Executioner Bandit Electro Wizard
Bats Bandit Electro Wizard Mega Knight
Tornado The Log Mega Knight
Tornado The Log Bats Executioner Royal Ghost Bandit Electro Wizard Mega Knight
Bats Tornado Electro Wizard Executioner
The Log Bandit Electro Wizard Mega Knight
Tornado
Tornado Royal Ghost Bandit Electro Wizard Mega Knight
Bats Executioner Electro Wizard Tornado The Log Royal Ghost Bandit Mega Knight
Executioner Bats Tornado Electro Wizard
Mega Knight Bats The Log Bandit Electro Wizard
Executioner Mega Knight Bats Tornado The Log Royal Ghost Electro Wizard
Bandit Electro Wizard Mega Knight
Tornado The Log Bandit Electro Wizard Mega Knight
Mega Knight Bats Tornado Executioner Electro Wizard
Mega Knight Bats Tornado Executioner The Log Royal Ghost Bandit Electro Wizard
Tornado Executioner The Log Bats Royal Ghost Bandit Electro Wizard Mega Knight
Tornado Electro Wizard
Royal Ghost Mega Knight Bats Executioner The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Executioner The Log Royal Ghost Mega Knight
Bandit Mega Knight Bats The Log Electro Wizard
Mega Knight Bats Tornado The Log Bandit Electro Wizard
Executioner Bandit Mega Knight
Executioner Bats Tornado Electro Wizard
Bats Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Bats Tornado The Log Bandit
Mega Knight Bats
Mega Knight Tornado The Log Electro Wizard
Mega Knight Executioner Bandit
Executioner Mega Knight
Electro Wizard Bats Tornado Executioner The Log
Bats Executioner Mega Knight The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost Bandit
Tornado Executioner The Log Royal Ghost Bandit Electro Wizard
The Log Bandit
The Log
Executioner The Log Mega Knight
Executioner Bats Tornado
Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado Bandit
Bats Tornado Electro Wizard
Tornado The Log Bandit Electro Wizard
Tornado Executioner
Executioner The Log Bandit
Bandit
The Log
Executioner The Log Bandit
Executioner The Log Bandit Mega Knight
Tornado
Bats
Executioner The Log Bandit Electro Wizard Mega Knight
Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Tornado The Log Executioner Mega Knight
The Log Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado The Log Bandit Mega Knight
Tornado The Log Bandit
Bats Tornado Executioner Electro Wizard
Electro Wizard Bats
The Log Bandit Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Bats Bandit
Tornado Executioner Electro Wizard
The Log
Executioner Electro Wizard Mega Knight
The Log Executioner
Tornado
Executioner Mega Knight
Bats Tornado The Log Electro Wizard
Bats Tornado Executioner Electro Wizard
Tornado Executioner The Log Royal Ghost Bandit Electro Wizard Mega Knight

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