My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant
Giant Snowball
Bats Cannon Goblin Gang
Zap
Bats Cannon Goblin Gang
Barbarian Barrel
Cannon Goblin Gang Executioner
The Log
Cannon Goblin Gang Mini P.E.K.K.A
Earthquake
Cannon Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Executioner
Fireball
Cannon Goblin Gang Executioner
Poison
Bats Cannon Goblin Gang Executioner
Lightning
Cannon Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Rocket Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Cannon Goblin Gang Mini P.E.K.K.A Giant Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Cannon Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mini P.E.K.K.A
Cannon
Goblin Gang
Mini P.E.K.K.A Giant
Mini P.E.K.K.A
Giant Bats Goblin Gang The Log
Giant
Bats Mini P.E.K.K.A Goblin Gang Rocket Executioner The Log
Rocket
Giant
Executioner
Giant The Log
The Log
Mini P.E.K.K.A Giant Executioner

Defense Synergies 2 11

Bats
Cannon Mini P.E.K.K.A The Log
Cannon
The Log Bats Goblin Gang Mini P.E.K.K.A Rocket
Goblin Gang
Cannon Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Bats Cannon Goblin Gang Executioner
Giant
Rocket
Cannon The Log
Executioner
Mini P.E.K.K.A The Log
The Log
Cannon Mini P.E.K.K.A Bats Goblin Gang Rocket Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Executioner The Log
Mini P.E.K.K.A Bats Cannon Goblin Gang Executioner The Log
Cannon Goblin Gang Mini P.E.K.K.A Rocket Bats Executioner
Cannon Mini P.E.K.K.A Bats Goblin Gang
Mini P.E.K.K.A Rocket The Log
Goblin Gang The Log Bats Cannon Executioner
Bats Rocket Cannon Goblin Gang Executioner
Rocket Cannon The Log
Cannon Mini P.E.K.K.A Goblin Gang
Goblin Gang Cannon Mini P.E.K.K.A
Bats Goblin Gang Executioner Cannon The Log
Executioner Bats Goblin Gang
Cannon Mini P.E.K.K.A Bats Goblin Gang Rocket The Log
Rocket Executioner Bats Cannon Goblin Gang Mini P.E.K.K.A The Log
Mini P.E.K.K.A Cannon Goblin Gang
Rocket Cannon Goblin Gang Mini P.E.K.K.A The Log
Bats Cannon Goblin Gang Mini P.E.K.K.A Executioner
Cannon Bats Goblin Gang Executioner The Log
Executioner The Log Bats Cannon
Mini P.E.K.K.A Cannon
Goblin Gang Bats Cannon Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Rocket Executioner The Log
Goblin Gang Bats Mini P.E.K.K.A Rocket The Log
Goblin Gang Mini P.E.K.K.A Rocket Bats The Log
Cannon Goblin Gang Mini P.E.K.K.A Executioner
Rocket Executioner Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Bats
Mini P.E.K.K.A
Rocket Bats Mini P.E.K.K.A The Log
Cannon Goblin Gang
Bats Mini P.E.K.K.A
Rocket The Log
Mini P.E.K.K.A Rocket Cannon Goblin Gang Executioner
Cannon Executioner
Goblin Gang Bats Mini P.E.K.K.A Rocket Executioner The Log
Bats Executioner Cannon Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Executioner The Log
Rocket The Log
Rocket The Log
Rocket Executioner The Log
Executioner Bats Rocket
Executioner The Log
The Log Executioner
The Log
Rocket Bats Goblin Gang Mini P.E.K.K.A
Rocket The Log
Rocket Executioner
Rocket Executioner The Log
Rocket
The Log
Rocket Executioner The Log
Rocket Executioner The Log
Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Executioner The Log
Rocket The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Executioner
The Log Executioner
The Log
Rocket The Log
Bats Executioner
Rocket Bats
Mini P.E.K.K.A
Rocket The Log
Rocket
Rocket The Log
Bats Goblin Gang Rocket
Rocket Executioner
The Log
Goblin Gang Mini P.E.K.K.A Rocket Executioner
The Log Executioner
Rocket
Executioner
Bats Goblin Gang Rocket The Log
Bats Rocket Executioner
Rocket Executioner The Log

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