My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Miner
Giant Snowball
Goblin Barrel Skeleton Army Miner
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Bomb Tower Goblin Barrel Skeleton Army Executioner Electro Wizard
The Log
Goblin Barrel Skeleton Army
Earthquake
Bomb Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Executioner Miner Electro Wizard
Fireball
Bomb Tower Goblin Barrel Skeleton Army Executioner Electro Wizard
Poison
Bomb Tower Skeleton Army Executioner Electro Wizard
Lightning
Bomb Tower Executioner Electro Wizard
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Rocket Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Miner Bomb Tower Electro Wizard Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Miner

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Rocket
Miner
Goblin Barrel
Skeleton Army Miner
Skeleton Army
Goblin Barrel
Executioner
The Log Miner
The Log
Executioner Miner
Miner
Rocket Goblin Barrel Executioner The Log Electro Wizard
Electro Wizard
Miner

Defense Synergies 1 9

Bomb Tower
The Log Skeleton Army Electro Wizard
Rocket
The Log
Goblin Barrel
Skeleton Army
Bomb Tower Executioner The Log Electro Wizard
Executioner
Skeleton Army The Log
The Log
Bomb Tower Rocket Skeleton Army Executioner Miner Electro Wizard
Miner
The Log
Electro Wizard
Bomb Tower Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner The Log Electro Wizard
Bomb Tower Skeleton Army Executioner The Log Electro Wizard
Bomb Tower Rocket Skeleton Army Executioner Electro Wizard
Bomb Tower Skeleton Army Electro Wizard
Bomb Tower Rocket Skeleton Army The Log
Skeleton Army The Log Bomb Tower Executioner Electro Wizard
Rocket Electro Wizard Bomb Tower Executioner
Rocket Bomb Tower The Log Electro Wizard
Bomb Tower Skeleton Army
Skeleton Army Miner Electro Wizard
Skeleton Army Executioner Electro Wizard Bomb Tower The Log
Executioner Electro Wizard
Bomb Tower Skeleton Army Rocket The Log Electro Wizard
Bomb Tower Rocket Skeleton Army Executioner The Log Electro Wizard
Skeleton Army Bomb Tower Electro Wizard
Bomb Tower Rocket Skeleton Army The Log Electro Wizard
Bomb Tower Skeleton Army Executioner Electro Wizard
Bomb Tower Skeleton Army Executioner The Log Electro Wizard
Bomb Tower Executioner The Log Electro Wizard
Bomb Tower Electro Wizard
Skeleton Army Bomb Tower Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Electro Wizard
Electro Wizard Bomb Tower Rocket Executioner The Log Miner
Skeleton Army Bomb Tower Rocket The Log Electro Wizard
Rocket Skeleton Army The Log Electro Wizard
Skeleton Army Executioner
Rocket Executioner Bomb Tower Electro Wizard
Rocket Skeleton Army Bomb Tower Electro Wizard
Bomb Tower Skeleton Army
Rocket Electro Wizard Bomb Tower Skeleton Army The Log
Skeleton Army
Bomb Tower
Rocket Skeleton Army The Log Electro Wizard
Rocket Skeleton Army Bomb Tower Executioner
Bomb Tower Skeleton Army Executioner
Skeleton Army Electro Wizard Bomb Tower Rocket Executioner The Log
Executioner Bomb Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Executioner The Log Miner Electro Wizard
Rocket The Log Miner
Rocket The Log
Rocket Executioner The Log
Executioner Rocket
Executioner The Log
The Log Executioner
The Log Miner
Rocket Electro Wizard
Rocket Miner The Log Electro Wizard
Rocket Executioner
Rocket Executioner The Log Miner
Rocket
The Log
Rocket Executioner The Log
Rocket Executioner The Log
Rocket
Rocket
Rocket Executioner The Log Electro Wizard
Rocket The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Executioner
The Log Miner Executioner Electro Wizard
The Log Miner
Rocket Miner The Log
Executioner Electro Wizard
Rocket Electro Wizard
Rocket The Log Miner
Rocket Electro Wizard
Rocket The Log
Electro Wizard Rocket Skeleton Army
Rocket Executioner Electro Wizard
The Log
Miner Rocket Executioner Electro Wizard
The Log Executioner
Rocket
Executioner
Rocket The Log Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner The Log Miner Electro Wizard

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