My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Barbarian Hut Baby Dragon Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Dark Prince
Giant Snowball
Battle Ram Guards Baby Dragon
Zap
Battle Ram Guards Dark Prince
Barbarian Barrel
Battle Ram Wizard Barbarian Hut Guards Dark Prince Executioner
The Log
Battle Ram Barbarian Hut Guards Dark Prince
Earthquake
Barbarian Hut Guards
Arrows
Guards
Royal Delivery
Battle Ram Wizard Guards Baby Dragon Dark Prince Executioner
Fireball
Battle Ram Wizard Barbarian Hut Baby Dragon Executioner
Poison
Wizard Barbarian Hut Guards Executioner
Lightning
Battle Ram Wizard Barbarian Hut Baby Dragon Dark Prince Executioner
Rocket
Wizard Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Baby Dragon Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Baby Dragon Dark Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Guards Battle Ram Baby Dragon Dark Prince Wizard Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Guards Battle Ram Baby Dragon

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Barbarian Hut Barbarian Barrel Baby Dragon
Wizard
Dark Prince
Barbarian Hut
Battle Ram Barbarian Barrel Baby Dragon Dark Prince
Barbarian Barrel
Battle Ram Barbarian Hut Baby Dragon Dark Prince Executioner
Guards
Baby Dragon
Battle Ram Barbarian Hut Barbarian Barrel Dark Prince
Dark Prince
Wizard Barbarian Hut Barbarian Barrel Baby Dragon Executioner
Executioner
Barbarian Barrel Dark Prince

Defense Synergies 0 12

Battle Ram
Wizard
Barbarian Barrel Guards Dark Prince
Barbarian Hut
Barbarian Barrel Baby Dragon
Barbarian Barrel
Wizard Barbarian Hut Guards Baby Dragon Dark Prince
Guards
Wizard Barbarian Barrel Baby Dragon Executioner
Baby Dragon
Barbarian Hut Barbarian Barrel Guards Dark Prince
Dark Prince
Wizard Barbarian Barrel Baby Dragon Executioner
Executioner
Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Wizard Barbarian Barrel Baby Dragon Executioner
Barbarian Hut Dark Prince Executioner
Barbarian Hut Dark Prince Executioner
Barbarian Hut Guards Dark Prince
Barbarian Barrel Dark Prince
Barbarian Barrel Guards Baby Dragon Dark Prince Executioner
Wizard Barbarian Hut Baby Dragon Executioner
Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Hut
Guards Barbarian Barrel Dark Prince
Guards Executioner Wizard Barbarian Barrel Baby Dragon Dark Prince
Executioner Wizard Barbarian Hut Baby Dragon
Barbarian Hut Wizard Guards Dark Prince
Wizard Barbarian Hut Executioner Barbarian Barrel Guards Baby Dragon Dark Prince
Barbarian Hut
Barbarian Hut
Wizard Barbarian Hut Dark Prince Executioner
Wizard Barbarian Hut Barbarian Barrel Guards Baby Dragon Dark Prince Executioner
Wizard Barbarian Barrel Baby Dragon Executioner Barbarian Hut Guards Dark Prince
Barbarian Hut
Wizard Dark Prince Barbarian Barrel Guards Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Barbarian Barrel Dark Prince
Wizard Barbarian Barrel Baby Dragon Executioner
Guards Barbarian Hut Dark Prince
Guards Dark Prince Barbarian Hut Barbarian Barrel
Barbarian Hut Guards Dark Prince Executioner
Wizard Executioner Baby Dragon
Guards Dark Prince Barbarian Hut
Barbarian Hut Dark Prince
Barbarian Hut Barbarian Barrel Baby Dragon Dark Prince
Barbarian Hut Guards
Guards Dark Prince
Guards Dark Prince
Dark Prince Wizard Barbarian Hut Guards Executioner
Wizard Barbarian Hut Baby Dragon Executioner
Guards Barbarian Hut Barbarian Barrel Baby Dragon Dark Prince Executioner
Executioner Wizard Barbarian Hut Barbarian Barrel Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Barbarian Barrel Guards Baby Dragon
Barbarian Barrel Baby Dragon Executioner
Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Hut Barbarian Barrel Guards Dark Prince
Wizard Executioner Barbarian Barrel Baby Dragon Dark Prince
Wizard Executioner Baby Dragon
Wizard Baby Dragon Executioner
Wizard Barbarian Hut Barbarian Barrel Baby Dragon Executioner
Wizard
Guards
Wizard Barbarian Barrel Dark Prince
Wizard Baby Dragon Executioner
Barbarian Hut Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel Baby Dragon
Barbarian Hut Barbarian Barrel Baby Dragon
Wizard Barbarian Hut Barbarian Barrel Baby Dragon Executioner
Wizard Barbarian Hut Barbarian Barrel Baby Dragon Executioner
Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon Dark Prince Executioner
Wizard Barbarian Barrel Baby Dragon
Baby Dragon
Wizard
Barbarian Hut Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Dark Prince Executioner
Wizard Barbarian Barrel Baby Dragon Executioner
Wizard Baby Dragon
Barbarian Barrel Baby Dragon
Wizard Baby Dragon Executioner
Wizard Guards
Wizard
Wizard
Barbarian Hut Barbarian Barrel Guards Dark Prince
Wizard Baby Dragon Executioner
Barbarian Barrel
Wizard Baby Dragon Dark Prince Executioner
Wizard Baby Dragon Executioner
Dark Prince Executioner
Guards Baby Dragon
Executioner
Barbarian Barrel Baby Dragon Dark Prince Executioner

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