My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Bad
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Valkyrie Executioner
The Log
Skeletons Ice Spirit Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Valkyrie Hog Rider Executioner
Fireball
Hog Rider Executioner
Poison
Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Earthquake Valkyrie Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Zap Earthquake Tornado Valkyrie Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Zap Earthquake

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Zap Valkyrie Hog Rider Executioner
Zap
Ice Spirit Earthquake Hog Rider Tornado Valkyrie Executioner
Earthquake
Zap Hog Rider Tornado
Valkyrie
Ice Spirit Hog Rider Zap Tornado Executioner
Hog Rider
Ice Spirit Zap Earthquake Valkyrie Tornado Executioner
Tornado
Zap Executioner Earthquake Valkyrie Hog Rider
Executioner
Tornado Ice Spirit Zap Valkyrie Hog Rider

Defense Synergies 2 16

Skeletons
Ice Spirit Zap Earthquake Tornado Executioner
Ice Spirit
Zap Skeletons Earthquake Valkyrie Tornado Executioner
Zap
Ice Spirit Skeletons Earthquake Valkyrie Tornado Executioner
Earthquake
Skeletons Ice Spirit Zap Tornado
Valkyrie
Ice Spirit Zap Tornado Executioner
Hog Rider
Tornado
Executioner Skeletons Ice Spirit Zap Earthquake Valkyrie
Executioner
Tornado Skeletons Ice Spirit Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Valkyrie Executioner
Skeletons Ice Spirit Zap Valkyrie Executioner
Tornado Skeletons Valkyrie Executioner
Skeletons Valkyrie
Earthquake Valkyrie Tornado
Tornado Skeletons Zap Earthquake Valkyrie Executioner
Tornado Ice Spirit Zap Executioner
Earthquake Zap Valkyrie
Skeletons Tornado
Tornado Skeletons Ice Spirit Valkyrie
Valkyrie Executioner Skeletons Zap Earthquake Tornado
Executioner Zap Tornado
Skeletons Ice Spirit Zap Earthquake Valkyrie
Valkyrie Executioner Ice Spirit Zap Earthquake Tornado
Tornado Ice Spirit Zap
Skeletons Valkyrie Tornado Executioner
Ice Spirit Zap Valkyrie Tornado Executioner
Zap Earthquake Valkyrie Tornado Executioner Ice Spirit
Tornado
Valkyrie Earthquake Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap
Zap Valkyrie Executioner
Skeletons Ice Spirit Zap Valkyrie
Valkyrie Zap Tornado
Skeletons Valkyrie Executioner
Executioner Skeletons Ice Spirit Zap Tornado
Skeletons Valkyrie
Valkyrie
Zap Skeletons Ice Spirit Valkyrie Tornado
Skeletons
Valkyrie
Zap Valkyrie Tornado
Skeletons Valkyrie Executioner
Valkyrie Executioner
Skeletons Ice Spirit Zap Valkyrie Tornado Executioner
Valkyrie Executioner Zap Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie
Zap Tornado Executioner
Earthquake
Earthquake Valkyrie
Executioner Zap Earthquake Valkyrie
Executioner Ice Spirit Zap Tornado
Earthquake Tornado Executioner
Earthquake Ice Spirit Zap Tornado Executioner
Zap Tornado
Tornado
Zap Earthquake Valkyrie Tornado
Zap Tornado Executioner
Earthquake Executioner
Earthquake
Earthquake Zap
Earthquake Zap Executioner
Earthquake Executioner
Earthquake Tornado
Zap Earthquake Executioner
Zap Earthquake Valkyrie Tornado
Earthquake
Tornado
Tornado
Earthquake Zap
Zap Earthquake Tornado Ice Spirit Valkyrie Executioner
Zap Earthquake Tornado Executioner
Zap Tornado
Zap Tornado
Zap Tornado Executioner
Zap Ice Spirit
Zap Earthquake
Zap Ice Spirit
Earthquake
Zap Earthquake Ice Spirit
Zap Tornado Executioner
Valkyrie Executioner
Zap Earthquake Executioner
Zap Tornado
Executioner
Zap Ice Spirit Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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