My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Baby Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Ram Rider
Giant Snowball
Musketeer Skeleton Army Baby Dragon Miner Ram Rider
Zap
Skeleton Army Ram Rider
Barbarian Barrel
Musketeer Valkyrie Wizard Skeleton Army
The Log
Musketeer Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Valkyrie Wizard Skeleton Army Baby Dragon Miner Ram Rider
Fireball
Musketeer Wizard Skeleton Army Baby Dragon Ram Rider
Poison
Musketeer Wizard Skeleton Army
Lightning
Musketeer Valkyrie Wizard Baby Dragon Ram Rider
Rocket
Musketeer Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Skeleton Army Miner Musketeer Valkyrie Baby Dragon Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Skeleton Army Miner Musketeer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Ram Rider
Musketeer
Valkyrie Baby Dragon Miner Ram Rider
Valkyrie
Musketeer Wizard Baby Dragon Ram Rider
Wizard
Valkyrie Miner Ram Rider
Skeleton Army
Baby Dragon
Musketeer Valkyrie Miner Ram Rider
Miner
Musketeer Wizard Baby Dragon
Ram Rider
Earthquake Musketeer Valkyrie Wizard Baby Dragon

Defense Synergies 1 7

Earthquake
Musketeer
Valkyrie Skeleton Army Baby Dragon Miner Ram Rider
Valkyrie
Musketeer Wizard Baby Dragon
Wizard
Valkyrie Skeleton Army
Skeleton Army
Musketeer Wizard
Baby Dragon
Musketeer Valkyrie
Miner
Musketeer
Ram Rider
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Valkyrie Wizard Baby Dragon Ram Rider
Skeleton Army Musketeer Valkyrie Ram Rider
Skeleton Army Ram Rider Musketeer Valkyrie
Skeleton Army Musketeer Valkyrie Ram Rider
Earthquake Valkyrie Skeleton Army
Skeleton Army Earthquake Musketeer Valkyrie Baby Dragon
Musketeer Ram Rider Wizard Baby Dragon
Earthquake Musketeer Valkyrie Baby Dragon Ram Rider
Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Miner
Valkyrie Skeleton Army Earthquake Musketeer Wizard Baby Dragon Ram Rider
Musketeer Wizard Baby Dragon Ram Rider
Skeleton Army Earthquake Musketeer Valkyrie Wizard Ram Rider
Valkyrie Wizard Skeleton Army Earthquake Baby Dragon
Skeleton Army Ram Rider
Skeleton Army Ram Rider
Wizard Musketeer Valkyrie Skeleton Army
Musketeer Valkyrie Wizard Skeleton Army Baby Dragon Ram Rider
Earthquake Valkyrie Wizard Baby Dragon Musketeer Ram Rider
Musketeer Ram Rider
Valkyrie Wizard Skeleton Army Earthquake Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Musketeer Valkyrie Wizard Baby Dragon Miner
Skeleton Army Musketeer Valkyrie Ram Rider
Valkyrie Skeleton Army Musketeer Ram Rider
Musketeer Valkyrie Skeleton Army Ram Rider
Wizard Musketeer Baby Dragon Ram Rider
Skeleton Army Musketeer Valkyrie Ram Rider
Valkyrie Skeleton Army
Valkyrie Skeleton Army Baby Dragon
Musketeer Skeleton Army
Musketeer Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Ram Rider
Wizard Musketeer Valkyrie Skeleton Army Baby Dragon
Skeleton Army Musketeer Valkyrie Baby Dragon
Valkyrie Earthquake Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon Miner Ram Rider
Earthquake Baby Dragon Miner
Earthquake Musketeer Valkyrie
Wizard Earthquake Valkyrie Baby Dragon
Wizard Musketeer Baby Dragon Ram Rider
Earthquake Musketeer Wizard Baby Dragon
Earthquake Wizard Baby Dragon Ram Rider
Miner Wizard Ram Rider
Musketeer
Miner Earthquake Musketeer Valkyrie Wizard Ram Rider
Musketeer Wizard Baby Dragon
Earthquake Musketeer Baby Dragon Miner
Earthquake Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Musketeer Wizard Baby Dragon
Earthquake Musketeer Wizard Baby Dragon
Earthquake
Earthquake Musketeer Wizard Baby Dragon
Earthquake Valkyrie Wizard Baby Dragon Miner
Earthquake Musketeer Baby Dragon
Wizard
Musketeer
Earthquake Musketeer Baby Dragon
Earthquake Valkyrie Wizard Baby Dragon
Miner Earthquake Musketeer Wizard Baby Dragon Ram Rider
Musketeer Wizard Baby Dragon Miner Ram Rider
Miner Musketeer Baby Dragon
Musketeer Wizard Baby Dragon
Musketeer Wizard
Earthquake Musketeer Wizard Miner
Earthquake Wizard
Earthquake Musketeer Skeleton Army
Musketeer Wizard Baby Dragon Ram Rider
Miner Musketeer Valkyrie Wizard Baby Dragon
Earthquake Musketeer Wizard Baby Dragon
Musketeer
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Miner

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