My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Witch Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Tombstone Dart Goblin Witch
Zap
Goblin Gang Tombstone Dart Goblin Witch
Barbarian Barrel
Goblin Gang Tombstone Dart Goblin Witch Electro Wizard Magic Archer
The Log
Goblin Gang Tombstone Dart Goblin Witch
Earthquake
Goblin Gang Tombstone Witch
Arrows
Goblin Gang Tombstone Dart Goblin Witch
Royal Delivery
Goblin Gang Dart Goblin Witch Electro Wizard Magic Archer
Fireball
Goblin Gang Tombstone Dart Goblin Witch Electro Wizard Magic Archer
Poison
Goblin Gang Tombstone Dart Goblin Witch Electro Wizard Magic Archer
Lightning
Tombstone Witch Electro Wizard Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tombstone Dart Goblin Fireball Electro Wizard Magic Archer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Tombstone Dart Goblin Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Giant
Tombstone
Dart Goblin
Goblin Gang Giant
Fireball
Giant Electro Wizard Magic Archer
Giant
Goblin Gang Dart Goblin Fireball Witch Electro Wizard Magic Archer
Witch
Giant
Electro Wizard
Fireball Giant Magic Archer
Magic Archer
Fireball Giant Electro Wizard

Defense Synergies 1 12

Goblin Gang
Tombstone Dart Goblin Electro Wizard Magic Archer
Tombstone
Dart Goblin Goblin Gang Fireball Electro Wizard Magic Archer
Dart Goblin
Tombstone Goblin Gang Electro Wizard Magic Archer
Fireball
Tombstone Electro Wizard
Giant
Witch
Electro Wizard
Electro Wizard
Goblin Gang Tombstone Dart Goblin Fireball Witch Magic Archer
Magic Archer
Goblin Gang Tombstone Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Fireball Electro Wizard Magic Archer
Goblin Gang Tombstone Dart Goblin Witch Electro Wizard
Goblin Gang Witch Tombstone Dart Goblin Electro Wizard
Witch Goblin Gang Tombstone Dart Goblin Electro Wizard
Tombstone Fireball
Goblin Gang Fireball Dart Goblin Electro Wizard Magic Archer
Dart Goblin Electro Wizard Goblin Gang Tombstone Fireball Witch Magic Archer
Dart Goblin Fireball Electro Wizard Magic Archer
Witch Goblin Gang Tombstone
Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Witch Electro Wizard Tombstone Fireball Magic Archer
Goblin Gang Dart Goblin Fireball Witch Electro Wizard Magic Archer
Tombstone Goblin Gang Fireball Witch Electro Wizard
Fireball Goblin Gang Tombstone Dart Goblin Witch Electro Wizard Magic Archer
Goblin Gang Tombstone Electro Wizard
Goblin Gang Fireball Electro Wizard
Goblin Gang Tombstone Fireball Witch Electro Wizard
Tombstone Fireball Goblin Gang Dart Goblin Witch Electro Wizard Magic Archer
Witch Tombstone Dart Goblin Fireball Electro Wizard Magic Archer
Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Fireball Witch Electro Wizard
Fireball Electro Wizard Goblin Gang Magic Archer
Goblin Gang Tombstone Witch Electro Wizard
Goblin Gang Fireball Electro Wizard
Goblin Gang Tombstone Witch
Fireball Goblin Gang Dart Goblin Witch Electro Wizard Magic Archer
Goblin Gang Tombstone Dart Goblin Fireball Witch Electro Wizard
Electro Wizard Tombstone Fireball Witch Magic Archer
Witch Goblin Gang Tombstone Dart Goblin
Tombstone Dart Goblin Witch
Fireball Electro Wizard
Goblin Gang Tombstone Fireball Witch
Dart Goblin Fireball Witch Magic Archer
Goblin Gang Tombstone Witch Electro Wizard Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Witch Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Dart Goblin
Fireball Dart Goblin Electro Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball
Fireball Magic Archer
Fireball Dart Goblin Witch Magic Archer
Dart Goblin Witch Magic Archer
Fireball Dart Goblin Magic Archer
Fireball Dart Goblin
Goblin Gang Fireball Electro Wizard
Dart Goblin Fireball Electro Wizard Magic Archer
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Witch Magic Archer
Magic Archer Dart Goblin Fireball
Fireball
Dart Goblin Fireball Electro Wizard Magic Archer
Dart Goblin Fireball Witch Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Witch Magic Archer
Witch
Fireball Dart Goblin Witch Electro Wizard Magic Archer
Fireball Witch Magic Archer
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Witch Electro Wizard Magic Archer
Electro Wizard Dart Goblin Fireball Witch
Fireball
Dart Goblin Fireball Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Magic Archer
Electro Wizard Goblin Gang Tombstone Dart Goblin Fireball Witch Magic Archer
Fireball Dart Goblin Witch Electro Wizard Magic Archer
Fireball
Fireball Goblin Gang Dart Goblin Electro Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Fireball
Dart Goblin
Goblin Gang Dart Goblin Fireball Witch Electro Wizard Magic Archer
Dart Goblin Fireball Witch Electro Wizard Magic Archer
Dart Goblin Fireball Witch Electro Wizard Magic Archer

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