My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Dart Goblin Musketeer Hog Rider
Zap
Bats Dart Goblin
Barbarian Barrel
Knight Dart Goblin Musketeer Executioner
The Log
Dart Goblin Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Bats Dart Goblin
Royal Delivery
Bats Knight Dart Goblin Musketeer Hog Rider Executioner
Fireball
Dart Goblin Musketeer Hog Rider Executioner
Poison
Bats Dart Goblin Musketeer Executioner
Lightning
Knight Musketeer Executioner
Rocket
Musketeer Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Dart Goblin Tornado Fireball Musketeer Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Dart Goblin Tornado

Attack Synergies 10 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider
Knight
Bats Dart Goblin Musketeer Hog Rider Executioner Fireball
Dart Goblin
Knight Hog Rider
Fireball
Hog Rider Tornado Knight
Musketeer
Knight Hog Rider
Hog Rider
Bats Knight Fireball Musketeer Dart Goblin Tornado Executioner
Tornado
Fireball Executioner Hog Rider
Executioner
Knight Tornado Hog Rider

Defense Synergies 6 8

Bats
Knight Dart Goblin Musketeer
Knight
Bats Dart Goblin Musketeer Executioner Fireball Tornado
Dart Goblin
Knight Bats Musketeer Tornado
Fireball
Tornado Knight Musketeer
Musketeer
Knight Bats Dart Goblin Fireball Tornado
Hog Rider
Tornado
Fireball Executioner Knight Dart Goblin Musketeer
Executioner
Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball Musketeer Executioner
Bats Knight Dart Goblin Musketeer Executioner
Tornado Bats Knight Dart Goblin Musketeer Executioner
Bats Knight Dart Goblin Musketeer
Fireball Tornado
Fireball Tornado Bats Dart Goblin Musketeer Executioner
Bats Dart Goblin Musketeer Tornado Fireball Executioner
Dart Goblin Fireball Musketeer
Musketeer Tornado
Knight Tornado Dart Goblin Musketeer
Bats Dart Goblin Executioner Knight Fireball Musketeer Tornado
Musketeer Executioner Bats Dart Goblin Fireball Tornado
Bats Knight Fireball Musketeer
Fireball Executioner Bats Dart Goblin Tornado
Knight
Tornado Fireball
Bats Knight Fireball Musketeer Tornado Executioner
Fireball Bats Knight Dart Goblin Musketeer Tornado Executioner
Tornado Executioner Bats Knight Dart Goblin Fireball Musketeer
Dart Goblin Musketeer Tornado
Bats Knight Dart Goblin Fireball Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball
Fireball Knight Musketeer Executioner
Bats Knight Musketeer
Bats Knight Fireball Musketeer Tornado
Knight Musketeer Executioner
Fireball Executioner Bats Dart Goblin Musketeer Tornado
Bats Knight Dart Goblin Fireball Musketeer
Knight
Bats Knight Fireball Tornado
Dart Goblin Musketeer
Bats Knight Dart Goblin Musketeer
Fireball Tornado
Knight Fireball Executioner
Dart Goblin Fireball Musketeer Executioner
Bats Knight Dart Goblin Fireball Musketeer Tornado Executioner
Bats Executioner Dart Goblin Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Musketeer
Fireball Dart Goblin Musketeer Tornado Executioner
Dart Goblin Fireball
Knight Dart Goblin Fireball Musketeer
Fireball Executioner
Fireball Executioner Bats Dart Goblin Musketeer Tornado
Dart Goblin Musketeer Tornado Executioner
Fireball Dart Goblin Tornado Executioner
Fireball Dart Goblin Tornado
Bats Fireball Musketeer Tornado
Knight Dart Goblin Fireball Musketeer Tornado
Fireball Dart Goblin Musketeer Tornado Executioner
Knight Dart Goblin Fireball Musketeer Executioner
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer Executioner
Dart Goblin Fireball Musketeer Executioner
Fireball Tornado
Bats
Dart Goblin Fireball Musketeer Executioner
Dart Goblin Fireball Tornado
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Fireball Musketeer
Tornado Fireball Executioner
Fireball Dart Goblin Musketeer Tornado Executioner
Fireball Musketeer Tornado
Fireball Dart Goblin Musketeer Tornado
Bats Dart Goblin Fireball Musketeer Tornado Executioner
Bats Dart Goblin Fireball Musketeer
Fireball
Dart Goblin Fireball Musketeer
Fireball
Fireball
Bats Dart Goblin Fireball Musketeer
Fireball Dart Goblin Musketeer Tornado Executioner
Fireball
Fireball Knight Dart Goblin Musketeer Executioner
Dart Goblin Fireball Musketeer Executioner
Fireball Tornado
Dart Goblin Musketeer Executioner
Bats Dart Goblin Fireball Musketeer Tornado
Bats Dart Goblin Fireball Musketeer Tornado Executioner
Dart Goblin Fireball Musketeer Tornado Executioner

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