My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Dart Goblin Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Goblin Barrel
Giant Snowball
Minions Dart Goblin Goblin Barrel
Zap
Minions Royal Giant Dart Goblin Goblin Barrel
Barbarian Barrel
Ice Spirit Dart Goblin Goblin Barrel Ice Wizard
The Log
Ice Spirit Royal Giant Dart Goblin Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Ice Spirit Minions Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Minions Dart Goblin Battle Healer Goblin Barrel Ice Wizard
Fireball
Minions Dart Goblin Battle Healer Goblin Barrel Ice Wizard
Poison
Minions Dart Goblin Battle Healer Ice Wizard
Lightning
Battle Healer Ice Wizard
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Healer Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Dart Goblin Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Minions Dart Goblin Goblin Barrel Ice Wizard Battle Healer Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Minions Dart Goblin Goblin Barrel

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Royal Giant Goblin Barrel Royal Giant Dart Goblin Battle Healer
Minions
Ice Spirit Royal Giant Battle Healer
Royal Giant
Ice Spirit Minions Dart Goblin Goblin Barrel Ice Wizard Ice Spirit Battle Healer Rocket
Dart Goblin
Royal Giant Goblin Barrel Ice Spirit Battle Healer
Battle Healer
Ice Spirit Minions Royal Giant Dart Goblin Goblin Barrel Ice Wizard
Rocket
Royal Giant
Goblin Barrel
Ice Spirit Royal Giant Dart Goblin Battle Healer Ice Wizard
Ice Wizard
Royal Giant Battle Healer Goblin Barrel

Defense Synergies 0 11

Ice Spirit
Minions Dart Goblin Battle Healer Rocket Ice Wizard
Minions
Ice Spirit Dart Goblin Battle Healer Ice Wizard
Royal Giant
Dart Goblin
Ice Spirit Minions Battle Healer Ice Wizard
Battle Healer
Ice Spirit Minions Dart Goblin Ice Wizard
Rocket
Ice Spirit
Goblin Barrel
Ice Wizard
Ice Spirit Minions Dart Goblin Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Dart Goblin
Ice Spirit Minions Dart Goblin Battle Healer Ice Wizard
Rocket Minions Dart Goblin Ice Wizard
Minions Dart Goblin Ice Wizard
Battle Healer Rocket
Minions Dart Goblin Ice Wizard
Minions Dart Goblin Rocket Ice Spirit Ice Wizard
Rocket Dart Goblin Battle Healer
Minions Ice Wizard
Ice Spirit Dart Goblin Battle Healer Ice Wizard
Minions Dart Goblin Ice Wizard
Minions Dart Goblin Ice Wizard
Ice Spirit Minions Battle Healer Rocket Ice Wizard
Rocket Ice Spirit Minions Dart Goblin
Rocket Ice Spirit
Minions
Ice Spirit Minions Dart Goblin Battle Healer Ice Wizard
Ice Spirit Minions Dart Goblin Battle Healer Ice Wizard
Dart Goblin
Minions Dart Goblin Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer Rocket
Ice Spirit Minions Battle Healer Rocket
Rocket Battle Healer
Battle Healer
Rocket Ice Spirit Minions Dart Goblin Ice Wizard
Rocket Minions Dart Goblin Battle Healer Ice Wizard
Battle Healer
Rocket Ice Spirit Minions
Dart Goblin
Minions Dart Goblin
Rocket
Rocket
Dart Goblin
Ice Spirit Minions Dart Goblin Battle Healer Rocket
Minions Dart Goblin Battle Healer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket
Dart Goblin Ice Wizard
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
Ice Spirit Minions Dart Goblin Rocket Ice Wizard
Dart Goblin
Ice Spirit Dart Goblin Ice Wizard
Dart Goblin
Rocket Minions
Rocket Dart Goblin
Dart Goblin Rocket
Rocket Dart Goblin
Minions Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
Minions Rocket
Rocket Dart Goblin
Rocket Dart Goblin
Rocket Minions
Rocket
Rocket
Rocket
Ice Spirit Ice Wizard
Dart Goblin Ice Wizard
Rocket Dart Goblin
Dart Goblin Ice Wizard
Rocket Ice Spirit Minions Dart Goblin
Dart Goblin Rocket
Rocket Ice Spirit
Rocket
Ice Spirit Minions Dart Goblin Rocket
Rocket Dart Goblin Ice Wizard
Dart Goblin Rocket
Dart Goblin
Rocket
Dart Goblin
Ice Spirit Minions Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket

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