My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Goblins Minions Dart Goblin
Zap
Goblins Minions Dart Goblin
Barbarian Barrel
Goblins Dart Goblin Electro Wizard Magic Archer
The Log
Goblins Dart Goblin
Earthquake
Arrows
Goblins Minions Dart Goblin
Royal Delivery
Goblins Minions Dart Goblin P.E.K.K.A Electro Wizard Magic Archer
Fireball
Minions Dart Goblin Electro Wizard Magic Archer
Poison
Minions Dart Goblin Electro Wizard Magic Archer
Lightning
Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Dart Goblin Poison Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Dart Goblin

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
P.E.K.K.A Electro Wizard Goblins Minions Dart Goblin Poison Magic Archer
Minions
Zap P.E.K.K.A
Dart Goblin
Zap P.E.K.K.A
Poison
P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Minions Dart Goblin
Electro Wizard
Zap P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Zap Electro Wizard

Defense Synergies 1 19

Goblins
Zap Dart Goblin Poison Electro Wizard Magic Archer
Zap
Electro Wizard Goblins Minions Dart Goblin Poison P.E.K.K.A Magic Archer
Minions
Zap Dart Goblin P.E.K.K.A Electro Wizard
Dart Goblin
Goblins Zap Minions P.E.K.K.A Electro Wizard Magic Archer
Poison
Goblins Zap Electro Wizard
P.E.K.K.A
Zap Minions Dart Goblin Electro Wizard
Electro Wizard
Zap Goblins Minions Dart Goblin Poison P.E.K.K.A Magic Archer
Magic Archer
Goblins Zap Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Electro Wizard Magic Archer
P.E.K.K.A Goblins Zap Minions Dart Goblin Electro Wizard
P.E.K.K.A Goblins Minions Dart Goblin Electro Wizard
P.E.K.K.A Goblins Minions Dart Goblin Electro Wizard
Poison P.E.K.K.A
Goblins Zap Minions Dart Goblin Electro Wizard Magic Archer
Minions Dart Goblin Electro Wizard Zap Poison Magic Archer
Zap Dart Goblin Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Goblins Minions
Goblins Dart Goblin Electro Wizard
Goblins Minions Dart Goblin Poison Electro Wizard Zap Magic Archer
Minions Zap Dart Goblin Poison Electro Wizard Magic Archer
P.E.K.K.A Zap Minions Electro Wizard
Goblins Zap Minions Dart Goblin Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Goblins Minions Poison P.E.K.K.A Electro Wizard
Goblins Zap Minions Dart Goblin Electro Wizard Magic Archer
Zap Poison Minions Dart Goblin Electro Wizard Magic Archer
P.E.K.K.A Dart Goblin Electro Wizard
Goblins Minions Dart Goblin Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Magic Archer
P.E.K.K.A Goblins Zap Minions Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Poison Zap Minions Dart Goblin Electro Wizard Magic Archer
P.E.K.K.A Goblins Minions Dart Goblin Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Goblins Minions Poison Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A Minions Dart Goblin
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A
Dart Goblin Magic Archer
Electro Wizard Goblins Zap Minions Dart Goblin Poison P.E.K.K.A Magic Archer
Minions Poison Zap Dart Goblin P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Dart Goblin
Poison Zap Dart Goblin Electro Wizard Magic Archer
Dart Goblin Poison Magic Archer
Dart Goblin Poison
Poison Zap Magic Archer
Poison Zap Minions Dart Goblin Magic Archer
Dart Goblin Poison Magic Archer
Poison Zap Dart Goblin Magic Archer
Poison Zap Dart Goblin
Goblins Minions Poison Electro Wizard
Poison Zap Dart Goblin Electro Wizard Magic Archer
Poison Zap Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer
Minions Dart Goblin Poison Magic Archer
Zap Dart Goblin Poison Magic Archer
Zap Dart Goblin Poison Magic Archer
Magic Archer Dart Goblin Poison
Poison
Minions
Zap Dart Goblin Poison Electro Wizard Magic Archer
Zap Dart Goblin Poison Magic Archer
Minions Poison Magic Archer
Poison
Zap Poison
Zap Poison Magic Archer
Poison Zap Dart Goblin Electro Wizard Magic Archer
Zap Poison Magic Archer
Poison Zap Dart Goblin Magic Archer
Poison Zap Dart Goblin Electro Wizard Magic Archer
Zap Electro Wizard Minions Dart Goblin Poison
Poison Zap Dart Goblin Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Poison Magic Archer
Zap Electro Wizard Minions Dart Goblin Magic Archer
Poison Zap Dart Goblin Electro Wizard Magic Archer
Poison Dart Goblin Electro Wizard Magic Archer
Zap Dart Goblin Poison Magic Archer
Zap Poison
Dart Goblin P.E.K.K.A
Zap Minions Dart Goblin Poison Electro Wizard Magic Archer
Zap Dart Goblin Poison Electro Wizard Magic Archer
Poison Zap Dart Goblin Electro Wizard Magic Archer

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