My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Elixir Golem Witch Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elixir Golem Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Dart Goblin Elixir Golem Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elixir Golem Prince
Giant Snowball
Goblins Skeleton Barrel Dart Goblin Witch
Zap
Goblins Skeleton Barrel Dart Goblin Witch Prince
Barbarian Barrel
Goblins Skeleton Barrel Dart Goblin Elixir Golem Witch Royal Ghost
The Log
Goblins Skeleton Barrel Dart Goblin Elixir Golem Witch Prince
Earthquake
Elixir Golem Witch
Arrows
Goblins Skeleton Barrel Dart Goblin Witch
Royal Delivery
Goblins Skeleton Barrel Dart Goblin Elixir Golem Witch Prince Royal Ghost
Fireball
Skeleton Barrel Dart Goblin Elixir Golem Witch
Poison
Skeleton Barrel Dart Goblin Elixir Golem Witch
Lightning
Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Elixir Golem Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Skeleton Barrel Dart Goblin Elixir Golem Royal Ghost Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Skeleton Barrel Dart Goblin

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Skeleton Barrel
Dart Goblin Elixir Golem Witch Prince Royal Ghost
Dart Goblin
Skeleton Barrel Elixir Golem Prince The Log
Elixir Golem
Skeleton Barrel Dart Goblin Witch The Log Royal Ghost
Witch
Skeleton Barrel Elixir Golem Prince Royal Ghost
Prince
Skeleton Barrel Dart Goblin Witch The Log Royal Ghost
The Log
Dart Goblin Elixir Golem Prince
Royal Ghost
Skeleton Barrel Elixir Golem Witch Prince

Defense Synergies 1 9

Goblins
Dart Goblin The Log
Skeleton Barrel
Dart Goblin
Dart Goblin
Goblins Skeleton Barrel Prince The Log
Elixir Golem
Witch
Prince The Log Royal Ghost
Prince
The Log Dart Goblin Witch
The Log
Prince Goblins Dart Goblin Witch Royal Ghost
Royal Ghost
Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin The Log
Goblins Dart Goblin Witch Prince The Log
Witch Prince Goblins Dart Goblin
Witch Prince Goblins Dart Goblin
Prince The Log
The Log Goblins Dart Goblin Royal Ghost
Dart Goblin Witch
Skeleton Barrel Dart Goblin The Log
Witch Goblins Prince
Goblins Dart Goblin Prince Royal Ghost
Goblins Dart Goblin Witch The Log Royal Ghost
Dart Goblin Witch
Prince Witch The Log
Goblins Dart Goblin Witch Prince The Log Royal Ghost
Prince
Prince The Log
Goblins Witch Prince
Goblins Dart Goblin Witch Prince The Log Royal Ghost
Witch The Log Dart Goblin Royal Ghost
Dart Goblin Prince
Royal Ghost Goblins Dart Goblin Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Witch Prince Royal Ghost
Skeleton Barrel Prince The Log Royal Ghost
Goblins Witch Prince The Log
Prince The Log
Witch Prince
Skeleton Barrel Dart Goblin Witch
Prince Goblins Dart Goblin Witch
Prince
Goblins Witch Prince The Log
Witch Dart Goblin
Dart Goblin Witch Prince
Prince The Log
Prince Witch
Dart Goblin Witch
Witch Goblins Dart Goblin Prince The Log
Dart Goblin Witch The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin The Log Royal Ghost
Skeleton Barrel Dart Goblin The Log Royal Ghost
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin Prince The Log
The Log
Skeleton Barrel Dart Goblin Witch
Dart Goblin Witch The Log
The Log Skeleton Barrel Dart Goblin
The Log Skeleton Barrel Dart Goblin
Goblins Prince
Skeleton Barrel Dart Goblin Prince The Log
Dart Goblin
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Prince The Log
Skeleton Barrel Dart Goblin Witch The Log
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin Prince The Log
Skeleton Barrel Dart Goblin Witch The Log
Prince The Log
Prince The Log
Skeleton Barrel The Log
The Log Witch
Witch
The Log Skeleton Barrel Dart Goblin Witch Royal Ghost
Skeleton Barrel Witch Prince The Log
Skeleton Barrel Dart Goblin The Log
Dart Goblin Witch
Skeleton Barrel Dart Goblin Witch
Dart Goblin The Log
Prince
The Log
Skeleton Barrel Dart Goblin Witch Prince
Dart Goblin Witch
The Log
Dart Goblin Prince
The Log Skeleton Barrel Dart Goblin
Dart Goblin Prince
Dart Goblin Witch The Log
Dart Goblin Witch
Skeleton Barrel Dart Goblin Witch Prince The Log Royal Ghost

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