My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Furnace Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Dart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant
Giant Snowball
Goblins Mega Minion Dart Goblin Furnace
Zap
Goblins Royal Giant Dart Goblin Furnace
Barbarian Barrel
Goblins Dart Goblin Furnace Hunter
The Log
Goblins Royal Giant Dart Goblin Furnace Hunter
Earthquake
Furnace
Arrows
Goblins Dart Goblin Furnace
Royal Delivery
Goblins Mega Minion Dart Goblin Hunter
Fireball
Mega Minion Dart Goblin Furnace Hunter
Poison
Mega Minion Dart Goblin Furnace Hunter
Lightning
Mega Minion Furnace Hunter
Rocket
Furnace Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Mega Minion Dart Goblin Fireball Furnace Hunter Giant Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Mega Minion Dart Goblin Fireball

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Giant
Royal Giant
Dart Goblin Fireball Furnace Hunter Goblins Mega Minion
Mega Minion
Giant Royal Giant Fireball Furnace
Dart Goblin
Royal Giant Giant
Fireball
Royal Giant Mega Minion Giant
Furnace
Royal Giant Mega Minion Giant
Giant
Mega Minion Hunter Goblins Dart Goblin Fireball Furnace
Hunter
Royal Giant Giant

Defense Synergies 0 8

Goblins
Mega Minion Dart Goblin Hunter
Royal Giant
Mega Minion
Goblins Dart Goblin Furnace Hunter
Dart Goblin
Goblins Mega Minion Furnace Hunter
Fireball
Furnace
Mega Minion Dart Goblin
Giant
Hunter
Goblins Mega Minion Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin Fireball
Hunter Goblins Mega Minion Dart Goblin Furnace
Furnace Hunter Goblins Mega Minion Dart Goblin
Hunter Goblins Mega Minion Dart Goblin Furnace
Fireball
Fireball Goblins Mega Minion Dart Goblin Furnace Hunter
Mega Minion Dart Goblin Furnace Hunter Fireball
Dart Goblin Fireball
Hunter Goblins Furnace
Goblins Dart Goblin Hunter
Goblins Dart Goblin Mega Minion Fireball Furnace Hunter
Mega Minion Hunter Dart Goblin Fireball Furnace
Furnace Hunter Fireball
Fireball Goblins Mega Minion Dart Goblin Furnace Hunter
Furnace Hunter
Fireball Furnace Hunter
Goblins Fireball Furnace Hunter
Fireball Goblins Mega Minion Dart Goblin Furnace Hunter
Furnace Hunter Mega Minion Dart Goblin Fireball
Dart Goblin Hunter
Goblins Dart Goblin Fireball Furnace Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Furnace
Fireball Mega Minion Hunter
Goblins Furnace Hunter
Hunter Fireball
Hunter
Fireball Furnace Dart Goblin Hunter
Goblins Mega Minion Dart Goblin Fireball Furnace Hunter
Hunter
Goblins Mega Minion Fireball
Mega Minion Dart Goblin
Mega Minion Dart Goblin Hunter
Fireball
Fireball Hunter
Dart Goblin Fireball Furnace
Goblins Mega Minion Dart Goblin Fireball Furnace Hunter
Mega Minion Dart Goblin Fireball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Furnace
Fireball Mega Minion Dart Goblin Furnace Hunter
Dart Goblin Furnace
Fireball Dart Goblin Hunter
Fireball Dart Goblin
Goblins Fireball
Dart Goblin Fireball
Fireball Dart Goblin
Dart Goblin Fireball Hunter
Dart Goblin Fireball
Dart Goblin Fireball Furnace
Dart Goblin Fireball Furnace Hunter
Dart Goblin Fireball Furnace
Fireball
Mega Minion Dart Goblin Fireball Hunter
Dart Goblin Fireball
Fireball
Fireball
Fireball
Fireball Furnace Hunter
Mega Minion
Fireball Dart Goblin Hunter
Fireball
Fireball Dart Goblin
Dart Goblin Fireball Furnace Hunter
Mega Minion Dart Goblin Fireball
Mega Minion Fireball
Dart Goblin Fireball Hunter
Fireball
Fireball
Dart Goblin Fireball
Fireball Mega Minion Dart Goblin Hunter
Fireball
Fireball Mega Minion Dart Goblin Hunter
Dart Goblin Fireball
Fireball
Mega Minion Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball

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