My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant
Giant Snowball
Bomber Barbarians Dart Goblin Hog Rider Witch
Zap
Bomber Dart Goblin Witch
Barbarian Barrel
Bomber Barbarians Dart Goblin Wizard Witch
The Log
Bomber Barbarians Dart Goblin Hog Rider Witch
Earthquake
Bomber Barbarians Hog Rider Witch
Arrows
Bomber Dart Goblin Witch
Royal Delivery
Bomber Barbarians Dart Goblin Hog Rider Wizard Witch
Fireball
Bomber Barbarians Dart Goblin Hog Rider Wizard Witch
Poison
Bomber Barbarians Dart Goblin Wizard Witch
Lightning
Wizard Witch
Rocket
Barbarians Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard The Log

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Dart Goblin Hog Rider Barbarians Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Dart Goblin Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Hog Rider
Barbarians
Hog Rider
Dart Goblin
Hog Rider Giant The Log
Hog Rider
The Log Bomber Barbarians Dart Goblin Giant Wizard Witch
Giant
Bomber Dart Goblin Hog Rider Wizard Witch The Log
Wizard
Hog Rider Giant
Witch
Hog Rider Giant
The Log
Hog Rider Dart Goblin Giant

Defense Synergies 0 4

Bomber
The Log
Barbarians
Dart Goblin
The Log
Hog Rider
Giant
Wizard
The Log
Witch
The Log
The Log
Bomber Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Wizard The Log
Barbarians Bomber Dart Goblin Witch The Log
Barbarians Witch Bomber Dart Goblin
Barbarians Witch Bomber Dart Goblin
Bomber Barbarians The Log
The Log Bomber Dart Goblin
Dart Goblin Wizard Witch
Barbarians Dart Goblin The Log
Barbarians Witch
Bomber Barbarians Dart Goblin
Barbarians Dart Goblin Witch Bomber Wizard The Log
Dart Goblin Wizard Witch
Barbarians Bomber Wizard Witch The Log
Bomber Wizard Barbarians Dart Goblin Witch The Log
Barbarians
Barbarians The Log
Barbarians Wizard Bomber Witch
Bomber Barbarians Dart Goblin Wizard Witch The Log
Wizard Witch The Log Bomber Barbarians Dart Goblin
Barbarians Dart Goblin
Bomber Wizard Barbarians Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch
Bomber Wizard The Log
Barbarians Witch The Log
Barbarians The Log
Barbarians Witch
Wizard Dart Goblin Witch
Barbarians Dart Goblin Witch
Barbarians
Barbarians Witch The Log
Witch Barbarians Dart Goblin
Barbarians Dart Goblin Witch
Barbarians The Log
Barbarians Wizard Witch
Wizard Bomber Barbarians Dart Goblin Witch
Barbarians Witch Bomber Dart Goblin The Log
Bomber Barbarians Dart Goblin Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Barbarians Dart Goblin The Log
Bomber Wizard The Log
Wizard Dart Goblin Witch
Bomber Dart Goblin Wizard Witch The Log
The Log Dart Goblin Wizard
The Log Dart Goblin Wizard
Dart Goblin Wizard The Log
Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Bomber Dart Goblin Wizard Witch The Log
Dart Goblin Wizard The Log
Bomber
Bomber Dart Goblin Wizard The Log
Bomber Dart Goblin Wizard Witch The Log
The Log
Wizard
The Log
Barbarians The Log
The Log Bomber Wizard Witch
Witch
The Log Dart Goblin Wizard Witch
Wizard Witch The Log
Dart Goblin The Log
Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Bomber Dart Goblin Wizard The Log
Wizard The Log
Barbarians Dart Goblin Witch
Dart Goblin Wizard Witch
The Log
Dart Goblin Wizard
The Log Bomber Dart Goblin Wizard
Dart Goblin
Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log

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