My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers Dark Prince Graveyard
Giant Snowball
Barbarians Three Musketeers Graveyard
Zap
Three Musketeers Dark Prince Graveyard
Barbarian Barrel
Barbarians Elite Barbarians Three Musketeers Dark Prince Graveyard
The Log
Barbarians Elite Barbarians Three Musketeers Dark Prince Graveyard
Earthquake
Barbarians Graveyard
Arrows
Graveyard
Royal Delivery
Barbarians Elite Barbarians Three Musketeers Dark Prince Graveyard
Fireball
Barbarians Elite Barbarians Three Musketeers
Poison
Barbarians Three Musketeers Graveyard
Lightning
Elite Barbarians Three Musketeers Dark Prince
Rocket
Barbarians Elite Barbarians Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Dark Prince Freeze Barbarians Graveyard Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Dark Prince Freeze

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Graveyard Three Musketeers Dark Prince Freeze
Barbarians
Elite Barbarians
Zap Three Musketeers Graveyard
Three Musketeers
Zap Elite Barbarians Tornado Dark Prince Graveyard
Tornado
Zap Three Musketeers Dark Prince Freeze Graveyard
Dark Prince
Zap Three Musketeers Tornado Graveyard
Freeze
Graveyard Zap Tornado
Graveyard
Zap Freeze Elite Barbarians Three Musketeers Tornado Dark Prince

Defense Synergies 1 7

Zap
Barbarians Elite Barbarians Three Musketeers Tornado Dark Prince
Barbarians
Zap
Elite Barbarians
Dark Prince Zap
Three Musketeers
Zap Tornado
Tornado
Zap Three Musketeers Dark Prince
Dark Prince
Elite Barbarians Zap Tornado
Freeze
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Barbarians Elite Barbarians Zap Three Musketeers Dark Prince
Barbarians Three Musketeers Tornado Elite Barbarians Dark Prince Freeze
Barbarians Elite Barbarians Three Musketeers Dark Prince
Barbarians Elite Barbarians Tornado Dark Prince
Tornado Freeze Zap Dark Prince
Three Musketeers Tornado Zap Freeze
Zap Barbarians
Barbarians Three Musketeers Elite Barbarians Tornado
Elite Barbarians Tornado Barbarians Dark Prince
Barbarians Zap Tornado Dark Prince Freeze
Three Musketeers Zap Tornado
Barbarians Zap Elite Barbarians Three Musketeers Dark Prince Freeze
Three Musketeers Zap Barbarians Tornado Dark Prince Freeze
Barbarians Elite Barbarians Three Musketeers
Barbarians Tornado Zap Elite Barbarians Three Musketeers Freeze
Barbarians Three Musketeers Elite Barbarians Tornado Dark Prince
Zap Barbarians Elite Barbarians Three Musketeers Tornado Dark Prince
Zap Tornado Freeze Barbarians Dark Prince
Barbarians Elite Barbarians Three Musketeers Tornado
Dark Prince Barbarians Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Elite Barbarians Dark Prince
Zap Elite Barbarians
Barbarians Zap Elite Barbarians Dark Prince
Dark Prince Zap Barbarians Elite Barbarians Tornado
Barbarians Elite Barbarians Three Musketeers Dark Prince
Zap Three Musketeers Tornado Freeze
Dark Prince Barbarians Elite Barbarians
Barbarians Elite Barbarians Dark Prince
Zap Freeze Barbarians Elite Barbarians Tornado Dark Prince
Barbarians Three Musketeers
Barbarians Elite Barbarians Dark Prince
Zap Barbarians Elite Barbarians Tornado Dark Prince
Barbarians Elite Barbarians Dark Prince Three Musketeers
Barbarians Three Musketeers
Barbarians Elite Barbarians Zap Three Musketeers Tornado Dark Prince Freeze
Zap Barbarians Elite Barbarians Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Tornado
Barbarians Dark Prince Freeze
Zap Dark Prince
Zap Tornado Freeze
Tornado
Zap Tornado Freeze
Zap Tornado
Elite Barbarians Three Musketeers Tornado
Zap Tornado Dark Prince
Zap Tornado
Elite Barbarians Three Musketeers
Freeze
Zap Elite Barbarians
Zap Three Musketeers
Three Musketeers
Three Musketeers Tornado Freeze
Zap Three Musketeers Dark Prince
Zap Tornado
Tornado
Tornado
Zap Barbarians
Zap Tornado Freeze Dark Prince
Zap Tornado
Zap Tornado
Zap Tornado
Elite Barbarians Zap Tornado
Zap Freeze
Elite Barbarians
Zap
Zap Freeze
Zap Barbarians Dark Prince Freeze
Zap Three Musketeers Tornado
Freeze
Three Musketeers Dark Prince
Zap
Zap Tornado
Elite Barbarians Three Musketeers Dark Prince
Zap Elite Barbarians Tornado Freeze
Zap Tornado
Zap Tornado Dark Prince Freeze

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