My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider Baby Dragon
Zap
Inferno Tower Dark Prince Prince
Barbarian Barrel
Tesla Inferno Tower Wizard Dark Prince
The Log
Hog Rider Dark Prince Prince
Earthquake
Tesla Hog Rider Inferno Tower
Arrows
Royal Delivery
Hog Rider Wizard Baby Dragon Dark Prince Prince
Fireball
Tesla Hog Rider Inferno Tower Wizard Baby Dragon
Poison
Inferno Tower Wizard
Lightning
Tesla Inferno Tower Wizard Baby Dragon Dark Prince Prince
Rocket
Hog Rider Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Dark Prince Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Hog Rider Baby Dragon Dark Prince Poison Inferno Tower Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tesla Hog Rider Baby Dragon Dark Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Hog Rider
Wizard Baby Dragon Dark Prince Poison Prince
Inferno Tower
Wizard
Hog Rider Dark Prince Prince
Baby Dragon
Hog Rider Dark Prince Poison Prince
Dark Prince
Prince Hog Rider Wizard Baby Dragon Poison
Poison
Hog Rider Baby Dragon Dark Prince Prince
Prince
Dark Prince Hog Rider Wizard Baby Dragon Poison

Defense Synergies 0 16

Tesla
Inferno Tower Wizard Baby Dragon Dark Prince Poison Prince
Hog Rider
Inferno Tower
Tesla Baby Dragon Dark Prince Poison Prince
Wizard
Tesla Dark Prince Prince
Baby Dragon
Tesla Inferno Tower Dark Prince Prince
Dark Prince
Tesla Inferno Tower Wizard Baby Dragon Poison Prince
Poison
Tesla Inferno Tower Dark Prince
Prince
Tesla Inferno Tower Wizard Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Inferno Tower Wizard Baby Dragon
Inferno Tower Tesla Dark Prince Prince
Tesla Inferno Tower Prince Dark Prince
Tesla Inferno Tower Prince Dark Prince
Dark Prince Poison Prince
Tesla Baby Dragon Dark Prince
Tesla Inferno Tower Wizard Baby Dragon Poison
Tesla Inferno Tower Baby Dragon Poison
Tesla Inferno Tower Prince
Tesla Inferno Tower Dark Prince Prince
Poison Tesla Wizard Baby Dragon Dark Prince
Tesla Inferno Tower Wizard Baby Dragon Poison
Tesla Inferno Tower Prince Wizard Dark Prince
Wizard Tesla Baby Dragon Dark Prince Poison Prince
Inferno Tower Tesla Prince
Inferno Tower Tesla Prince
Tesla Wizard Inferno Tower Dark Prince Poison Prince
Tesla Wizard Baby Dragon Dark Prince Prince
Wizard Baby Dragon Poison Tesla Dark Prince
Tesla Inferno Tower Prince
Wizard Dark Prince Tesla Baby Dragon Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Inferno Tower Dark Prince Prince
Poison Tesla Wizard Baby Dragon Prince
Inferno Tower Dark Prince Prince
Dark Prince Prince Tesla Inferno Tower
Inferno Tower Tesla Dark Prince Prince
Wizard Poison Tesla Baby Dragon
Dark Prince Prince Tesla Inferno Tower
Inferno Tower Tesla Dark Prince Prince
Inferno Tower Baby Dragon Dark Prince Poison Prince
Inferno Tower Tesla
Tesla Inferno Tower Dark Prince Prince
Dark Prince Poison Prince
Dark Prince Prince Tesla Inferno Tower Wizard
Wizard Tesla Baby Dragon
Tesla Inferno Tower Baby Dragon Dark Prince Poison Prince
Poison Tesla Inferno Tower Wizard Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Dark Prince Poison Prince
Wizard Poison Baby Dragon Dark Prince
Wizard Poison Baby Dragon
Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Poison Prince
Poison Wizard Dark Prince Prince
Poison Wizard Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison Prince
Wizard Baby Dragon Poison
Wizard Baby Dragon Poison
Poison
Wizard Baby Dragon Dark Prince Poison Prince
Wizard Baby Dragon Poison
Baby Dragon Poison Prince
Wizard Poison
Prince
Baby Dragon Poison
Poison Wizard Baby Dragon Dark Prince
Poison Wizard Baby Dragon
Wizard Baby Dragon Poison Prince
Poison Baby Dragon
Poison Wizard Baby Dragon
Wizard Poison
Poison Wizard
Poison
Prince
Wizard Poison
Dark Prince Prince
Poison Wizard Baby Dragon
Poison Wizard Baby Dragon Dark Prince Prince
Wizard Baby Dragon Poison
Poison
Dark Prince Prince
Baby Dragon Poison
Poison
Poison Baby Dragon Dark Prince Prince

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