My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Dark Prince Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Dark Prince Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Prince
Giant Snowball
Fire Spirit Goblin Barrel Princess
Zap
Fire Spirit Inferno Tower Goblin Barrel Dark Prince Prince Princess
Barbarian Barrel
Fire Spirit Ice Spirit Inferno Tower Goblin Barrel Dark Prince Princess
The Log
Fire Spirit Ice Spirit Goblin Barrel Dark Prince Prince Princess
Earthquake
Inferno Tower Goblin Barrel
Arrows
Fire Spirit Ice Spirit Goblin Barrel Princess
Royal Delivery
Fire Spirit Ice Spirit Goblin Barrel Dark Prince Prince Princess
Fireball
Inferno Tower Goblin Barrel Princess
Poison
Inferno Tower Princess
Lightning
Inferno Tower Dark Prince Prince
Rocket
Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Dark Prince The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Inferno Tower Dark Prince Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Goblin Barrel Princess Dark Prince Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit The Log Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel Dark Prince Prince
Ice Spirit
Goblin Barrel Dark Prince Prince Princess
Inferno Tower
Goblin Barrel
Ice Spirit Dark Prince Prince Fire Spirit Princess
Dark Prince
Goblin Barrel Prince Fire Spirit Ice Spirit Princess
Prince
Goblin Barrel Dark Prince Fire Spirit Ice Spirit The Log Princess
The Log
Prince Princess
Princess
Ice Spirit Goblin Barrel Dark Prince Prince The Log

Defense Synergies 3 14

Fire Spirit
Ice Spirit Inferno Tower The Log
Ice Spirit
Inferno Tower Fire Spirit Dark Prince Prince The Log Princess
Inferno Tower
Ice Spirit The Log Fire Spirit Dark Prince Prince Princess
Goblin Barrel
Dark Prince
Ice Spirit Inferno Tower Prince The Log Princess
Prince
The Log Ice Spirit Inferno Tower Dark Prince
The Log
Inferno Tower Prince Fire Spirit Ice Spirit Dark Prince Princess
Princess
Ice Spirit Inferno Tower Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Inferno Tower Ice Spirit Dark Prince Prince The Log
Inferno Tower Prince Fire Spirit Dark Prince
Inferno Tower Prince Dark Prince
Dark Prince Prince The Log Princess
The Log Fire Spirit Dark Prince
Inferno Tower Fire Spirit Ice Spirit Princess
Inferno Tower The Log
Inferno Tower Prince Princess
Fire Spirit Ice Spirit Inferno Tower Dark Prince Prince
Dark Prince The Log Princess
Inferno Tower Princess
Inferno Tower Prince Fire Spirit Ice Spirit Dark Prince The Log
Fire Spirit Ice Spirit Dark Prince Prince The Log Princess
Inferno Tower Prince
Inferno Tower Ice Spirit Prince The Log
Inferno Tower Dark Prince Prince
Fire Spirit Ice Spirit Dark Prince Prince The Log
The Log Fire Spirit Ice Spirit Dark Prince Princess
Inferno Tower Prince
Dark Prince Fire Spirit Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Dark Prince Prince
Prince The Log
Ice Spirit Inferno Tower Dark Prince Prince The Log
Dark Prince Prince Inferno Tower The Log
Inferno Tower Dark Prince Prince
Fire Spirit Ice Spirit Princess
Dark Prince Prince Inferno Tower
Inferno Tower Dark Prince Prince
Ice Spirit Inferno Tower Dark Prince Prince The Log
Inferno Tower
Inferno Tower Dark Prince Prince
Dark Prince Prince The Log
Dark Prince Prince Inferno Tower
Princess
Inferno Tower Ice Spirit Dark Prince Prince The Log
Inferno Tower Dark Prince The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
Dark Prince Prince The Log
Fire Spirit Dark Prince The Log
Fire Spirit Ice Spirit Princess
Fire Spirit The Log Princess
The Log Fire Spirit Ice Spirit Princess
The Log
Fire Spirit Prince
Dark Prince Prince The Log Princess
Fire Spirit Princess
Fire Spirit The Log Princess
Princess
Princess Prince The Log
The Log Princess
The Log Princess
Fire Spirit Dark Prince Prince The Log Princess
Fire Spirit The Log Princess
Prince The Log
Princess
Prince The Log
The Log
The Log Fire Spirit Ice Spirit Dark Prince Princess
The Log Princess
Prince The Log Princess
The Log
Fire Spirit Princess
Ice Spirit
The Log
Ice Spirit Princess
Prince
The Log Princess
Fire Spirit Ice Spirit Dark Prince Prince Princess
Fire Spirit Princess
The Log
Dark Prince Prince Princess
The Log Princess
Dark Prince Prince
Ice Spirit The Log Princess
Princess
Dark Prince Prince The Log Princess

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