My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Dark Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Dark Prince Sparky
Giant Snowball
Minion Horde
Zap
Minion Horde Dark Prince Sparky
Barbarian Barrel
Tesla Dark Prince Sparky
The Log
Dark Prince Sparky
Earthquake
Tesla
Arrows
Minion Horde
Royal Delivery
Minion Horde Dark Prince Sparky
Fireball
Tesla Minion Horde Sparky
Poison
Minion Horde Sparky
Lightning
Tesla Dark Prince Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Dark Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tornado Tesla Dark Prince Minion Horde Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Tornado Tesla

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Tornado Sparky Minion Horde Dark Prince
Arrows
Zap Giant Sparky Dark Prince
Tesla
Minion Horde
Zap Giant Dark Prince Sparky
Giant
Zap Arrows Dark Prince Sparky Minion Horde Tornado
Tornado
Zap Sparky Giant Dark Prince
Dark Prince
Giant Zap Arrows Minion Horde Tornado Sparky
Sparky
Zap Arrows Giant Tornado Minion Horde Dark Prince

Defense Synergies 1 16

Zap
Arrows Tesla Minion Horde Tornado Dark Prince Sparky
Arrows
Zap Tesla Tornado Dark Prince Sparky
Tesla
Zap Arrows Tornado Dark Prince
Minion Horde
Zap Tornado Sparky
Giant
Tornado
Sparky Zap Arrows Tesla Minion Horde Dark Prince Sparky
Dark Prince
Zap Arrows Tesla Tornado
Sparky
Tornado Zap Arrows Minion Horde Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Minion Horde Sparky
Minion Horde Sparky Zap Tesla Dark Prince
Tesla Minion Horde Tornado Sparky Dark Prince
Tesla Minion Horde Sparky Dark Prince
Arrows Tornado Dark Prince Sparky
Arrows Tornado Zap Tesla Dark Prince
Tesla Minion Horde Tornado Zap Arrows
Zap Arrows Tesla Sparky
Tesla Minion Horde Sparky Tornado
Tornado Tesla Minion Horde Dark Prince Sparky
Minion Horde Zap Arrows Tesla Tornado Dark Prince
Arrows Tesla Minion Horde Zap Tornado
Tesla Minion Horde Sparky Zap Dark Prince
Sparky Zap Arrows Tesla Minion Horde Tornado Dark Prince
Sparky Tesla Minion Horde
Minion Horde Tornado Zap Tesla Sparky
Tesla Minion Horde Sparky Arrows Tornado Dark Prince
Arrows Tesla Zap Minion Horde Tornado Dark Prince
Zap Arrows Tornado Tesla Dark Prince
Sparky Tesla Tornado
Dark Prince Arrows Tesla Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince Sparky
Zap Arrows Tesla
Zap Minion Horde Dark Prince Sparky
Dark Prince Zap Tesla Minion Horde Tornado Sparky
Tesla Minion Horde Dark Prince Sparky
Arrows Zap Tesla Minion Horde Tornado
Dark Prince Sparky Tesla Minion Horde
Tesla Minion Horde Dark Prince Sparky
Zap Minion Horde Tornado Dark Prince Sparky
Tesla Minion Horde Sparky
Tesla Minion Horde Dark Prince Sparky
Zap Arrows Tornado Dark Prince
Dark Prince Tesla Minion Horde Sparky
Tesla Minion Horde Sparky
Tesla Sparky Zap Minion Horde Tornado Dark Prince
Arrows Zap Tesla Minion Horde Dark Prince Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Sparky
Arrows Zap Tornado
Arrows Minion Horde Sparky
Arrows Dark Prince Sparky
Zap Arrows Minion Horde Dark Prince Sparky
Arrows Zap Minion Horde Tornado
Arrows Minion Horde Tornado Sparky
Arrows Zap Tornado
Arrows Zap Tornado
Minion Horde Tornado Sparky
Zap Arrows Minion Horde Tornado Dark Prince Sparky
Zap Arrows Tornado
Sparky
Arrows Minion Horde
Zap Arrows Sparky
Zap Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Tornado Sparky
Minion Horde Sparky
Zap Arrows Dark Prince Sparky
Zap Arrows Tornado
Minion Horde Sparky
Arrows Tornado
Tornado Sparky
Zap Arrows Minion Horde
Zap Arrows Tornado Dark Prince Sparky
Minion Horde
Arrows Zap Tornado Sparky
Zap Arrows Tornado Sparky
Zap Arrows Tornado Sparky
Zap Arrows Minion Horde Tornado Sparky
Zap Minion Horde
Minion Horde Sparky
Zap Arrows Minion Horde Sparky
Zap Arrows Minion Horde Sparky
Minion Horde Sparky
Arrows Sparky
Zap Minion Horde Dark Prince
Zap Arrows Tornado
Arrows
Minion Horde Dark Prince Sparky
Arrows Zap
Zap Arrows Tornado Sparky
Minion Horde Dark Prince Sparky
Zap Minion Horde Tornado Sparky
Zap Tornado
Zap Tornado Dark Prince Sparky

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