My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Dark Prince Miner Inferno Dragon
Giant Snowball
Minions Goblin Gang Miner Inferno Dragon
Zap
Minions Goblin Gang Dark Prince Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Dark Prince Ice Wizard
The Log
Goblin Gang Dark Prince
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Dark Prince Miner Ice Wizard Inferno Dragon
Fireball
Minions Goblin Gang Ice Wizard Inferno Dragon
Poison
Minions Goblin Gang Ice Wizard
Lightning
Knight Dark Prince Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Miner Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Miner Ice Wizard Fireball Dark Prince Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Fireball Miner Ice Wizard
Minions
Knight Miner Dark Prince Inferno Dragon
Goblin Gang
Knight Miner Dark Prince
Fireball
Knight Dark Prince Miner
Dark Prince
Minions Goblin Gang Fireball Miner Ice Wizard
Miner
Minions Goblin Gang Knight Fireball Dark Prince Inferno Dragon
Ice Wizard
Knight Dark Prince
Inferno Dragon
Minions Miner

Defense Synergies 3 12

Knight
Minions Goblin Gang Ice Wizard Fireball
Minions
Knight Dark Prince Ice Wizard
Goblin Gang
Knight Dark Prince Miner Ice Wizard Inferno Dragon
Fireball
Knight Dark Prince Miner Ice Wizard
Dark Prince
Minions Goblin Gang Fireball Ice Wizard
Miner
Goblin Gang Fireball
Ice Wizard
Knight Minions Goblin Gang Fireball Dark Prince Inferno Dragon
Inferno Dragon
Goblin Gang Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball
Inferno Dragon Knight Minions Goblin Gang Dark Prince Ice Wizard
Goblin Gang Knight Minions Dark Prince Ice Wizard Inferno Dragon
Inferno Dragon Knight Minions Goblin Gang Dark Prince Ice Wizard
Fireball Dark Prince
Goblin Gang Fireball Minions Dark Prince Ice Wizard
Minions Inferno Dragon Goblin Gang Fireball Ice Wizard
Fireball
Inferno Dragon Minions Goblin Gang Ice Wizard
Knight Goblin Gang Dark Prince Miner Ice Wizard
Minions Goblin Gang Ice Wizard Knight Fireball Dark Prince
Minions Inferno Dragon Goblin Gang Fireball Ice Wizard
Knight Minions Goblin Gang Fireball Dark Prince Ice Wizard
Fireball Minions Goblin Gang Dark Prince
Inferno Dragon Knight Goblin Gang
Goblin Gang Fireball Inferno Dragon
Knight Minions Goblin Gang Fireball Dark Prince
Fireball Knight Minions Goblin Gang Dark Prince Ice Wizard
Knight Minions Fireball Dark Prince Ice Wizard Inferno Dragon
Inferno Dragon
Goblin Gang Dark Prince Knight Minions Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Dark Prince
Fireball Knight Goblin Gang Miner Inferno Dragon
Goblin Gang Knight Minions Dark Prince
Goblin Gang Dark Prince Knight Fireball
Knight Goblin Gang Dark Prince Inferno Dragon
Fireball Minions Goblin Gang Ice Wizard
Goblin Gang Dark Prince Knight Minions Fireball Ice Wizard
Knight Dark Prince Inferno Dragon
Knight Minions Fireball Dark Prince Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight Minions Dark Prince
Fireball Dark Prince
Dark Prince Knight Goblin Gang Fireball
Fireball
Goblin Gang Knight Minions Fireball Dark Prince Inferno Dragon
Minions Fireball Dark Prince Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Miner Ice Wizard
Fireball Miner
Knight Fireball Dark Prince
Fireball Dark Prince
Fireball Minions Ice Wizard
Fireball Ice Wizard
Fireball Miner
Minions Goblin Gang Fireball
Miner Knight Fireball Dark Prince
Fireball
Knight Fireball Miner
Minions Fireball
Fireball
Fireball
Fireball
Fireball
Minions
Fireball Dark Prince
Fireball Miner
Minions Fireball
Fireball
Fireball
Fireball Dark Prince Ice Wizard
Inferno Dragon
Fireball Miner Ice Wizard
Fireball Miner
Fireball Miner
Fireball Ice Wizard
Minions Fireball
Fireball
Fireball Miner
Fireball
Fireball
Minions Goblin Gang Fireball Dark Prince
Fireball Ice Wizard
Fireball
Fireball Miner Knight Goblin Gang Dark Prince
Fireball
Fireball
Dark Prince
Minions Goblin Gang Fireball
Fireball
Fireball Dark Prince Miner

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